Player Matchup

Agni
Agni
NOUSAWK
Agni
Level 22
God Stats
3W - 0L
1,715 SR
Queue Stats
129W - 11L
2,021 Elo+
Party 2
Nemesis
Nemesis
USAWKtoes
Nemesis
Level 48
God Stats
2W - 0L
1,829 SR
Queue Stats
20W - 5L
1,825 Elo+
Party 2
Fenrir
Fenrir
islaylizards
Fenrir
Level 153
God Stats
4W - 0L
1,871 SR
Queue Stats
121W - 31L
1,904 Elo+
Party 2
Team Averages
Level 74
1,805 SR
1,917 Elo+

VS

Team Averages
Level 37
1,404 SR
1,180 Elo+
Danzaburou
Danzaburou
GurgiGoBRRRR
Danzaburou
Level 43
God Stats
4W - 6L
1,497 SR
Queue Stats
10W - 25L
1,235 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IAmTheDarkPrince
Morgan Le Fay
Level 7
God Stats
0W - 3L
1,207 SR
Queue Stats
3W - 14L
1,107 Elo+
Party 1
Cthulhu
Cthulhu
lurbem
Cthulhu
Level 61
God Stats
0W - 1L
1,509 SR
Queue Stats
7W - 23L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
NOUSAWK
Agni
19
6 / 5 / 18
14,370
756
30,354
20,303
7,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
USAWKtoes
Nemesis
20
27 / 4 / 1
16,808
885
32,336
22,387
11,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
14
2 / 3 / 9
11,889
626
6,199
11,272
10,916
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GurgiGoBRRRR
Danzaburou
17
5 / 15 / 3
13,102
690
11,655
25,645
8,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
IAmTheDarkPrince
Morgan Le Fay
16
4 / 12 / 4
13,026
686
13,879
20,448
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
lurbem
Cthulhu
17
3 / 8 / 5
13,532
712
9,620
26,916
36,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
35
Kills
12
12
Deaths
35
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GurgiGoBRRRR
Danzaburou
5
15
3
0.43
L
Morgan Le Fay
IAmTheDarkPrince
Morgan Le Fay
4
12
4
0.5
W
Agni
NOUSAWK
Agni
6
5
18
3
W
Nemesis
USAWKtoes
Nemesis
27
4
1
6.88
W
Fenrir
2
3
9
2.17
L
Cthulhu
lurbem
Cthulhu
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,889
Damage
35,154
53,962
Taken
73,009
30,315
Mitigated
51,878
14,879
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GurgiGoBRRRR
Danzaburou
11,655
5,137
0
3,684
25,645
8,420
520
11,322
14,323
0
34,802
L
Morgan Le Fay
IAmTheDarkPrince
Morgan Le Fay
13,879
1,805
0
455
20,448
7,346
153
8,732
11,716
38,376
0
W
Agni
NOUSAWK
Agni
30,354
1,099
116
5,529
20,303
7,693
866
8,993
11,310
90,802
0
W
Nemesis
USAWKtoes
Nemesis
32,336
18,488
0
8,760
22,387
11,706
1,657
8,590
13,797
0
84,760
W
Fenrir
6,199
1,294
0
474
11,272
10,916
108
5,916
5,356
0
9,419
L
Cthulhu
lurbem
Cthulhu
9,620
389
0
2,061
26,916
36,112
0
10,300
16,616
32,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
39,660
197
Minions Killed
144
0
Camps Cleared
0
958,259
Distance Traveled
792,680
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,102
690
55
3
0
224,804
0
L
Morgan Le Fay
13,026
686
45
2
0
264,799
0
W
Agni
14,370
756
110
6
0
307,447
2
W
Nemesis
16,808
885
78
4
0
396,347
0
W
Fenrir
11,889
626
9
0
0
254,465
0
L
Cthulhu
13,532
712
44
2
0
303,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role