Player Matchup

Izanami
Izanami
Amelia Tanks
Izanami
Level 105
God Stats
28W - 30L
1,537 SR
Queue Stats
50W - 61L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
BananaComittee
Gilgamesh
Level 24
God Stats
2W - 4L
1,338 SR
Queue Stats
85W - 48L
1,622 Elo+
Party 1
Mercury
Mercury
Dannys Tank906
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 80L
1,621 Elo+
Party 1
Arachne
Arachne
Dirpymoonmoon
Arachne
Level 124
God Stats
43W - 37L
1,614 SR
Queue Stats
100W - 100L
1,539 Elo+
Party 1
Vulcan
Vulcan
chocoholic13
Vulcan
Level 149
God Stats
1W - 1L
1,646 SR
Queue Stats
5W - 8L
1,340 Elo+
Solo
Team Averages
Level 85
1,527 SR
1,521 Elo+

VS

Team Averages
Level 60
1,660 SR
1,654 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BigDidge
Sylvanus
Level 17
God Stats
5W - 0L
1,701 SR
Queue Stats
36W - 16L
1,754 Elo+
Party 2
Chaac
Chaac
MiguelBaro10
Chaac
Level 89
God Stats
14W - 8L
1,615 SR
Queue Stats
243W - 240L
1,463 Elo+
Solo
Guan Yu
Guan Yu
RawDawginYerMum
Guan Yu
Level 12
God Stats
1W - 0L
1,695 SR
Queue Stats
43W - 18L
1,705 Elo+
Party 2
Poseidon
Poseidon
irtokyo
Poseidon
Level 86
God Stats
2W - 0L
1,788 SR
Queue Stats
49W - 16L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amelia Tanks
Izanami
12
0 / 5 / 0
6,650
475
927
7,038
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BananaComittee
Gilgamesh
15
2 / 1 / 0
8,461
604
16,798
10,788
9,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 10 / 4
5,963
426
2,946
12,224
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
13
3 / 5 / 3
7,630
545
6,447
12,053
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
2 / 5 / 2
7,472
534
7,978
7,234
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 3 / 6
9,787
699
5,033
7,587
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
BigDidge
Sylvanus
14
5 / 1 / 8
8,514
608
3,814
10,243
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 0
8,799
629
6,316
20,571
15,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 3 / 5
8,735
624
8,651
10,274
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
irtokyo
Poseidon
15
10 / 0 / 7
9,582
684
9,533
6,419
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
25
26
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
6
2.33
L
Izanami
Amelia Tanks
Izanami
0
5
0
0
L
Gilgamesh
BananaComittee
Gilgamesh
2
1
0
2
W
Sylvanus
BigDidge
Sylvanus
5
1
8
9
L
0
10
4
0.2
L
Arachne
3
5
3
0.9
W
1
1
0
1
W
5
3
5
2.5
L
Vulcan
2
5
2
0.6
W
Poseidon
irtokyo
Poseidon
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,096
Damage
33,347
49,337
Taken
55,094
20,933
Mitigated
34,836
9,152
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,033
2,349
0
1,387
7,587
2,881
2,883
357
7,230
0
58,918
L
Izanami
Amelia Tanks
Izanami
927
702
0
1,156
7,038
1,800
0
1,763
5,275
0
40,843
L
Gilgamesh
BananaComittee
Gilgamesh
16,798
5,968
0
1,322
10,788
9,968
0
0
10,788
12,484
52,383
W
Sylvanus
BigDidge
Sylvanus
3,814
560
1,048
4,474
10,243
6,230
1,498
3,544
6,699
25,196
5,570
L
2,946
659
83
1,673
12,224
3,185
0
3,453
8,771
0
24,299
L
Arachne
6,447
3,410
0
4,326
12,053
3,897
0
4,282
7,771
0
41,596
W
6,316
574
0
11,096
20,571
15,630
0
2,783
17,788
0
53,368
W
8,651
1,438
0
769
10,274
7,241
0
2,779
7,495
0
53,161
L
Vulcan
7,978
1,160
0
592
7,234
2,083
0
3,743
3,491
49,979
0
W
Poseidon
irtokyo
Poseidon
9,533
1,677
0
2,146
6,419
2,854
1,315
1,764
4,655
58,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
45,417
399
Minions Killed
501
0
Camps Cleared
0
1,380,076
Distance Traveled
1,452,272
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,787
699
104
7
0
262,857
3
L
Izanami
6,650
475
84
6
0
247,899
6
L
Gilgamesh
8,461
604
116
8
0
268,592
1
W
Sylvanus
8,514
608
61
4
0
245,332
2
L
Mercury
5,963
426
37
3
0
291,770
6
L
Arachne
7,630
545
68
5
0
298,149
0
W
Chaac
8,799
629
119
9
0
304,325
6
W
Guan Yu
8,735
624
94
7
0
311,884
1
L
Vulcan
7,472
534
94
7
0
273,666
2
W
Poseidon
9,582
684
123
9
0
327,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role