Player Matchup

Baron Samedi
Baron Samedi
Eboastan
Baron Samedi
Level 100
God Stats
7W - 4L
1,614 SR
Queue Stats
278W - 218L
1,708 Elo+
Party 2
Achilles
Achilles
Hectzi
Achilles
Level 83
God Stats
3W - 1L
1,474 SR
Queue Stats
182W - 159L
1,595 Elo+
Party 2
Fenrir
Fenrir
Snekoboros
Fenrir
Level 58
God Stats
4W - 0L
1,761 SR
Queue Stats
33W - 21L
1,753 Elo+
Party 2
Team Averages
Level 80
1,617 SR
1,685 Elo+

VS

Team Averages
Level 59
1,430 SR
1,521 Elo+
Loki
Loki
AJ1203
Loki
Level 28
God Stats
0W - 2L
1,065 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 1
Sun Wukong
Sun Wukong
Dan1206
Sun Wukong
Level 147
God Stats
4W - 5L
1,725 SR
Queue Stats
167W - 97L
1,853 Elo+
Solo
Aphrodite
Aphrodite
altminky
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eboastan
Baron Samedi
17
5 / 3 / 13
12,585
662
21,656
12,958
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Hectzi
Achilles
16
8 / 3 / 9
12,965
682
14,199
20,640
26,711
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Snekoboros
Fenrir
17
7 / 4 / 11
12,745
671
13,470
14,055
13,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AJ1203
Loki
13
3 / 12 / 3
11,372
599
5,316
17,549
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Dan1206
Sun Wukong
17
7 / 2 / 3
13,180
694
19,798
32,316
26,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
altminky
Aphrodite
14
0 / 7 / 8
10,686
562
1,616
11,845
8,359
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
20
Kills
10
10
Deaths
21
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
AJ1203
Loki
3
12
3
0.38
L
Sun Wukong
Dan1206
Sun Wukong
7
2
3
4.25
W
Baron Samedi
Eboastan
Baron Samedi
5
3
13
3.83
W
Achilles
Hectzi
Achilles
8
3
9
4.17
W
Fenrir
Snekoboros
Fenrir
7
4
11
3.13
L
Aphrodite
altminky
Aphrodite
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
26,730
47,653
Taken
61,710
45,932
Mitigated
39,672
11,263
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AJ1203
Loki
5,316
1,161
0
0
17,549
5,054
253
5,622
11,531
0
22,514
L
Sun Wukong
Dan1206
Sun Wukong
19,798
2,903
630
11,599
32,316
26,259
606
12,373
19,252
0
77,005
W
Baron Samedi
Eboastan
Baron Samedi
21,656
2,218
2,822
4,273
12,958
6,122
1,182
217
12,741
73,728
0
W
Achilles
Hectzi
Achilles
14,199
3,345
176
2,310
20,640
26,711
684
306
20,334
5,780
36,269
W
Fenrir
Snekoboros
Fenrir
13,470
3,177
0
1,682
14,055
13,099
1,017
1,093
12,768
0
41,976
L
Aphrodite
altminky
Aphrodite
1,616
393
368
1,204
11,845
8,359
161
3,576
7,951
6,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
35,238
209
Minions Killed
164
0
Camps Cleared
0
968,508
Distance Traveled
934,388
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,372
599
31
2
0
256,084
1
L
Sun Wukong
13,180
694
119
6
0
368,873
7
W
Baron Samedi
12,585
662
115
6
0
287,332
1
W
Achilles
12,965
682
41
2
0
324,934
1
W
Fenrir
12,745
671
53
3
0
356,242
1
L
Aphrodite
10,686
562
14
1
0
309,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role