Player Matchup

Skadi
Skadi
BeefBrigade
Skadi
Level 12
God Stats
91W - 76L
1,433 SR
Queue Stats
118W - 114L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
GeorgeShrinks
Kukulkan
Level 8
God Stats
47W - 41L
1,493 SR
Queue Stats
133W - 115L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
Raygunner456
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ra
Ra
Rhinoandmonkey
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
blueslippy
Sun Wukong
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 68L
1,313 Elo+
Party 1
Team Averages
Level 8
1,485 SR
1,391 Elo+

VS

Team Averages
Level 31
1,333 SR
1,225 Elo+
Loki
Loki
AJ1203
Loki
Level 28
God Stats
1W - 3L
1,104 SR
Queue Stats
2W - 3L
1,132 Elo+
Party 2
Sobek
Sobek
CaptivityC
Sobek
Level 10
God Stats
7W - 11L
1,471 SR
Queue Stats
10W - 21L
1,262 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Doinkzy
Ah Muzen Cab
Level 15
God Stats
7W - 9L
1,408 SR
Queue Stats
28W - 41L
1,272 Elo+
Solo
Skadi
Skadi
altminky
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,132 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
csquad2020
Morgan Le Fay
Level 98
God Stats
2W - 4L
1,182 SR
Queue Stats
27W - 33L
1,329 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 10
15,329
1,179
32,994
14,843
6,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
GeorgeShrinks
Kukulkan
20
2 / 2 / 16
12,939
995
14,695
8,822
4,056
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Raygunner456
Cthulhu
20
2 / 9 / 16
12,893
992
8,180
20,852
32,066
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
0 / 12 / 11
11,036
849
3,666
15,612
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
blueslippy
Sun Wukong
20
9 / 8 / 13
14,497
1,115
21,019
22,868
25,017
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

89

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AJ1203
Loki
20
10 / 6 / 12
13,550
1,042
18,107
21,624
9,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
20
3 / 5 / 20
13,082
1,006
8,678
24,227
24,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Doinkzy
Ah Muzen Cab
20
13 / 6 / 13
14,170
1,090
32,195
17,869
8,953
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
altminky
Skadi
19
3 / 6 / 15
12,282
945
10,808
18,522
8,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
csquad2020
Morgan Le Fay
18
7 / 3 / 5
12,159
935
6,208
5,042
2,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
101
26
Kills
36
36
Deaths
26
66
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Loki
AJ1203
Loki
10
6
12
2.67
W
13
5
10
3.6
L
Sobek
3
5
20
2.6
L
Ah Muzen Cab
Doinkzy
Ah Muzen Cab
13
6
13
3.25
W
Kukulkan
GeorgeShrinks
Kukulkan
2
2
16
5
W
Cthulhu
Raygunner456
Cthulhu
2
9
16
1.11
W
0
12
11
0.46
L
Skadi
altminky
Skadi
3
6
15
1.75
W
Sun Wukong
blueslippy
Sun Wukong
9
8
13
1.94
L
Morgan Le Fay
csquad2020
Morgan Le Fay
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,554
Damage
75,996
82,997
Taken
87,284
75,777
Mitigated
54,111
5,502
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AJ1203
Loki
18,107
7,121
0
0
21,624
9,617
0
9,053
12,571
0
40,606
W
32,994
26,848
0
1,480
14,843
6,893
0
2,434
12,311
0
50,434
L
Sobek
8,678
844
0
2,196
24,227
24,891
0
6,196
18,031
13,244
0
L
Ah Muzen Cab
Doinkzy
Ah Muzen Cab
32,195
17,296
0
1,828
17,869
8,953
0
4,126
13,743
0
59,329
W
Kukulkan
GeorgeShrinks
Kukulkan
14,695
1,351
0
2,553
8,822
4,056
0
2,686
6,029
42,642
0
W
Cthulhu
Raygunner456
Cthulhu
8,180
770
295
0
20,852
32,066
0
2,814
17,498
22,848
0
W
3,666
2,522
435
228
15,612
7,745
0
1,825
13,529
15,174
0
L
Skadi
altminky
Skadi
10,808
3,637
0
260
18,522
8,421
0
5,820
12,702
0
25,442
W
Sun Wukong
blueslippy
Sun Wukong
21,019
4,985
0
511
22,868
25,017
0
4,055
18,169
0
40,791
L
Morgan Le Fay
csquad2020
Morgan Le Fay
6,208
911
0
263
5,042
2,229
0
1,346
3,696
16,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,694
Gold Earned
65,243
214
Minions Killed
176
3
Camps Cleared
6
1,077,722
Distance Traveled
968,056
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,550
1,042
54
4
0
238,753
0
W
Skadi
15,329
1,179
37
3
0
199,648
0
L
Sobek
13,082
1,006
14
1
1
192,029
1
L
Ah Muzen Cab
14,170
1,090
65
5
4
214,318
0
W
Kukulkan
12,939
995
69
5
0
244,163
0
W
Cthulhu
12,893
992
43
3
1
192,263
2
W
Ra
11,036
849
25
2
2
158,319
1
L
Skadi
12,282
945
29
2
0
246,188
0
W
Sun Wukong
14,497
1,115
40
3
0
283,329
1
L
Morgan Le Fay
12,159
935
14
1
1
76,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role