Player Matchup

Tyr
Tyr
Big_SantiG
Tyr
Level 61
God Stats
34W - 59L
1,378 SR
Queue Stats
334W - 439L
1,371 Elo+
Party 3
Serqet
Serqet
BtCarlos
Serqet
Level 86
God Stats
7W - 15L
1,221 SR
Queue Stats
615W - 721L
1,379 Elo+
Party 3
Janus
Janus
Daniel_Cruz9
Janus
Level 125
God Stats
7W - 14L
1,429 SR
Queue Stats
297W - 327L
1,407 Elo+
Party 4
Kuzenbo
Kuzenbo
Marcoscai19
Kuzenbo
Level 24
God Stats
0W - 2L
1,258 SR
Queue Stats
60W - 57L
1,445 Elo+
Party 4
Cupid
Cupid
pameeeuwuwu
Cupid
Level 28
God Stats
12W - 14L
1,525 SR
Queue Stats
170W - 237L
1,340 Elo+
Party 3
Team Averages
Level 65
1,362 SR
1,388 Elo+

VS

Team Averages
Level 66
1,461 SR
1,472 Elo+
Vamana
Vamana
IDE28I
Vamana
Level 26
God Stats
1W - 0L
1,301 SR
Queue Stats
54W - 14L
1,799 Elo+
Party 1
Hercules
Hercules
JonnyKillSaw
Hercules
Level 109
God Stats
7W - 4L
1,527 SR
Queue Stats
42W - 32L
1,412 Elo+
Solo
Danzaburou
Danzaburou
THE4NIM4L98
Danzaburou
Level 86
God Stats
6W - 8L
1,423 SR
Queue Stats
90W - 106L
1,373 Elo+
Party 2
Agni
Agni
TheBadger225286
Agni
Level 82
God Stats
22W - 9L
1,840 SR
Queue Stats
124W - 94L
1,518 Elo+
Party 1
Yemoja
Yemoja
daddy boar
Yemoja
Level 29
God Stats
3W - 3L
1,214 SR
Queue Stats
47W - 59L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,857
571
2,857
3,630
3,124
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
BtCarlos
Serqet
8
2 / 5 / 0
5,373
448
2,630
6,782
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 1
5,883
490
922
6,034
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Marcoscai19
Kuzenbo
9
0 / 0 / 1
5,397
450
2,218
5,185
2,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,484
457
1,451
2,511
722
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IDE28I
Vamana
14
10 / 0 / 1
8,490
708
7,106
6,488
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
JonnyKillSaw
Hercules
11
0 / 1 / 0
6,154
513
1,093
5,403
5,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
THE4NIM4L98
Danzaburou
11
1 / 0 / 2
6,725
560
2,587
3,332
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 5
7,061
588
2,917
3,750
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
daddy boar
Yemoja
10
0 / 1 / 1
6,148
512
1,884
5,288
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Serqet
BtCarlos
Serqet
2
5
0
0.4
L
0
5
1
0.1
W
Vamana
IDE28I
Vamana
10
0
1
10.5
W
Hercules
JonnyKillSaw
Hercules
0
1
0
0
L
Kuzenbo
Marcoscai19
Kuzenbo
0
0
1
0.5
W
Danzaburou
THE4NIM4L98
Danzaburou
1
0
2
2
W
0
1
5
2.5
W
Yemoja
daddy boar
Yemoja
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,078
Damage
15,587
24,142
Taken
24,261
10,685
Mitigated
13,036
4,883
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,857
414
0
1,354
3,630
3,124
0
0
3,630
0
38,746
L
Serqet
BtCarlos
Serqet
2,630
646
50
1,262
6,782
2,539
0
1,102
5,680
0
19,354
L
922
78
0
540
6,034
1,635
0
1,952
4,082
37,733
0
W
Vamana
IDE28I
Vamana
7,106
3,568
0
1,927
6,488
3,460
115
396
5,848
0
58,961
W
Hercules
JonnyKillSaw
Hercules
1,093
358
0
1,863
5,403
5,054
0
0
5,403
0
29,416
L
Kuzenbo
Marcoscai19
Kuzenbo
2,218
988
109
1,136
5,185
2,665
14
1,013
4,172
27,124
0
W
Danzaburou
THE4NIM4L98
Danzaburou
2,587
669
0
861
3,332
1,126
1,380
350
2,982
0
43,148
W
2,917
196
0
1,932
3,750
1,072
326
1,002
2,748
43,797
0
W
Yemoja
daddy boar
Yemoja
1,884
250
764
180
5,288
2,324
0
1,392
3,800
14,143
0
L
1,451
479
0
432
2,511
722
0
734
1,777
0
20,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
34,578
305
Minions Killed
392
0
Camps Cleared
0
1,168,325
Distance Traveled
1,121,800
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,857
571
92
8
0
247,137
3
L
Serqet
5,373
448
46
4
0
255,626
1
L
Janus
5,883
490
70
6
0
201,812
0
W
Vamana
8,490
708
107
9
0
266,164
2
W
Hercules
6,154
513
75
6
0
215,452
0
L
Kuzenbo
5,397
450
45
4
0
229,901
4
W
Danzaburou
6,725
560
93
8
0
215,892
2
W
Agni
7,061
588
91
8
0
235,765
2
W
Yemoja
6,148
512
26
2
0
188,527
1
L
Cupid
5,484
457
52
4
0
233,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role