Player Matchup

Sun Wukong
Sun Wukong
Derpdude2003
Sun Wukong
Level 17
God Stats
8W - 7L
1,513 SR
Queue Stats
62W - 54L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
Kriechin
Gilgamesh
Level 8
God Stats
10W - 8L
2,006 SR
Queue Stats
50W - 50L
1,643 Elo+
Solo
Sobek
Sobek
Ukilela
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 51L
1,600 Elo+
Solo
Raijin
Raijin
nick23031
Raijin
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
125W - 117L
1,534 Elo+
Solo
Nemesis
Nemesis
skittlez561s2
Nemesis
Level 16
God Stats
0W - 1L
1,606 SR
Queue Stats
3W - 3L
1,712 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,616 Elo+

VS

Team Averages
Level 48
1,586 SR
1,657 Elo+
Kumbhakarna
Kumbhakarna
EpicUppercut954
Kumbhakarna
Level 18
God Stats
31W - 11L
1,639 SR
Queue Stats
31W - 11L
1,717 Elo+
Party 1
Baba Yaga
Baba Yaga
Greed-To-Go
Baba Yaga
Level 29
God Stats
2W - 2L
1,582 SR
Queue Stats
13W - 8L
1,638 Elo+
Solo
Apollo
Apollo
TheeFlexOffender
Apollo
Level 22
God Stats
10W - 4L
1,928 SR
Queue Stats
154W - 81L
1,729 Elo+
Party 1
Fenrir
Fenrir
bewaremysack
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,689 Elo+
Party 1
Bellona
Bellona
fasinehdadolphin
Bellona
Level 148
God Stats
2W - 0L
1,282 SR
Queue Stats
27W - 33L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Derpdude2003
Sun Wukong
9
0 / 2 / 0
4,633
463
2,830
5,986
2,574
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Kriechin
Gilgamesh
10
3 / 2 / 0
5,849
585
4,179
6,733
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Ukilela
Sobek
7
1 / 3 / 2
4,629
463
3,148
6,827
4,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
nick23031
Raijin
7
0 / 6 / 0
4,554
455
1,683
6,591
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
7
0 / 5 / 0
4,680
468
2,363
7,864
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EpicUppercut954
Kumbhakarna
8
2 / 1 / 2
5,525
553
1,856
4,643
2,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
Greed-To-Go
Baba Yaga
10
1 / 0 / 6
5,773
577
3,339
3,408
1,118
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 4 / 0
6,455
646
5,133
5,080
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
12 / 0 / 3
7,165
717
8,035
5,248
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 4
6,664
666
3,985
5,737
3,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Derpdude2003
Sun Wukong
0
2
0
0
W
Kumbhakarna
EpicUppercut954
Kumbhakarna
2
1
2
3
W
Baba Yaga
Greed-To-Go
Baba Yaga
1
0
6
4
L
Gilgamesh
Kriechin
Gilgamesh
3
2
0
1.5
W
3
4
0
0.75
L
Sobek
Ukilela
Sobek
1
3
2
0.67
W
Fenrir
12
0
3
13.5
W
0
0
4
2
L
Raijin
nick23031
Raijin
0
6
0
0
L
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
22,348
34,001
Taken
24,116
13,159
Mitigated
11,269
6,469
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Derpdude2003
Sun Wukong
2,830
206
0
1,024
5,986
2,574
270
96
5,890
0
21,314
W
Kumbhakarna
EpicUppercut954
Kumbhakarna
1,856
378
0
580
4,643
2,702
0
1,180
3,453
6,981
0
W
Baba Yaga
Greed-To-Go
Baba Yaga
3,339
46
0
1,122
3,408
1,118
468
1,630
1,609
29,123
0
L
Gilgamesh
Kriechin
Gilgamesh
4,179
1,463
0
1,316
6,733
2,242
0
365
6,274
0
30,188
W
5,133
3,256
0
610
5,080
1,725
374
1,026
4,054
0
40,762
L
Sobek
Ukilela
Sobek
3,148
385
0
1,874
6,827
4,291
0
1,397
5,369
12,374
0
W
Fenrir
8,035
2,135
0
969
5,248
2,693
0
734
4,432
228
31,635
W
3,985
730
0
1,765
5,737
3,031
73
0
5,737
0
32,591
L
Raijin
nick23031
Raijin
1,683
170
0
1,081
6,591
1,681
0
1,795
4,796
19,433
0
L
Nemesis
2,363
836
0
1,174
7,864
2,371
0
1,387
6,477
0
26,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
31,582
207
Minions Killed
285
0
Camps Cleared
0
933,622
Distance Traveled
1,029,993
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,633
463
40
4
0
195,069
0
W
Kumbhakarna
5,525
553
12
1
0
204,357
3
W
Baba Yaga
5,773
577
41
4
0
195,613
2
L
Gilgamesh
5,849
585
62
6
0
186,631
3
W
Apollo
6,455
646
81
8
0
184,629
0
L
Sobek
4,629
463
19
2
0
191,295
2
W
Fenrir
7,165
717
69
7
0
227,997
2
W
Bellona
6,664
666
82
8
0
217,397
2
L
Raijin
4,554
455
33
3
0
172,765
2
L
Nemesis
4,680
468
53
5
0
187,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role