Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BULLDOG1633
Hades
Level 19
God Stats
2W - 6L
1,391 SR
Queue Stats
5W - 18L
1,243 Elo+
Party 2
Amaterasu
Amaterasu
Donita68986
Amaterasu
Level 13
God Stats
4W - 4L
1,455 SR
Queue Stats
5W - 7L
1,276 Elo+
Solo
Cupid
Cupid
MONSTE_11
Cupid
Level 34
God Stats
3W - 6L
1,443 SR
Queue Stats
6W - 16L
1,390 Elo+
Party 2
Cabrakan
Cabrakan
stopherson
Cabrakan
Level 28
God Stats
3W - 6L
1,394 SR
Queue Stats
119W - 114L
1,422 Elo+
Solo
Team Averages
Level 24
1,437 SR
1,366 Elo+

VS

Team Averages
Level 18
1,500 SR
1,428 Elo+
Tiamat
Tiamat
Deity-Da-God
Tiamat
Level 12
God Stats
6W - 13L
1,392 SR
Queue Stats
140W - 154L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
FTNS
Tsukuyomi
Level 26
God Stats
12W - 8L
1,622 SR
Queue Stats
106W - 104L
1,407 Elo+
Party 1
Yemoja
Yemoja
GripZeee
Yemoja
Level 23
God Stats
14W - 7L
1,583 SR
Queue Stats
44W - 50L
1,428 Elo+
Solo
Chronos
Chronos
Orion373
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,486 Elo+
Party 1
Nike
Nike
SlimDusker
Nike
Level 16
God Stats
9W - 2L
1,401 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 1
7,373
461
6,765
11,038
3,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
6,790
424
3,392
7,564
2,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Donita68986
Amaterasu
12
0 / 4 / 1
6,818
426
4,389
10,483
4,702
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
MONSTE_11
Cupid
12
0 / 5 / 0
7,220
451
6,889
9,828
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
stopherson
Cabrakan
10
0 / 1 / 1
6,600
413
4,364
7,014
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 1 / 1
8,148
509
5,597
6,900
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
FTNS
Tsukuyomi
15
5 / 1 / 3
8,933
558
7,647
11,028
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
GripZeee
Yemoja
12
2 / 1 / 4
8,589
537
4,203
8,555
5,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Orion373
Chronos
15
4 / 1 / 2
8,819
551
4,721
11,041
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 4
8,220
514
5,680
13,193
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
L
2
3
0
0.67
W
Tiamat
3
1
1
3.5
L
Amaterasu
Donita68986
Amaterasu
0
4
1
0.13
W
Tsukuyomi
FTNS
Tsukuyomi
5
1
3
6.5
W
Yemoja
GripZeee
Yemoja
2
1
4
4
L
Cupid
MONSTE_11
Cupid
0
5
0
0
W
Chronos
Orion373
Chronos
4
1
2
5
W
3
0
4
5
L
Cabrakan
stopherson
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
27,848
45,927
Taken
50,717
17,827
Mitigated
24,643
7,634
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,765
340
0
1,034
11,038
3,636
238
5,306
5,604
36,432
0
L
3,392
150
87
906
7,564
2,597
288
1,652
5,737
25,010
0
W
Tiamat
5,597
1,150
0
3,019
6,900
3,946
155
1,435
5,465
38,988
0
L
Amaterasu
Donita68986
Amaterasu
4,389
1,696
0
293
10,483
4,702
558
5,920
4,255
0
31,464
W
Tsukuyomi
FTNS
Tsukuyomi
7,647
975
0
6,363
11,028
4,094
0
979
10,049
0
61,646
W
Yemoja
GripZeee
Yemoja
4,203
1,266
908
591
8,555
5,282
730
3,196
5,359
25,077
0
L
Cupid
MONSTE_11
Cupid
6,889
4,420
438
1,414
9,828
2,739
2,257
0
9,182
0
40,266
W
Chronos
Orion373
Chronos
4,721
2,135
0
4,338
11,041
3,876
2,700
7,351
3,690
41,650
0
W
5,680
287
0
2,692
13,193
7,445
40
1,560
11,633
0
38,110
L
Cabrakan
stopherson
Cabrakan
4,364
522
0
3,462
7,014
4,153
0
1,218
5,763
32,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
42,709
310
Minions Killed
398
0
Camps Cleared
0
1,330,433
Distance Traveled
1,522,964
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,373
461
46
3
0
276,710
0
L
Hades
6,790
424
53
3
0
301,245
0
W
Tiamat
8,148
509
84
5
0
262,577
0
L
Amaterasu
6,818
426
65
4
0
310,061
0
W
Tsukuyomi
8,933
558
109
7
0
345,117
0
W
Yemoja
8,589
537
38
2
0
312,838
2
L
Cupid
7,220
451
77
5
0
259,903
3
W
Chronos
8,819
551
98
6
0
309,301
0
W
Nike
8,220
514
69
4
0
293,131
4
L
Cabrakan
6,600
413
69
4
0
182,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role