Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blasic65_YT
Danzaburou
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
104W - 143L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
El Capitan1112
The Morrigan
Level 108
God Stats
0W - 4L
1,127 SR
Queue Stats
50W - 48L
1,497 Elo+
Solo
Da Ji
Da Ji
Hemroid
Da Ji
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
TOOBEAST_69
Arachne
Level 158
God Stats
11W - 6L
1,610 SR
Queue Stats
557W - 559L
1,503 Elo+
Party 1
Team Averages
Level 104
1,496 SR
1,489 Elo+

VS

Team Averages
Level 106
1,496 SR
1,517 Elo+
Tiamat
Tiamat
Calosoul1
Tiamat
Level 89
God Stats
6W - 4L
1,601 SR
Queue Stats
146W - 134L
1,529 Elo+
Solo
Odin
Odin
ConfessedDuke44
Odin
Level 98
God Stats
2W - 2L
1,488 SR
Queue Stats
67W - 63L
1,482 Elo+
Party 2
Anubis
Anubis
FOFY OP
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 91L
1,556 Elo+
Solo
Ymir
Ymir
RockragePro
Ymir
Level 148
God Stats
9W - 4L
1,593 SR
Queue Stats
654W - 642L
1,539 Elo+
Solo
Nu Wa
Nu Wa
WastefulShEiKh
Nu Wa
Level 108
God Stats
1W - 1L
1,300 SR
Queue Stats
128W - 116L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 7 / 9
8,588
781
8,887
15,800
23,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Blasic65_YT
Danzaburou
14
1 / 8 / 6
8,126
739
5,648
12,452
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
El Capitan1112
The Morrigan
16
8 / 9 / 4
9,940
904
14,942
13,512
5,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Hemroid
Da Ji
12
2 / 9 / 4
7,865
715
10,178
11,607
4,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
TOOBEAST_69
Arachne
15
3 / 4 / 6
8,705
791
4,420
13,495
11,635
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Calosoul1
Tiamat
17
10 / 3 / 18
10,702
973
16,380
10,128
12,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 18
9,834
894
9,976
13,341
13,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
FOFY OP
Anubis
14
4 / 5 / 25
9,605
873
12,131
14,175
7,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 22
10,252
932
5,087
16,709
14,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 3 / 22
11,332
1,030
15,890
9,814
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
141
15
Kills
36
37
Deaths
15
29
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
7
9
0.79
L
Danzaburou
Blasic65_YT
Danzaburou
1
8
6
0.5
W
Tiamat
Calosoul1
Tiamat
10
3
18
6.33
W
7
2
18
8
L
The Morrigan
El Capitan1112
The Morrigan
8
9
4
1.11
W
Anubis
FOFY OP
Anubis
4
5
25
3.3
L
Da Ji
Hemroid
Da Ji
2
9
4
0.44
W
4
2
22
7.5
L
Arachne
TOOBEAST_69
Arachne
3
4
6
1.5
W
11
3
22
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
59,464
66,866
Taken
64,167
48,536
Mitigated
52,430
13,430
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,887
1,854
12
2,381
15,800
23,024
0
9,821
5,437
17,414
0
L
Danzaburou
Blasic65_YT
Danzaburou
5,648
478
270
1,373
12,452
4,696
0
9,971
2,391
0
21,774
W
Tiamat
Calosoul1
Tiamat
16,380
1,308
1,041
1,587
10,128
12,389
997
1,432
8,696
31,927
0
W
9,976
1,639
1,723
1,216
13,341
13,512
846
3,534
8,787
0
17,254
L
The Morrigan
El Capitan1112
The Morrigan
14,942
1,481
100
3,624
13,512
5,089
0
10,694
2,361
34,552
0
W
Anubis
FOFY OP
Anubis
12,131
914
683
4,551
14,175
7,399
424
7,845
6,330
21,321
0
L
Da Ji
Hemroid
Da Ji
10,178
1,332
0
45
11,607
4,092
0
8,694
2,761
0
13,573
W
5,087
1,014
607
4,699
16,709
14,862
1,303
6,208
10,501
11,986
0
L
Arachne
TOOBEAST_69
Arachne
4,420
2,307
187
5,438
13,495
11,635
0
8,824
4,428
0
8,011
W
15,890
5,315
2,020
1,624
9,814
4,268
1,626
4,810
5,004
33,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
51,725
105
Minions Killed
138
0
Camps Cleared
0
925,507
Distance Traveled
1,100,086
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,588
781
13
1
0
189,333
0
L
Danzaburou
8,126
739
32
3
0
184,739
2
W
Tiamat
10,702
973
41
4
0
236,301
0
W
Odin
9,834
894
13
1
0
252,520
0
L
The Morrigan
9,940
904
40
4
0
153,938
1
W
Anubis
9,605
873
19
2
0
199,917
1
L
Da Ji
7,865
715
10
1
0
171,167
0
W
Ymir
10,252
932
25
2
0
196,824
0
L
Arachne
8,705
791
10
1
0
226,330
0
W
Nu Wa
11,332
1,030
40
4
0
214,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role