Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AthenaVerDragon
Athena
Level 100
God Stats
75W - 61L
1,662 SR
Queue Stats
147W - 135L
1,655 Elo+
Party 2
Hera
Hera
Dinotroll616
Hera
Level 29
God Stats
7W - 5L
1,970 SR
Queue Stats
83W - 70L
1,659 Elo+
Solo
Arachne
Arachne
KoolKhris
Arachne
Level 26
God Stats
34W - 23L
1,601 SR
Queue Stats
121W - 109L
1,619 Elo+
Solo
Hachiman
Hachiman
PowerBottomBean
Hachiman
Level 10
God Stats
2W - 3L
1,730 SR
Queue Stats
79W - 59L
1,681 Elo+
Party 2
Team Averages
Level 37
1,693 SR
1,623 Elo+

VS

Team Averages
Level 13
1,641 SR
1,698 Elo+
Neith
Neith
AhrunHill
Neith
Level 12
God Stats
24W - 31L
1,489 SR
Queue Stats
59W - 66L
1,635 Elo+
Solo
Ra
Ra
B1ackJudas
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,696 Elo+
Party 1
Fenrir
Fenrir
DawheeTwaya
Fenrir
Level 5
God Stats
4W - 0L
1,876 SR
Queue Stats
15W - 6L
1,759 Elo+
Party 1
Sylvanus
Sylvanus
Eliancitoo
Sylvanus
Level 29
God Stats
15W - 8L
1,672 SR
Queue Stats
140W - 113L
1,640 Elo+
Solo
Guan Yu
Guan Yu
Mickypoo33
Guan Yu
Level 5
God Stats
3W - 0L
1,668 SR
Queue Stats
18W - 3L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 3 / 2
5,256
526
1,024
5,530
2,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 3 / 0
4,567
457
2,472
8,735
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,952
495
1,249
5,171
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KoolKhris
Arachne
8
2 / 3 / 2
5,381
538
3,442
8,318
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
8
0 / 1 / 1
4,682
468
3,456
4,970
1,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AhrunHill
Neith
9
1 / 1 / 2
5,474
547
4,319
4,919
1,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 4
6,720
672
5,011
3,834
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
3 / 1 / 5
6,683
668
5,167
5,486
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Eliancitoo
Sylvanus
10
3 / 2 / 1
6,323
632
4,421
4,443
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Mickypoo33
Guan Yu
9
3 / 0 / 2
6,114
611
3,086
6,667
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
15
15
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
2
0.67
W
Neith
AhrunHill
Neith
1
1
2
2
L
1
3
0
0.33
W
5
0
4
7
W
Fenrir
3
1
5
5.5
L
0
5
0
0
W
Sylvanus
Eliancitoo
Sylvanus
3
2
1
1.75
L
Arachne
KoolKhris
Arachne
2
3
2
1
W
Guan Yu
Mickypoo33
Guan Yu
3
0
2
4
L
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
22,004
32,724
Taken
25,349
12,451
Mitigated
10,545
10,201
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,024
73
0
1,096
5,530
2,747
0
2,649
2,881
0
24,957
W
Neith
AhrunHill
Neith
4,319
1,253
0
2,146
4,919
1,317
0
633
4,286
0
30,755
L
2,472
566
62
2,665
8,735
4,977
0
1,886
6,814
9,600
0
W
5,011
440
591
1,322
3,834
1,516
689
1,213
2,621
34,460
0
W
Fenrir
5,167
1,278
0
951
5,486
1,887
134
816
4,670
0
35,307
L
1,249
64
0
220
5,171
1,063
0
1,104
4,067
28,806
0
W
Sylvanus
Eliancitoo
Sylvanus
4,421
1,653
877
1,911
4,443
2,118
819
179
4,264
27,667
6,108
L
Arachne
KoolKhris
Arachne
3,442
2,141
0
3,346
8,318
2,651
0
2,302
6,016
0
27,513
W
Guan Yu
Mickypoo33
Guan Yu
3,086
848
752
2,802
6,667
3,707
0
880
5,787
0
15,460
L
Hachiman
3,456
1,604
0
2,812
4,970
1,013
0
976
3,853
0
23,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
31,314
240
Minions Killed
277
0
Camps Cleared
0
895,366
Distance Traveled
978,480
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,256
526
57
6
0
199,336
4
W
Neith
5,474
547
51
5
0
173,243
4
L
Athena
4,567
457
15
2
0
188,692
0
W
Ra
6,720
672
81
8
0
215,485
0
W
Fenrir
6,683
668
67
7
0
226,206
1
L
Hera
4,952
495
65
7
0
164,600
1
W
Sylvanus
6,323
632
62
6
0
162,679
2
L
Arachne
5,381
538
59
6
0
167,717
2
W
Guan Yu
6,114
611
16
2
0
200,867
3
L
Hachiman
4,682
468
44
4
0
175,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role