Player Matchup

Merlin
Merlin
Caio_carvalh
Merlin
Level 29
God Stats
19W - 11L
1,642 SR
Queue Stats
212W - 212L
1,491 Elo+
Solo
Hades
Hades
Caliwrestling
Hades
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ares
Ares
ICExYourXEgo
Ares
Level 2
God Stats
7W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
divine_setter32
Danzaburou
Level 28
God Stats
8W - 10L
1,461 SR
Queue Stats
249W - 293L
1,382 Elo+
Solo
Anubis
Anubis
drewxman3000
Anubis
Level 41
God Stats
26W - 8L
1,978 SR
Queue Stats
39W - 29L
1,609 Elo+
Party 1
Team Averages
Level 21
1,616 SR
1,496 Elo+

VS

Team Averages
Level 24
1,502 SR
1,454 Elo+
Arachne
Arachne
Camules87
Arachne
Level 29
God Stats
14W - 10L
1,617 SR
Queue Stats
129W - 126L
1,474 Elo+
Solo
Anubis
Anubis
Phitropoli
Anubis
Level 29
God Stats
12W - 7L
1,557 SR
Queue Stats
13W - 10L
1,536 Elo+
Solo
Tiamat
Tiamat
Roboto588
Tiamat
Level 7
God Stats
0W - 3L
1,143 SR
Queue Stats
16W - 17L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
aldonishi
Sun Wukong
Level 28
God Stats
4W - 2L
1,693 SR
Queue Stats
322W - 324L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
x420xInPrOgReSs
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 4 / 26
14,768
1,136
28,706
14,872
5,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 27
13,767
1,059
10,202
8,675
4,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 8 / 29
13,021
1,002
8,238
16,158
18,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
divine_setter32
Danzaburou
20
3 / 4 / 24
12,440
957
12,191
14,321
5,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
20
23 / 0 / 16
17,831
1,372
48,670
15,189
8,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Camules87
Arachne
19
1 / 5 / 8
11,407
877
5,280
17,236
13,389
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Phitropoli
Anubis
19
5 / 5 / 7
12,890
992
14,445
15,286
4,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Roboto588
Tiamat
19
1 / 12 / 11
11,963
920
18,094
24,197
10,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
aldonishi
Sun Wukong
19
3 / 7 / 8
12,247
942
9,737
31,347
25,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
x420xInPrOgReSs
Tsukuyomi
19
7 / 14 / 7
13,373
1,029
17,553
27,714
7,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
58
43
Kills
17
17
Deaths
43
122
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
4
26
5.25
W
6
1
27
19.5
L
Arachne
Camules87
Arachne
1
5
8
1
W
3
8
29
2.19
L
Anubis
Phitropoli
Anubis
5
5
7
1.7
L
Tiamat
Roboto588
Tiamat
1
12
11
0.54
L
Sun Wukong
aldonishi
Sun Wukong
3
7
8
1
W
Danzaburou
divine_setter32
Danzaburou
3
4
24
3.75
W
Anubis
23
0
16
31
L
Tsukuyomi
x420xInPrOgReSs
Tsukuyomi
7
14
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,007
Damage
65,109
69,215
Taken
115,780
41,762
Mitigated
61,860
20,448
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
28,706
768
621
2,871
14,872
5,618
0
6,984
7,888
68,745
0
W
10,202
1,545
22
2,180
8,675
4,163
0
2,664
6,011
27,195
0
L
Arachne
Camules87
Arachne
5,280
3,954
0
1,256
17,236
13,389
0
14,302
2,934
0
12,654
W
8,238
650
0
0
16,158
18,437
0
7,968
8,190
22,170
0
L
Anubis
Phitropoli
Anubis
14,445
297
0
6,106
15,286
4,977
0
13,038
2,248
53,817
0
L
Tiamat
Roboto588
Tiamat
18,094
417
306
2,562
24,197
10,369
0
19,965
4,232
40,249
0
L
Sun Wukong
aldonishi
Sun Wukong
9,737
2,190
0
517
31,347
25,853
0
26,100
5,247
0
33,556
W
Danzaburou
divine_setter32
Danzaburou
12,191
3,877
0
1,416
14,321
5,485
0
7,449
6,872
0
28,320
W
Anubis
48,670
2,005
1,007
12,331
15,189
8,059
0
7,474
7,715
85,925
0
L
Tsukuyomi
x420xInPrOgReSs
Tsukuyomi
17,553
3,792
0
44
27,714
7,272
0
22,411
4,628
0
40,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,827
Gold Earned
61,880
312
Minions Killed
251
5
Camps Cleared
3
1,119,226
Distance Traveled
1,224,833
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,768
1,136
107
8
2
237,527
2
W
Hades
13,767
1,059
54
4
1
218,624
0
L
Arachne
11,407
877
14
1
1
240,161
0
W
Ares
13,021
1,002
26
2
0
201,410
2
L
Anubis
12,890
992
109
8
0
234,621
0
L
Tiamat
11,963
920
39
3
0
231,719
0
L
Sun Wukong
12,247
942
50
4
0
265,059
0
W
Danzaburou
12,440
957
26
2
0
229,871
0
W
Anubis
17,831
1,372
99
8
2
231,794
0
L
Tsukuyomi
13,373
1,029
39
3
2
253,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role