Player Matchup

Olorun
Olorun
Cooochiesnot
Olorun
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
38W - 30L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Irscu
Sun Wukong
Level 24
God Stats
4W - 3L
1,688 SR
Queue Stats
6W - 11L
1,374 Elo+
Party 1
Sol
Sol
WeeeedMaster420
Sol
Level 29
God Stats
2W - 0L
1,798 SR
Queue Stats
52W - 69L
1,446 Elo+
Solo
Ratatoskr
Ratatoskr
ZeroSilentX
Ratatoskr
Level 28
God Stats
4W - 4L
1,823 SR
Queue Stats
101W - 78L
1,624 Elo+
Solo
Tiamat
Tiamat
puluso90
Tiamat
Level 28
God Stats
4W - 2L
1,487 SR
Queue Stats
13W - 19L
1,467 Elo+
Party 1
Team Averages
Level 25
1,659 SR
1,469 Elo+

VS

Team Averages
Level 30
1,383 SR
1,481 Elo+
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CallMeFeral
Loki
Level 24
God Stats
0W - 2L
1,580 SR
Queue Stats
3W - 3L
1,560 Elo+
Solo
Izanami
Izanami
DemonLoko
Izanami
Level 60
God Stats
7W - 10L
1,440 SR
Queue Stats
182W - 213L
1,388 Elo+
Party 2
Bakasura
Bakasura
adrianVR2002
Bakasura
Level 13
God Stats
4W - 5L
1,123 SR
Queue Stats
55W - 65L
1,467 Elo+
Party 2
Hel
Hel
tomymon
Hel
Level 29
God Stats
1W - 2L
1,272 SR
Queue Stats
150W - 152L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
17 / 4 / 3
11,515
606
17,496
16,454
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Irscu
Sun Wukong
16
3 / 0 / 6
9,891
521
7,220
11,933
8,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 6
10,298
542
9,455
11,615
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
ZeroSilentX
Ratatoskr
14
2 / 1 / 9
8,793
463
7,232
11,996
5,302
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
puluso90
Tiamat
15
0 / 1 / 6
9,234
486
6,369
10,068
4,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 6 / 3
7,179
378
2,204
13,607
6,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 6 / 1
8,223
433
5,352
10,124
2,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DemonLoko
Izanami
13
1 / 9 / 2
8,307
437
6,082
13,011
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
adrianVR2002
Bakasura
15
3 / 3 / 2
9,572
504
6,326
15,456
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
16
2 / 3 / 1
9,907
521
10,811
13,168
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
27
Kills
6
7
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
3
0.25
L
0
6
1
0.08
W
Olorun
17
4
3
4.63
L
Izanami
DemonLoko
Izanami
1
9
2
0.22
W
Sun Wukong
Irscu
Sun Wukong
3
0
6
6
W
5
1
6
8
W
Ratatoskr
ZeroSilentX
Ratatoskr
2
1
9
6.5
L
Bakasura
adrianVR2002
Bakasura
3
3
2
1.33
W
Tiamat
puluso90
Tiamat
0
1
6
3
L
Hel
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,772
Damage
30,775
62,066
Taken
65,366
28,217
Mitigated
24,613
28,068
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,204
380
0
933
13,607
6,311
377
9,360
4,247
0
18,793
L
5,352
1,295
0
250
10,124
2,696
0
2,837
7,287
0
40,531
W
Olorun
17,496
9,991
504
8,935
16,454
6,822
1,643
1,919
13,431
59,080
9,261
L
Izanami
DemonLoko
Izanami
6,082
3,972
0
867
13,011
4,194
2,098
7,153
5,858
16
52,435
W
Sun Wukong
Irscu
Sun Wukong
7,220
1,865
0
4,602
11,933
8,495
682
418
11,515
0
55,659
W
9,455
3,854
0
3,529
11,615
3,472
299
1,054
10,551
66,793
0
W
Ratatoskr
ZeroSilentX
Ratatoskr
7,232
952
0
5,818
11,996
5,302
433
284
11,642
0
53,142
L
Bakasura
adrianVR2002
Bakasura
6,326
4,773
41
7,317
15,456
5,634
960
5,620
9,836
0
48,023
W
Tiamat
puluso90
Tiamat
6,369
1,181
0
4,680
10,068
4,126
406
7,136
2,862
66,124
0
L
Hel
10,811
926
498
5,406
13,168
5,778
0
6,831
6,337
72,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,731
Gold Earned
43,188
538
Minions Killed
442
0
Camps Cleared
0
1,683,415
Distance Traveled
1,721,884
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,179
378
28
1
0
332,746
5
L
Loki
8,223
433
73
4
0
330,852
0
W
Olorun
11,515
606
91
5
0
302,517
3
L
Izanami
8,307
437
102
5
0
326,591
3
W
Sun Wukong
9,891
521
118
6
0
356,377
0
W
Sol
10,298
542
121
6
0
336,137
4
W
Ratatoskr
8,793
463
86
5
0
358,814
2
L
Bakasura
9,572
504
96
5
0
368,148
3
W
Tiamat
9,234
486
122
6
0
329,570
0
L
Hel
9,907
521
143
8
0
363,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role