Player Matchup

Da Ji
Da Ji
Chavez35
Da Ji
Level 153
God Stats
0W - 1L
1,742 SR
Queue Stats
100W - 95L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
EngageBLKT
Hou Yi
Level 18
God Stats
10W - 13L
1,581 SR
Queue Stats
104W - 114L
1,505 Elo+
Party 2
Eset
Eset
Korunam
Eset
Level 158
God Stats
4W - 5L
1,710 SR
Queue Stats
379W - 321L
1,636 Elo+
Party 1
Cabrakan
Cabrakan
Lilsudmon44
Cabrakan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 129L
1,527 Elo+
Party 2
Chaac
Chaac
Lionslayer2771
Chaac
Level 48
God Stats
19W - 19L
1,628 SR
Queue Stats
29W - 25L
1,544 Elo+
Party 1
Team Averages
Level 101
1,632 SR
1,562 Elo+

VS

Team Averages
Level 53
1,446 SR
1,478 Elo+
Eset
Eset
Iamtehnight
Eset
Level 68
God Stats
56W - 45L
1,508 SR
Queue Stats
59W - 54L
1,459 Elo+
Party 3
Guan Yu
Guan Yu
atlas1895
Guan Yu
Level 37
God Stats
5W - 5L
1,425 SR
Queue Stats
17W - 21L
1,521 Elo+
Party 3
Yemoja
Yemoja
ipeter
Yemoja
Level 46
God Stats
16W - 22L
1,466 SR
Queue Stats
41W - 38L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
theROOK37
Hun Batz
Level 56
God Stats
58W - 54L
1,477 SR
Queue Stats
73W - 71L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
tomdemoo123
Danzaburou
Level 59
God Stats
24W - 22L
1,352 SR
Queue Stats
68W - 62L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chavez35
Da Ji
14
4 / 2 / 0
8,708
435
6,448
12,640
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
EngageBLKT
Hou Yi
15
2 / 4 / 0
8,584
429
6,886
13,108
4,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Korunam
Eset
13
0 / 11 / 1
8,360
418
5,016
12,327
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Lilsudmon44
Cabrakan
12
0 / 3 / 1
7,779
389
3,092
13,920
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 1 / 3
9,763
488
9,441
16,224
24,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 5
12,316
616
15,688
12,313
5,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
atlas1895
Guan Yu
17
1 / 3 / 1
10,007
500
7,290
12,334
14,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
ipeter
Yemoja
15
2 / 0 / 4
10,599
530
5,808
10,764
8,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
theROOK37
Hun Batz
20
6 / 0 / 5
12,289
614
7,438
7,779
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
tomdemoo123
Danzaburou
16
2 / 3 / 5
10,550
528
9,752
10,497
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
21
21
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Chavez35
Da Ji
4
2
0
2
L
Hou Yi
EngageBLKT
Hou Yi
2
4
0
0.5
W
10
0
5
12.5
L
Eset
Korunam
Eset
0
11
1
0.05
L
Cabrakan
Lilsudmon44
Cabrakan
0
3
1
0.17
L
0
1
3
1.5
W
Guan Yu
atlas1895
Guan Yu
1
3
1
0.5
W
Yemoja
ipeter
Yemoja
2
0
4
4
W
Hun Batz
theROOK37
Hun Batz
6
0
5
8.5
W
Danzaburou
tomdemoo123
Danzaburou
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
45,976
68,219
Taken
53,687
52,014
Mitigated
35,303
18,508
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Chavez35
Da Ji
6,448
1,313
0
1,365
12,640
5,515
0
3,629
9,011
0
55,364
L
Hou Yi
EngageBLKT
Hou Yi
6,886
3,278
0
5,169
13,108
4,911
0
4,143
8,965
0
64,379
W
15,688
761
245
5,588
12,313
5,925
2,640
2,993
9,320
75,750
0
L
Eset
Korunam
Eset
5,016
122
576
1,472
12,327
3,764
0
7,389
4,938
54,605
0
L
Cabrakan
Lilsudmon44
Cabrakan
3,092
275
0
3,135
13,920
13,276
0
4,434
9,486
18,872
0
L
9,441
747
0
6,791
16,224
24,548
75
1,901
14,323
0
65,644
W
Guan Yu
atlas1895
Guan Yu
7,290
664
392
3,842
12,334
14,002
900
110
12,224
0
44,672
W
Yemoja
ipeter
Yemoja
5,808
1,199
1,423
2,247
10,764
8,129
417
1,381
9,383
28,503
0
W
Hun Batz
theROOK37
Hun Batz
7,438
977
0
0
7,779
3,368
3,863
1,437
6,342
0
106,131
W
Danzaburou
tomdemoo123
Danzaburou
9,752
4,929
0
2,729
10,497
3,879
1,908
2,290
8,207
0
81,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
55,761
475
Minions Killed
561
0
Camps Cleared
0
1,747,807
Distance Traveled
1,932,252
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,708
435
88
4
0
399,961
6
L
Hou Yi
8,584
429
119
6
0
325,536
0
W
Eset
12,316
616
138
7
0
388,990
3
L
Eset
8,360
418
124
6
0
290,776
5
L
Cabrakan
7,779
389
25
1
0
344,522
1
L
Chaac
9,763
488
119
6
0
387,012
0
W
Guan Yu
10,007
500
80
4
0
376,037
5
W
Yemoja
10,599
530
45
2
0
352,216
1
W
Hun Batz
12,289
614
183
9
0
435,773
9
W
Danzaburou
10,550
528
115
6
0
379,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role