Player Matchup

Kuzenbo
Kuzenbo
Admawrul
Kuzenbo
Level 29
God Stats
34W - 22L
1,433 SR
Queue Stats
169W - 164L
1,440 Elo+
Party 3
Yemoja
Yemoja
Adoraboo
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
CarlsPR101
Nemesis
Level 13
God Stats
9W - 6L
1,613 SR
Queue Stats
80W - 66L
1,496 Elo+
Solo
Eset
Eset
Julentinee
Eset
Level 22
God Stats
9W - 4L
1,828 SR
Queue Stats
39W - 25L
1,560 Elo+
Party 2
Chaac
Chaac
Olvax
Chaac
Level 8
God Stats
71W - 49L
1,525 SR
Queue Stats
205W - 191L
1,468 Elo+
Party 3
Team Averages
Level 17
1,580 SR
1,493 Elo+

VS

Team Averages
Level 19
1,512 SR
1,477 Elo+
Janus
Janus
Bloodism
Janus
Level 17
God Stats
3W - 10L
1,500 SR
Queue Stats
134W - 156L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
ScoldingQuasar
Ao Kuang
Level 26
God Stats
5W - 3L
1,822 SR
Queue Stats
64W - 56L
1,572 Elo+
Party 1
Susano
Susano
TheRealFinessin
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Velez415
Jing Wei
Level 16
God Stats
17W - 24L
1,413 SR
Queue Stats
19W - 25L
1,373 Elo+
Solo
Bellona
Bellona
YOKIS888
Bellona
Level 28
God Stats
3W - 6L
1,326 SR
Queue Stats
141W - 147L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Admawrul
Kuzenbo
16
4 / 1 / 16
9,917
992
9,433
14,444
22,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Adoraboo
Yemoja
17
1 / 1 / 16
9,574
957
7,568
4,755
4,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
CarlsPR101
Nemesis
16
8 / 2 / 7
10,973
1,097
14,755
12,801
6,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 2 / 16
10,663
1,066
13,987
6,434
2,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Olvax
Chaac
17
6 / 2 / 9
10,634
1,063
13,217
13,706
7,955
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

294

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bloodism
Janus
15
1 / 4 / 2
8,732
873
6,603
6,169
2,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
3 / 3 / 5
9,771
977
10,658
13,127
5,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 7 / 4
8,848
885
7,741
14,732
6,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Velez415
Jing Wei
15
2 / 3 / 3
9,218
922
9,365
11,227
4,382
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
YOKIS888
Bellona
16
1 / 7 / 6
9,403
940
12,348
19,454
13,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
24
Kills
8
8
Deaths
24
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Admawrul
Kuzenbo
4
1
16
12
W
Yemoja
Adoraboo
Yemoja
1
1
16
9
L
Janus
Bloodism
Janus
1
4
2
0.5
W
Nemesis
CarlsPR101
Nemesis
8
2
7
5.75
W
5
2
16
6.5
W
Chaac
Olvax
Chaac
6
2
9
5.25
L
Ao Kuang
3
3
5
1.83
L
1
7
4
0.43
L
Jing Wei
Velez415
Jing Wei
2
3
3
1.17
L
Bellona
YOKIS888
Bellona
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,960
Damage
46,715
52,140
Taken
64,709
43,498
Mitigated
31,650
14,253
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Admawrul
Kuzenbo
9,433
3,268
728
3,502
14,444
22,195
0
4,345
9,799
16,373
0
W
Yemoja
Adoraboo
Yemoja
7,568
1,920
5,015
458
4,755
4,092
0
2,679
2,076
16,545
0
L
Janus
Bloodism
Janus
6,603
394
0
0
6,169
2,184
0
3,397
2,582
22,409
0
W
Nemesis
CarlsPR101
Nemesis
14,755
7,972
0
910
12,801
6,262
0
3,789
9,012
0
32,838
W
13,987
1,186
901
771
6,434
2,994
0
3,815
2,619
34,853
0
W
Chaac
Olvax
Chaac
13,217
4,375
0
1,968
13,706
7,955
0
2,788
10,918
0
26,039
L
Ao Kuang
10,658
3,204
0
2,452
13,127
5,164
0
6,389
6,449
20,278
0
L
7,741
2,416
0
0
14,732
6,237
0
5,215
9,245
0
23,818
L
Jing Wei
Velez415
Jing Wei
9,365
7,646
0
1,587
11,227
4,382
0
4,551
6,532
0
30,258
L
Bellona
YOKIS888
Bellona
12,348
2,611
0
193
19,454
13,683
0
10,233
8,862
248
21,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,761
Gold Earned
45,972
166
Minions Killed
163
6
Camps Cleared
5
932,844
Distance Traveled
901,039
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,917
992
16
2
1
193,777
0
W
Yemoja
9,574
957
12
1
0
141,349
0
L
Janus
8,732
873
46
5
0
126,404
0
W
Nemesis
10,973
1,097
59
6
1
211,349
0
W
Eset
10,663
1,066
61
6
1
171,985
0
W
Chaac
10,634
1,063
18
2
3
214,384
0
L
Ao Kuang
9,771
977
16
2
1
200,612
1
L
Susano
8,848
885
36
4
1
195,135
1
L
Jing Wei
9,218
922
40
4
2
203,010
1
L
Bellona
9,403
940
25
3
1
175,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role