Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Quadev
Sun Wukong
Level 7
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 1
Ra
Ra
dking2795
Ra
Level 8
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 1
Team Averages
Level 9
1,546 SR
1,363 Elo+

VS

Team Averages
Level 32
1,327 SR
1,158 Elo+
Chernobog
Chernobog
Alreth
Chernobog
Level 13
God Stats
2W - 12L
1,170 SR
Queue Stats
6W - 19L
1,112 Elo+
Party 2
Jormungandr
Jormungandr
FenikkusuGaming
Jormungandr
Level 6
God Stats
1W - 6L
1,311 SR
Queue Stats
1W - 10L
1,014 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hartfailure
Morgan Le Fay
Level 78
God Stats
4W - 1L
1,500 SR
Queue Stats
162W - 167L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 11 / 4
10,804
772
11,808
15,456
9,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Quadev
Sun Wukong
12
4 / 11 / 4
9,847
703
7,401
17,883
18,715
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 3
8,506
608
4,456
10,626
5,543
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alreth
Chernobog
16
14 / 3 / 11
12,422
887
18,579
12,095
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
FenikkusuGaming
Jormungandr
14
4 / 4 / 14
10,258
733
4,811
11,497
9,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
hartfailure
Morgan Le Fay
16
10 / 3 / 13
12,093
864
15,842
10,939
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
9
Kills
28
28
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
11
4
0.55
W
Chernobog
Alreth
Chernobog
14
3
11
6.5
W
Jormungandr
FenikkusuGaming
Jormungandr
4
4
14
2.75
L
Sun Wukong
Quadev
Sun Wukong
4
11
4
0.55
L
1
6
3
0.42
W
Morgan Le Fay
hartfailure
Morgan Le Fay
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,665
Damage
39,232
43,965
Taken
34,531
33,275
Mitigated
18,987
5,481
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,808
1,659
724
2,383
15,456
9,017
0
6,580
8,527
27,063
0
W
Chernobog
Alreth
Chernobog
18,579
10,653
0
1,880
12,095
5,175
1,940
5,609
6,151
0
53,108
W
Jormungandr
FenikkusuGaming
Jormungandr
4,811
1,423
0
1,380
11,497
9,408
317
4,979
6,168
20,760
0
L
Sun Wukong
Quadev
Sun Wukong
7,401
2,023
0
774
17,883
18,715
63
7,104
10,369
0
20,253
L
4,456
811
366
1,234
10,626
5,543
0
6,052
4,416
24,874
0
W
Morgan Le Fay
hartfailure
Morgan Le Fay
15,842
1,769
411
2,829
10,939
4,404
216
4,728
5,948
48,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
34,773
104
Minions Killed
159
0
Camps Cleared
0
602,383
Distance Traveled
708,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,804
772
28
2
0
193,423
0
W
Chernobog
12,422
887
74
5
0
256,997
0
W
Jormungandr
10,258
733
23
2
0
224,759
0
L
Sun Wukong
9,847
703
32
2
0
207,612
0
L
Ra
8,506
608
44
3
0
201,348
0
W
Morgan Le Fay
12,093
864
62
4
0
226,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role