Player Matchup

Sobek
Sobek
PhantasyLife
Sobek
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 58L
1,689 Elo+
Party 2
Awilix
Awilix
WaywardBoots
Awilix
Level 122
God Stats
1W - 1L
1,166 SR
Queue Stats
77W - 59L
1,686 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
n00bSickle
Morgan Le Fay
Level 125
God Stats
9W - 6L
1,740 SR
Queue Stats
102W - 96L
1,633 Elo+
Party 2
Team Averages
Level 116
1,469 SR
1,669 Elo+

VS

Team Averages
Level 26
1,559 SR
1,424 Elo+
Baron Samedi
Baron Samedi
EATCHOCHIPS
Baron Samedi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,441 Elo+
Party 1
Mulan
Mulan
Saiyame
Mulan
Level 18
God Stats
3W - 3L
1,676 SR
Queue Stats
21W - 26L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yomamaswei
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
11,984
705
8,107
14,744
21,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
14
2 / 5 / 8
11,117
654
4,128
11,993
5,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
n00bSickle
Morgan Le Fay
18
12 / 1 / 2
13,472
792
26,656
12,874
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EATCHOCHIPS
Baron Samedi
15
4 / 5 / 4
10,895
641
13,123
18,749
11,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Saiyame
Mulan
14
2 / 4 / 6
10,326
607
8,011
16,674
11,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
Yomamaswei
Tsukuyomi
15
2 / 6 / 4
10,128
596
7,439
14,103
7,729
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
8
8
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EATCHOCHIPS
Baron Samedi
4
5
4
1.2
W
1
2
11
3.25
L
Mulan
Saiyame
Mulan
2
4
6
1.25
W
Awilix
2
5
8
1.2
L
Tsukuyomi
Yomamaswei
Tsukuyomi
2
6
4
0.67
W
Morgan Le Fay
n00bSickle
Morgan Le Fay
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,891
Damage
28,573
39,611
Taken
49,526
32,546
Mitigated
30,275
7,819
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EATCHOCHIPS
Baron Samedi
13,123
2,018
2,144
7,451
18,749
11,073
484
14,256
4,493
59,599
0
W
8,107
187
0
2,819
14,744
21,042
274
6,211
8,533
27,443
0
L
Mulan
Saiyame
Mulan
8,011
1,040
0
619
16,674
11,473
227
12,290
4,384
0
23,794
W
Awilix
4,128
1,298
0
881
11,993
5,210
846
2,891
9,102
0
33,996
L
Tsukuyomi
Yomamaswei
Tsukuyomi
7,439
682
0
634
14,103
7,729
0
8,217
5,886
0
36,890
W
Morgan Le Fay
n00bSickle
Morgan Le Fay
26,656
1,468
584
3,535
12,874
6,294
1,927
4,021
8,853
78,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
31,349
186
Minions Killed
167
0
Camps Cleared
0
965,946
Distance Traveled
839,718
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,895
641
82
5
0
235,771
2
W
Sobek
11,984
705
41
2
0
321,032
1
L
Mulan
10,326
607
37
2
0
287,368
0
W
Awilix
11,117
654
49
3
0
329,807
1
L
Tsukuyomi
10,128
596
48
3
0
316,579
2
W
Morgan Le Fay
13,472
792
96
6
0
315,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role