Player Matchup

Zhong Kui
Zhong Kui
Rixzz
Zhong Kui
Level 27
God Stats
3W - 7L
1,384 SR
Queue Stats
165W - 154L
1,423 Elo+
Party 2
Ymir
Ymir
Shadowangel767
Ymir
Level 65
God Stats
4W - 6L
1,457 SR
Queue Stats
291W - 280L
1,422 Elo+
Party 2
Medusa
Medusa
ToxicShadows187
Medusa
Level 26
God Stats
5W - 3L
1,648 SR
Queue Stats
117W - 150L
1,343 Elo+
Party 2
Hun Batz
Hun Batz
andromeda457
Hun Batz
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 128L
1,469 Elo+
Party 2
King Arthur
King Arthur
ourpsychosis
King Arthur
Level 24
God Stats
1W - 2L
1,687 SR
Queue Stats
102W - 97L
1,436 Elo+
Party 2
Team Averages
Level 33
1,535 SR
1,419 Elo+

VS

Team Averages
Level 25
1,497 SR
1,480 Elo+
Neith
Neith
Boots444
Neith
Level 29
God Stats
20W - 20L
1,575 SR
Queue Stats
89W - 96L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
Luciyd_Logan_
Amaterasu
Level 14
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
RavageSoul
Ymir
Level 29
God Stats
19W - 17L
1,550 SR
Queue Stats
72W - 61L
1,511 Elo+
Party 1
Ravana
Ravana
WhittyNative
Ravana
Level 27
God Stats
13W - 14L
1,584 SR
Queue Stats
143W - 170L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rebote_factible4
Morgan Le Fay
Level 28
God Stats
13W - 15L
1,512 SR
Queue Stats
241W - 263L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Rixzz
Zhong Kui
17
5 / 7 / 1
11,249
450
26,923
31,169
21,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 2
11,462
458
10,487
27,860
31,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 8 / 4
10,280
411
14,115
23,462
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
andromeda457
Hun Batz
18
5 / 8 / 3
11,874
475
14,920
21,678
9,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ourpsychosis
King Arthur
15
2 / 10 / 3
10,130
405
11,419
29,577
22,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boots444
Neith
19
9 / 4 / 8
12,906
516
22,401
18,584
7,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Luciyd_Logan_
Amaterasu
20
9 / 6 / 6
14,355
574
20,730
26,914
20,300
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 13
12,539
502
15,323
24,728
24,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
20
8 / 1 / 12
13,796
552
20,172
14,951
8,631
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
rebote_factible4
Morgan Le Fay
20
8 / 3 / 9
13,511
540
25,022
19,522
10,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
17
Kills
38
38
Deaths
17
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
Boots444
Neith
9
4
8
3.25
W
Amaterasu
Luciyd_Logan_
Amaterasu
9
6
6
2
W
4
3
13
3.5
L
Zhong Kui
Rixzz
Zhong Kui
5
7
1
0.79
L
2
5
2
0.6
L
3
8
4
0.63
W
Ravana
8
1
12
14
L
Hun Batz
andromeda457
Hun Batz
5
8
3
0.81
L
King Arthur
ourpsychosis
King Arthur
2
10
3
0.35
W
Morgan Le Fay
rebote_factible4
Morgan Le Fay
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,864
Damage
103,648
133,746
Taken
104,699
93,365
Mitigated
71,578
26,953
Healing
29,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Boots444
Neith
22,401
14,424
508
4,628
18,584
7,905
4,737
9,460
9,124
0
76,593
W
Amaterasu
Luciyd_Logan_
Amaterasu
20,730
10,992
584
8,102
26,914
20,300
5,183
2,255
24,659
0
81,360
W
15,323
2,742
1,542
7,219
24,728
24,059
961
11,688
13,040
43,612
0
L
Zhong Kui
Rixzz
Zhong Kui
26,923
3,205
0
11,267
31,169
21,895
1,739
12,578
18,591
80,506
0
L
10,487
1,838
1,204
3,774
27,860
31,213
155
11,931
15,929
39,957
0
L
14,115
5,084
0
2,286
23,462
8,148
415
11,436
12,026
0
59,789
W
Ravana
20,172
6,418
0
2,264
14,951
8,631
1,824
5,983
8,968
0
92,939
L
Hun Batz
andromeda457
Hun Batz
14,920
3,641
0
3,838
21,678
9,743
0
1,979
19,699
0
89,857
L
King Arthur
ourpsychosis
King Arthur
11,419
2,344
0
4,584
29,577
22,366
116
2,421
27,156
590
44,166
W
Morgan Le Fay
rebote_factible4
Morgan Le Fay
25,022
3,214
0
4,324
19,522
10,683
3,935
8,287
11,235
95,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,995
Gold Earned
67,107
470
Minions Killed
582
0
Camps Cleared
0
2,083,898
Distance Traveled
2,317,643
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,906
516
115
5
0
393,721
0
W
Amaterasu
14,355
574
148
6
0
475,015
0
W
Ymir
12,539
502
48
2
0
435,931
7
L
Zhong Kui
11,249
450
120
5
0
386,365
2
L
Ymir
11,462
458
54
2
0
451,804
7
L
Medusa
10,280
411
87
3
0
425,680
2
W
Ravana
13,796
552
128
5
0
576,543
14
L
Hun Batz
11,874
475
137
5
0
444,859
4
L
King Arthur
10,130
405
72
3
0
375,190
0
W
Morgan Le Fay
13,511
540
143
6
0
436,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role