Player Matchup

Set
Set
AbyssWatch0r
Set
Level 141
God Stats
14W - 10L
1,691 SR
Queue Stats
215W - 81L
1,717 Elo+
Party 2
Scylla
Scylla
Fake News 37
Scylla
Level 159
God Stats
2W - 2L
1,546 SR
Queue Stats
38W - 20L
1,135 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LotusRacer44
Kumbhakarna
Level 115
God Stats
1W - 2L
1,671 SR
Queue Stats
36W - 22L
1,381 Elo+
Party 2
Team Averages
Level 138
1,636 SR
1,411 Elo+

VS

Team Averages
Level 103
1,737 SR
1,722 Elo+
Cerberus
Cerberus
Casual_AI
Cerberus
Level 67
God Stats
4W - 0L
1,700 SR
Queue Stats
73W - 44L
1,788 Elo+
Party 1
Cabrakan
Cabrakan
MrLeftTesty
Cabrakan
Level 125
God Stats
30W - 8L
1,870 SR
Queue Stats
246W - 101L
1,811 Elo+
Party 1
Apollo
Apollo
zombeekiller4u
Apollo
Level 116
God Stats
2W - 2L
1,641 SR
Queue Stats
85W - 92L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 7
11,267
751
17,488
19,394
11,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
15
5 / 6 / 7
10,406
694
11,142
12,725
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
LotusRacer44
Kumbhakarna
14
2 / 4 / 6
9,646
643
5,110
13,662
11,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Casual_AI
Cerberus
14
4 / 5 / 8
10,998
733
12,405
17,427
16,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
MrLeftTesty
Cabrakan
15
2 / 5 / 10
11,016
734
10,477
16,221
18,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 6 / 3
11,867
791
11,804
13,266
5,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
15
15
Deaths
16
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
5
7
2.1
W
Cerberus
Casual_AI
Cerberus
4
5
8
1.6
L
Scylla
5
6
7
1.42
L
Kumbhakarna
LotusRacer44
Kumbhakarna
2
4
6
1.25
W
Cabrakan
MrLeftTesty
Cabrakan
2
5
10
1.4
W
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
34,686
45,781
Taken
46,914
27,220
Mitigated
40,597
6,394
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,488
6,439
0
2,464
19,394
11,901
100
9,818
9,576
0
55,520
W
Cerberus
Casual_AI
Cerberus
12,405
742
0
4,665
17,427
16,732
384
5,811
11,616
34,174
0
L
Scylla
11,142
1,365
0
2,518
12,725
3,608
621
7,363
5,362
40,335
0
L
Kumbhakarna
LotusRacer44
Kumbhakarna
5,110
251
682
730
13,662
11,711
138
5,701
7,961
21,586
0
W
Cabrakan
MrLeftTesty
Cabrakan
10,477
1,201
0
2,350
16,221
18,242
508
5,225
10,996
29,307
0
W
11,804
6,198
0
2,660
13,266
5,623
1,567
5,216
8,050
0
52,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
33,881
165
Minions Killed
175
0
Camps Cleared
0
837,109
Distance Traveled
731,456
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,267
751
76
5
0
273,033
2
W
Cerberus
10,998
733
51
3
0
251,975
4
L
Scylla
10,406
694
58
4
0
259,194
1
L
Kumbhakarna
9,646
643
31
2
0
304,882
5
W
Cabrakan
11,016
734
34
2
0
256,671
3
W
Apollo
11,867
791
90
6
0
222,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role