Player Matchup

Chaac
Chaac
Faultynine2
Chaac
Level 69
God Stats
3W - 6L
1,241 SR
Queue Stats
309W - 425L
1,355 Elo+
Party 1
Set
Set
cortezboss84
Set
Level 62
God Stats
3W - 6L
1,500 SR
Queue Stats
480W - 631L
1,340 Elo+
Party 1
Anubis
Anubis
superior647wax
Anubis
Level 45
God Stats
14W - 15L
1,354 SR
Queue Stats
332W - 397L
1,318 Elo+
Solo
Chernobog
Chernobog
un-rw
Chernobog
Level 29
God Stats
13W - 10L
1,593 SR
Queue Stats
183W - 252L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
xdynastymeudtx
Cthulhu
Level 67
God Stats
12W - 24L
1,337 SR
Queue Stats
314W - 404L
1,324 Elo+
Party 1
Team Averages
Level 54
1,405 SR
1,322 Elo+

VS

Team Averages
Level 70
1,412 SR
1,324 Elo+
Kukulkan
Kukulkan
Gluttony7s
Kukulkan
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 171L
1,326 Elo+
Party 2
Chaac
Chaac
Llamabomber
Chaac
Level 48
God Stats
1W - 4L
1,211 SR
Queue Stats
27W - 37L
1,328 Elo+
Solo
Hun Batz
Hun Batz
PeaceKeeperX755
Hun Batz
Level 44
God Stats
1W - 2L
1,454 SR
Queue Stats
112W - 140L
1,329 Elo+
Party 2
Izanami
Izanami
cathat16
Izanami
Level 49
God Stats
28W - 23L
1,426 SR
Queue Stats
256W - 306L
1,316 Elo+
Party 3
Hercules
Hercules
mhaar640
Hercules
Level 90
God Stats
6W - 5L
1,471 SR
Queue Stats
214W - 243L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,529
755
2,814
3,577
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
1 / 1 / 0
3,726
621
1,051
3,593
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 1 / 1
4,174
696
1,589
3,176
1,381
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
un-rw
Chernobog
6
1 / 0 / 2
3,995
666
2,695
2,150
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 2 / 1
3,809
635
2,276
3,340
1,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gluttony7s
Kukulkan
7
1 / 2 / 0
4,237
706
2,645
2,237
515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 0
3,312
552
1,520
3,323
907
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
7
1 / 3 / 0
4,025
671
1,553
4,885
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
cathat16
Izanami
5
0 / 1 / 0
3,513
586
1,142
3,144
710
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
mhaar640
Hercules
5
0 / 1 / 0
3,402
567
1,476
4,231
905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
2
4
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Kukulkan
Gluttony7s
Kukulkan
1
2
0
0.5
L
0
1
0
0
L
Hun Batz
1
3
0
0.33
L
Izanami
cathat16
Izanami
0
1
0
0
W
1
1
0
1
L
Hercules
mhaar640
Hercules
0
1
0
0
W
1
1
1
1.5
W
Chernobog
un-rw
Chernobog
1
0
2
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,425
Damage
8,336
15,836
Taken
17,820
6,468
Mitigated
4,151
6,362
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,814
672
0
1,879
3,577
2,274
280
0
3,577
0
14,405
L
Kukulkan
Gluttony7s
Kukulkan
2,645
42
0
198
2,237
515
182
1,589
648
20,199
0
L
1,520
482
0
1,120
3,323
907
0
0
3,052
0
7,111
L
Hun Batz
1,553
816
0
170
4,885
1,114
0
180
4,624
0
15,756
L
Izanami
cathat16
Izanami
1,142
1,111
0
1,170
3,144
710
0
1,253
1,891
0
16,313
W
1,051
460
0
1,015
3,593
912
0
857
2,736
0
7,844
L
Hercules
mhaar640
Hercules
1,476
528
75
1,489
4,231
905
0
843
3,388
0
6,435
W
1,589
118
0
1,592
3,176
1,381
0
1,788
1,388
18,089
0
W
Chernobog
un-rw
Chernobog
2,695
1,099
0
1,187
2,150
621
642
0
2,150
0
16,235
W
2,276
117
62
627
3,340
1,280
310
0
3,340
10,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,233
Gold Earned
18,489
123
Minions Killed
143
0
Camps Cleared
0
571,154
Distance Traveled
535,142
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,529
755
23
4
0
111,640
0
L
Kukulkan
4,237
706
41
7
0
109,597
1
L
Chaac
3,312
552
13
2
0
79,514
0
L
Hun Batz
4,025
671
37
6
0
121,445
0
L
Izanami
3,513
586
42
7
0
109,175
2
W
Set
3,726
621
20
3
0
117,956
0
L
Hercules
3,402
567
10
2
0
115,411
1
W
Anubis
4,174
696
29
5
0
109,323
0
W
Chernobog
3,995
666
33
6
0
109,784
1
W
Cthulhu
3,809
635
18
3
0
122,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role