Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CHEEZY6338
Sol
Level 24
God Stats
9W - 5L
1,811 SR
Queue Stats
462W - 432L
1,688 Elo+
Solo
Heimdallr
Heimdallr
Extrasolar11
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,758 Elo+
Solo
Horus
Horus
MemeJungleOnly
Horus
Level 9
God Stats
3W - 1L
1,747 SR
Queue Stats
39W - 15L
1,675 Elo+
Party 1
Fenrir
Fenrir
NOAHTHO0
Fenrir
Level 28
God Stats
85W - 54L
1,660 SR
Queue Stats
191W - 137L
1,621 Elo+
Party 1
Team Averages
Level 18
1,644 SR
1,648 Elo+

VS

Team Averages
Level 16
1,538 SR
1,540 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GhostPenguin22
Apollo
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 133L
1,480 Elo+
Solo
Athena
Athena
MRLODAX9030
Athena
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 177L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
WeightLifterSMH
Cu Chulainn
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 64L
1,586 Elo+
Solo
Persephone
Persephone
jamescharles7
Persephone
Level 2
God Stats
2W - 2L
1,692 SR
Queue Stats
79W - 71L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 4 / 5
6,974
536
7,566
9,476
5,681
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 2 / 3
6,831
525
6,444
8,435
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Extrasolar11
Heimdallr
11
1 / 4 / 0
6,744
519
1,104
5,973
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 1 / 3
7,915
609
6,011
7,215
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
NOAHTHO0
Fenrir
9
3 / 3 / 3
6,121
471
4,525
8,314
6,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 5 / 3
6,919
532
6,245
11,070
6,064
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 1 / 0
8,783
676
2,955
6,251
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
12
2 / 2 / 2
7,110
547
4,945
10,840
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WeightLifterSMH
Cu Chulainn
3
0 / 7 / 0
4,310
332
123
5,575
1,020
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Persephone
jamescharles7
Persephone
13
3 / 2 / 1
8,002
616
8,030
6,326
4,407
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
14
14
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
4
5
1.38
L
Sun Wukong
 
Sun Wukong
4
5
3
1.1
W
3
2
3
2.25
W
Heimdallr
Extrasolar11
Heimdallr
1
4
0
0.25
L
5
1
0
5
L
Athena
2
2
2
1.5
W
6
1
3
7.5
W
Fenrir
NOAHTHO0
Fenrir
3
3
3
1.5
L
Cu Chulainn
WeightLifterSMH
Cu Chulainn
0
7
0
0
L
Persephone
jamescharles7
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
22,298
39,413
Taken
40,062
20,653
Mitigated
17,558
10,989
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,566
1,396
0
2,903
9,476
5,681
0
2,952
6,524
0
37,682
L
Sun Wukong
 
Sun Wukong
6,245
1,521
0
3,511
11,070
6,064
0
449
10,585
0
29,901
W
6,444
1,676
0
3,276
8,435
2,883
0
5,850
2,585
37,113
0
W
Heimdallr
Extrasolar11
Heimdallr
1,104
431
0
397
5,973
1,927
99
0
5,973
0
25,562
L
2,955
1,558
0
2,404
6,251
1,957
1,706
659
5,550
0
66,413
L
Athena
4,945
1,301
0
2,708
10,840
4,110
0
1,922
8,860
41,121
0
W
6,011
2,806
256
1,978
7,215
3,253
0
2,038
5,177
0
44,557
W
Fenrir
NOAHTHO0
Fenrir
4,525
926
0
2,179
8,314
6,909
22
2,135
6,179
0
15,657
L
Cu Chulainn
WeightLifterSMH
Cu Chulainn
123
123
0
697
5,575
1,020
0
1,196
4,259
0
1,137
L
Persephone
jamescharles7
Persephone
8,030
286
0
2,287
6,326
4,407
0
1,875
4,305
55,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
35,124
311
Minions Killed
390
0
Camps Cleared
0
1,195,861
Distance Traveled
1,123,162
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,974
536
71
5
0
217,203
3
L
Sun Wukong
6,919
532
62
5
0
197,862
2
W
Sol
6,831
525
70
5
0
231,372
3
W
Heimdallr
6,744
519
50
4
0
194,602
4
L
Apollo
8,783
676
127
10
0
268,148
2
L
Athena
7,110
547
88
7
0
239,131
0
W
Horus
7,915
609
88
7
0
310,474
0
W
Fenrir
6,121
471
32
2
0
242,210
2
L
Cu Chulainn
4,310
332
1
0
0
163,310
0
L
Persephone
8,002
616
112
9
0
254,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role