Player Matchup

Ah Puch
Ah Puch
CallmeZxye
Ah Puch
Level 129
God Stats
3W - 1L
1,498 SR
Queue Stats
65W - 68L
1,481 Elo+
Party 1
He Bo
He Bo
IM1 Tank
He Bo
Level 80
God Stats
11W - 10L
1,536 SR
Queue Stats
57W - 68L
1,497 Elo+
Party 1
Poseidon
Poseidon
OOhippo
Poseidon
Level 160
God Stats
0W - 1L
1,595 SR
Queue Stats
181W - 152L
1,520 Elo+
Party 1
Team Averages
Level 123
1,543 SR
1,499 Elo+

VS

Team Averages
Level 98
1,643 SR
1,395 Elo+
Achilles
Achilles
Filthyrich1987
Achilles
Level 81
God Stats
141W - 223L
1,476 SR
Queue Stats
403W - 544L
1,389 Elo+
Solo
Xbalanque
Xbalanque
Hanyeo
Xbalanque
Level 67
God Stats
2W - 0L
1,705 SR
Queue Stats
12W - 5L
1,344 Elo+
Solo
Hera
Hera
xRustyArmadillo
Hera
Level 147
God Stats
14W - 6L
1,748 SR
Queue Stats
392W - 412L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CallmeZxye
Ah Puch
15
3 / 6 / 5
11,558
608
14,110
18,973
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
IM1 Tank
He Bo
17
5 / 6 / 6
12,746
671
8,805
11,235
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
OOhippo
Poseidon
17
6 / 5 / 2
12,858
677
15,977
17,223
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
3 / 4 / 12
12,722
670
12,789
21,391
29,535
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Hanyeo
Xbalanque
17
6 / 8 / 5
12,955
682
13,181
15,305
4,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 2 / 6
13,803
726
16,065
13,918
9,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
14
Kills
17
17
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CallmeZxye
Ah Puch
3
6
5
0.92
W
Achilles
3
4
12
2.25
W
Xbalanque
Hanyeo
Xbalanque
6
8
5
1.06
L
He Bo
IM1 Tank
He Bo
5
6
6
1.33
L
Poseidon
OOhippo
Poseidon
6
5
2
1.4
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
42,035
47,431
Taken
50,614
17,286
Mitigated
44,118
8,954
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CallmeZxye
Ah Puch
14,110
1,024
0
4,466
18,973
7,160
174
5,852
13,121
43,457
0
W
Achilles
12,789
3,629
0
6,676
21,391
29,535
389
15,878
5,513
0
40,375
W
Xbalanque
Hanyeo
Xbalanque
13,181
4,114
0
338
15,305
4,983
1,493
12,364
2,941
0
47,494
L
He Bo
IM1 Tank
He Bo
8,805
701
0
0
11,235
3,970
183
3,377
7,858
42,628
0
L
Poseidon
OOhippo
Poseidon
15,977
2,320
291
4,197
17,223
6,156
444
6,836
10,387
71,101
0
W
16,065
3,632
0
5,783
13,918
9,600
482
10,650
3,268
75,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
39,480
218
Minions Killed
248
0
Camps Cleared
0
932,757
Distance Traveled
1,013,268
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,558
608
47
2
0
298,202
1
W
Achilles
12,722
670
37
2
0
352,572
2
W
Xbalanque
12,955
682
99
5
0
297,472
4
L
He Bo
12,746
671
47
2
0
298,482
0
L
Poseidon
12,858
677
124
7
0
336,073
5
W
Hera
13,803
726
112
6
0
363,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role