Player Matchup

Tiamat
Tiamat
FlyawayZeus5513
Tiamat
Level 27
God Stats
1W - 1L
1,245 SR
Queue Stats
75W - 85L
1,239 Elo+
Solo
Skadi
Skadi
Lubbah19
Skadi
Level 28
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 4L
1,338 Elo+
Solo
Thoth
Thoth
Vampire-_-Bats
Thoth
Level 158
God Stats
13W - 9L
1,578 SR
Queue Stats
182W - 186L
1,417 Elo+
Party 1
Cerberus
Cerberus
basedanwar
Cerberus
Level 6
God Stats
2W - 0L
1,378 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
iZxFruitzNJuice
Bakasura
Level 14
God Stats
16W - 9L
1,538 SR
Queue Stats
32W - 33L
1,292 Elo+
Solo
Team Averages
Level 47
1,491 SR
1,357 Elo+

VS

Team Averages
Level 29
1,266 SR
1,142 Elo+
Artio
Artio
DeaditesPlus
Artio
Level 29
God Stats
0W - 3L
1,108 SR
Queue Stats
44W - 126L
1,113 Elo+
Party 2
Loki
Loki
HurkyPuppet1182
Loki
Level 41
God Stats
0W - 2L
1,377 SR
Queue Stats
0W - 7L
990 Elo+
Party 2
Bellona
Bellona
LordScurge
Bellona
Level 24
God Stats
0W - 3L
1,202 SR
Queue Stats
8W - 29L
1,020 Elo+
Party 2
Danzaburou
Danzaburou
Sir Nomads
Danzaburou
Level 29
God Stats
21W - 23L
1,572 SR
Queue Stats
243W - 254L
1,504 Elo+
Solo
Anubis
Anubis
XAsianDaveX1706
Anubis
Level 24
God Stats
19W - 33L
1,073 SR
Queue Stats
69W - 171L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,692
515
5,594
7,555
4,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Lubbah19
Skadi
11
1 / 1 / 2
6,406
493
3,080
4,568
1,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 1 / 5
8,306
639
6,446
4,499
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
basedanwar
Cerberus
9
1 / 1 / 3
5,830
448
3,918
5,695
2,692
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
14
10 / 0 / 1
8,972
690
6,301
8,393
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,343
411
2,027
9,273
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,406
416
1,450
4,915
1,379
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
LordScurge
Bellona
12
0 / 2 / 0
6,852
527
5,861
9,837
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Sir Nomads
Danzaburou
11
2 / 2 / 0
6,693
515
4,988
8,374
1,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 7 / 0
5,915
455
2,908
7,461
3,272
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
3
3
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
0
1
1.5
L
0
4
1
0.13
L
Bellona
LordScurge
Bellona
0
2
0
0
W
Skadi
Lubbah19
Skadi
1
1
2
2
L
Danzaburou
Sir Nomads
Danzaburou
2
2
0
1
W
6
1
5
8.5
L
1
7
0
0.14
W
Cerberus
basedanwar
Cerberus
1
1
3
2.5
W
Bakasura
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
17,234
30,710
Taken
39,860
13,015
Mitigated
14,562
9,894
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,027
594
203
1,241
9,273
2,614
508
2,944
6,154
16,811
0
W
5,594
1,169
0
2,582
7,555
4,787
692
0
7,555
33,321
0
L
1,450
315
0
0
4,915
1,379
0
669
4,236
0
19,895
L
Bellona
LordScurge
Bellona
5,861
2,805
0
2,550
9,837
5,657
263
5,594
4,066
0
40,643
W
Skadi
Lubbah19
Skadi
3,080
1,431
0
1,251
4,568
1,189
1,659
462
4,106
0
26,098
L
Danzaburou
Sir Nomads
Danzaburou
4,988
1,695
0
3,086
8,374
1,640
518
3,870
4,482
0
40,762
W
6,446
128
0
1,459
4,499
1,027
2,230
1,895
2,604
44,358
0
L
2,908
44
0
928
7,461
3,272
78
3,199
3,982
24,336
0
W
Cerberus
basedanwar
Cerberus
3,918
89
0
1,412
5,695
2,692
388
739
4,956
16,728
0
W
Bakasura
6,301
4,357
0
3,190
8,393
3,320
0
1,839
6,554
0
51,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
30,209
355
Minions Killed
280
0
Camps Cleared
0
1,252,342
Distance Traveled
1,100,227
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,343
411
31
2
0
208,558
0
W
Tiamat
6,692
515
60
5
0
215,038
0
L
Loki
5,406
416
37
3
0
234,795
0
L
Bellona
6,852
527
83
6
0
239,317
0
W
Skadi
6,406
493
51
4
0
228,366
0
L
Danzaburou
6,693
515
82
6
0
228,997
2
W
Thoth
8,306
639
80
6
0
243,688
0
L
Anubis
5,915
455
47
4
0
188,560
0
W
Cerberus
5,830
448
51
4
0
249,732
0
W
Bakasura
8,972
690
113
9
0
315,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role