Player Matchup

Gilgamesh
Gilgamesh
GoMeE_PiLe29
Gilgamesh
Level 17
God Stats
17W - 20L
1,441 SR
Queue Stats
72W - 85L
1,326 Elo+
Party 1
Ra
Ra
Silky-Johnson-H8
Ra
Level 92
God Stats
27W - 30L
1,529 SR
Queue Stats
176W - 152L
1,486 Elo+
Party 1
Fenrir
Fenrir
Silky_Sosa69
Fenrir
Level 8
God Stats
0W - 2L
1,347 SR
Queue Stats
23W - 20L
1,486 Elo+
Party 1
Team Averages
Level 39
1,439 SR
1,433 Elo+

VS

Team Averages
Level 89
1,549 SR
1,553 Elo+
Sylvanus
Sylvanus
R3PTiL3Wins
Sylvanus
Level 144
God Stats
2W - 0L
1,736 SR
Queue Stats
193W - 166L
1,634 Elo+
Party 2
Heimdallr
Heimdallr
SLENDYNOOP
Heimdallr
Level 16
God Stats
11W - 3L
1,582 SR
Queue Stats
27W - 20L
1,547 Elo+
Party 2
Vulcan
Vulcan
kotamamba24
Vulcan
Level 108
God Stats
18W - 29L
1,329 SR
Queue Stats
712W - 755L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoMeE_PiLe29
Gilgamesh
13
0 / 9 / 5
9,805
577
7,721
20,912
19,615
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 8 / 3
11,636
684
12,438
15,210
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
16
5 / 5 / 6
12,024
707
14,434
26,242
22,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
R3PTiL3Wins
Sylvanus
16
3 / 3 / 19
12,084
711
12,371
22,016
25,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
SLENDYNOOP
Heimdallr
17
7 / 5 / 13
12,596
741
19,733
16,100
7,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
18
12 / 5 / 7
13,171
775
18,276
13,960
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
22
22
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GoMeE_PiLe29
Gilgamesh
0
9
5
0.28
W
Sylvanus
R3PTiL3Wins
Sylvanus
3
3
19
4.17
W
Heimdallr
SLENDYNOOP
Heimdallr
7
5
13
2.7
L
6
8
3
0.94
L
Fenrir
5
5
6
1.6
W
Vulcan
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
50,380
62,364
Taken
52,076
48,108
Mitigated
39,619
7,707
Healing
23,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GoMeE_PiLe29
Gilgamesh
7,721
1,133
0
1,709
20,912
19,615
656
9,365
11,267
0
20,974
W
Sylvanus
R3PTiL3Wins
Sylvanus
12,371
2,517
6,200
9,862
22,016
25,015
503
5,257
16,759
19,289
0
W
Heimdallr
SLENDYNOOP
Heimdallr
19,733
10,473
0
3,849
16,100
7,788
1,650
3,888
12,212
0
56,596
L
12,438
786
1,917
2,952
15,210
6,041
454
8,106
6,856
52,529
0
L
Fenrir
14,434
1,800
0
1,129
26,242
22,452
0
12,408
13,574
0
42,782
W
Vulcan
18,276
5,461
166
3,318
13,960
6,816
691
3,293
10,667
64,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
37,851
173
Minions Killed
183
0
Camps Cleared
0
1,022,811
Distance Traveled
886,849
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,805
577
31
2
0
303,432
2
W
Sylvanus
12,084
711
9
1
0
303,090
0
W
Heimdallr
12,596
741
87
5
0
264,568
1
L
Ra
11,636
684
87
5
0
335,533
1
L
Fenrir
12,024
707
55
3
0
383,846
3
W
Vulcan
13,171
775
87
5
0
319,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role