Player Matchup

Cthulhu
Cthulhu
IICourierSixII
Cthulhu
Level 61
God Stats
11W - 13L
1,446 SR
Queue Stats
57W - 68L
1,338 Elo+
Party 3
Camazotz
Camazotz
PantomLegend
Camazotz
Level 105
God Stats
3W - 1L
1,916 SR
Queue Stats
116W - 118L
1,382 Elo+
Party 1
Sol
Sol
RyderAndFerb
Sol
Level 34
God Stats
8W - 6L
1,253 SR
Queue Stats
45W - 72L
1,333 Elo+
Party 1
Apollo
Apollo
ThatF0xGuyPS
Apollo
Level 46
God Stats
7W - 5L
1,468 SR
Queue Stats
111W - 107L
1,418 Elo+
Party 3
Achilles
Achilles
chikiboi4268
Achilles
Level 22
God Stats
11W - 10L
1,534 SR
Queue Stats
37W - 41L
1,444 Elo+
Party 3
Team Averages
Level 54
1,523 SR
1,383 Elo+

VS

Team Averages
Level 35
1,554 SR
1,470 Elo+
Xing Tian
Xing Tian
Demon_droper
Xing Tian
Level 25
God Stats
5W - 3L
1,763 SR
Queue Stats
40W - 48L
1,735 Elo+
Party 2
Freya
Freya
KoolAidOrange
Freya
Level 39
God Stats
6W - 8L
1,467 SR
Queue Stats
111W - 108L
1,407 Elo+
Party 2
Skadi
Skadi
Vorz-yt
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 155L
1,402 Elo+
Party 2
Bellona
Bellona
centaurium-prox
Bellona
Level 47
God Stats
23W - 20L
1,492 SR
Queue Stats
502W - 463L
1,459 Elo+
Solo
Nemesis
Nemesis
nicoleIovesyou
Nemesis
Level 24
God Stats
36W - 34L
1,546 SR
Queue Stats
46W - 64L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,567
557
3,635
3,601
3,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
PantomLegend
Camazotz
11
5 / 1 / 2
6,540
654
5,313
8,518
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 4
6,394
639
3,541
4,569
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
8
1 / 1 / 1
4,963
496
3,297
5,337
1,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
chikiboi4268
Achilles
8
1 / 0 / 1
4,772
477
2,664
4,034
2,912
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Demon_droper
Xing Tian
8
0 / 0 / 2
5,215
522
972
5,003
3,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
0 / 4 / 0
4,925
493
1,351
5,653
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
Vorz-yt
Skadi
9
2 / 2 / 0
5,641
564
5,683
6,241
1,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,258
526
1,110
5,452
3,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 3 / 0
4,443
444
2,284
6,433
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Demon_droper
Xing Tian
0
0
2
1
W
0
0
0
0
L
0
4
0
0
W
Camazotz
PantomLegend
Camazotz
5
1
2
6
W
2
0
4
4
W
Apollo
1
1
1
1.5
L
Skadi
Vorz-yt
Skadi
2
2
0
1
L
0
0
0
0
W
Achilles
chikiboi4268
Achilles
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
11,400
26,059
Taken
28,782
11,774
Mitigated
11,707
11,330
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Demon_droper
Xing Tian
972
93
0
1,460
5,003
3,112
0
0
5,003
7,862
0
W
3,635
415
0
1,007
3,601
3,707
690
0
3,601
28,977
0
L
1,351
609
0
1,804
5,653
1,661
0
2,536
3,117
19,808
0
W
Camazotz
PantomLegend
Camazotz
5,313
1,704
0
5,399
8,518
2,863
0
920
7,598
0
32,312
W
3,541
1,082
0
2,952
4,569
1,163
690
554
4,015
24,645
0
W
Apollo
3,297
1,126
0
1,859
5,337
1,129
507
310
5,027
0
21,458
L
Skadi
Vorz-yt
Skadi
5,683
3,032
0
985
6,241
1,483
0
601
5,640
0
30,949
L
1,110
376
0
3,091
5,452
3,832
0
2,917
2,535
0
23,417
W
Achilles
chikiboi4268
Achilles
2,664
329
0
113
4,034
2,912
0
539
3,495
0
13,597
L
2,284
1,222
0
1,714
6,433
1,619
0
1,122
5,311
0
16,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
25,482
245
Minions Killed
220
0
Camps Cleared
0
935,636
Distance Traveled
973,677
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,215
522
16
2
0
202,041
0
W
Cthulhu
5,567
557
51
5
0
194,555
2
L
Freya
4,925
493
45
5
0
186,688
3
W
Camazotz
6,540
654
70
7
0
200,915
0
W
Sol
6,394
639
56
6
0
177,458
0
W
Apollo
4,963
496
41
4
0
171,619
4
L
Skadi
5,641
564
52
5
0
174,544
3
L
Bellona
5,258
526
66
7
0
203,062
4
W
Achilles
4,772
477
27
3
0
191,089
1
L
Nemesis
4,443
444
41
4
0
207,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role