Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DernSkern
King Arthur
Level 84
God Stats
2W - 4L
1,419 SR
Queue Stats
108W - 119L
1,374 Elo+
Party 3
Ymir
Ymir
MassiveNine
Ymir
Level 139
God Stats
1W - 5L
1,281 SR
Queue Stats
610W - 679L
1,474 Elo+
Party 3
Anhur
Anhur
xAngelOfSalt
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
xO-tinydiam0nd
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,410 Elo+
Party 3
Team Averages
Level 114
1,440 SR
1,452 Elo+

VS

Team Averages
Level 99
1,538 SR
1,387 Elo+
Vulcan
Vulcan
CaptainC1ue1ess
Vulcan
Level 88
God Stats
3W - 2L
1,418 SR
Queue Stats
115W - 101L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
HardBlack1
Hou Yi
Level 148
God Stats
8W - 7L
1,549 SR
Queue Stats
411W - 431L
1,436 Elo+
Solo
Loki
Loki
LiliMii
Loki
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,354 Elo+
Party 1
Bakasura
Bakasura
Steaksauce85
Bakasura
Level 91
God Stats
1W - 2L
1,656 SR
Queue Stats
149W - 133L
1,525 Elo+
Party 2
Olorun
Olorun
bumsdelight
Olorun
Level 81
God Stats
1W - 0L
1,568 SR
Queue Stats
6W - 15L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 5 / 4
8,323
757
5,212
12,759
14,417
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
DernSkern
King Arthur
16
4 / 6 / 3
8,702
791
7,371
11,958
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 10
7,963
724
7,379
17,682
9,351
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 7 / 10
8,048
732
5,076
10,725
4,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 9
7,883
717
5,557
10,567
6,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 17
9,139
831
17,698
4,855
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
HardBlack1
Hou Yi
15
6 / 2 / 12
9,316
847
12,595
7,125
2,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
LiliMii
Loki
16
5 / 4 / 16
9,354
850
8,027
9,095
3,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
Steaksauce85
Bakasura
16
4 / 2 / 17
9,478
862
4,926
9,701
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
17
9 / 3 / 14
10,218
929
13,469
8,052
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
12
Kills
28
28
Deaths
12
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
5
4
1.2
W
4
1
17
12.5
L
King Arthur
DernSkern
King Arthur
4
6
3
0.92
W
Hou Yi
HardBlack1
Hou Yi
6
2
12
6
W
Loki
LiliMii
Loki
5
4
16
3.25
L
2
6
10
1.17
W
Bakasura
Steaksauce85
Bakasura
4
2
17
6.25
W
Olorun
9
3
14
5.33
L
1
7
10
0.86
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,595
Damage
56,715
63,691
Taken
38,828
43,265
Mitigated
15,498
12,282
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,212
71
882
2,894
12,759
14,417
0
6,490
5,786
8,865
0
W
17,698
4,861
558
628
4,855
2,019
274
2,510
2,297
34,149
0
L
King Arthur
DernSkern
King Arthur
7,371
134
0
595
11,958
8,512
40
4,846
6,920
0
27,025
W
Hou Yi
HardBlack1
Hou Yi
12,595
4,286
1,411
2,172
7,125
2,896
438
4,192
2,786
0
22,927
W
Loki
LiliMii
Loki
8,027
1,232
951
1,816
9,095
3,242
266
4,703
4,259
0
11,614
L
7,379
619
0
2,854
17,682
9,351
0
8,204
9,184
14,075
0
W
Bakasura
Steaksauce85
Bakasura
4,926
3,793
815
3,471
9,701
3,693
2,127
3,036
6,349
0
10,997
W
Olorun
13,469
6,948
2,058
2,366
8,052
3,648
1,880
3,707
4,305
29,707
0
L
5,076
2,162
0
433
10,725
4,054
0
7,186
3,479
0
13,238
L
5,557
533
223
4,401
10,567
6,931
52
3,815
6,475
15,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,919
Gold Earned
47,505
99
Minions Killed
127
0
Camps Cleared
0
932,098
Distance Traveled
1,056,147
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,323
757
3
0
0
214,075
2
W
Vulcan
9,139
831
34
3
0
248,303
0
L
King Arthur
8,702
791
42
4
0
193,750
1
W
Hou Yi
9,316
847
24
2
0
183,073
0
W
Loki
9,354
850
8
1
0
211,637
0
L
Ymir
7,963
724
9
1
0
178,068
0
W
Bakasura
9,478
862
24
2
0
224,546
0
W
Olorun
10,218
929
37
3
0
188,588
0
L
Anhur
8,048
732
23
2
0
158,343
0
L
Tiamat
7,883
717
22
2
0
187,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role