Player Matchup

Awilix
Awilix
 
Awilix
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AyoJxm3s
Danzaburou
Level 18
God Stats
1W - 2L
1,399 SR
Queue Stats
17W - 15L
1,420 Elo+
Party 3
Sol
Sol
Failure1326
Sol
Level 61
God Stats
3W - 2L
1,568 SR
Queue Stats
18W - 16L
1,526 Elo+
Party 3
Ra
Ra
FlapJackJake
Ra
Level 89
God Stats
0W - 1L
1,537 SR
Queue Stats
130W - 140L
1,458 Elo+
Party 3
Horus
Horus
JustAlbino
Horus
Level 41
God Stats
0W - 1L
1,307 SR
Queue Stats
15W - 11L
1,479 Elo+
Party 3
Team Averages
Level 49
1,462 SR
1,477 Elo+

VS

Team Averages
Level 56
1,558 SR
1,465 Elo+
Arachne
Arachne
Crew_Kx0tic
Arachne
Level 52
God Stats
12W - 8L
1,634 SR
Queue Stats
72W - 59L
1,575 Elo+
Party 1
Anubis
Anubis
JimmyDaHobo
Anubis
Level 41
God Stats
55W - 51L
1,440 SR
Queue Stats
105W - 134L
1,301 Elo+
Party 2
Neith
Neith
Lucifer420_69
Neith
Level 83
God Stats
2W - 2L
1,489 SR
Queue Stats
387W - 501L
1,330 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pyrxk
Cu Chulainn
Level 76
God Stats
16W - 11L
1,630 SR
Queue Stats
171W - 116L
1,571 Elo+
Party 1
Ymir
Ymir
XTheGlitch360X
Ymir
Level 29
God Stats
45W - 35L
1,597 SR
Queue Stats
111W - 84L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 9 / 1
8,180
431
5,807
16,701
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
AyoJxm3s
Danzaburou
14
0 / 4 / 2
8,590
452
6,414
10,510
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 9 / 0
10,195
537
14,751
19,820
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 1
9,332
491
8,422
11,015
5,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
10
1 / 6 / 1
7,189
378
3,894
15,655
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crew_Kx0tic
Arachne
20
15 / 1 / 3
12,445
655
14,506
15,951
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
6 / 1 / 6
10,768
567
12,360
12,062
6,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 10
10,410
548
13,290
12,498
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Pyrxk
Cu Chulainn
19
6 / 3 / 6
12,321
648
14,302
15,564
14,669
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 1 / 7
9,587
505
3,967
10,607
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
6
Kills
33
33
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
9
1
0.06
L
Danzaburou
AyoJxm3s
Danzaburou
0
4
2
0.25
W
Arachne
Crew_Kx0tic
Arachne
15
1
3
16.5
L
4
9
0
0.44
L
1
5
1
0.3
W
Anubis
6
1
6
9
L
Horus
1
6
1
0.25
W
4
1
10
9
W
Cu Chulainn
Pyrxk
Cu Chulainn
6
3
6
3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
58,425
73,701
Taken
66,682
36,817
Mitigated
37,634
19,992
Healing
27,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,807
2,885
0
3,076
16,701
5,214
0
6,094
10,607
0
43,570
L
Danzaburou
AyoJxm3s
Danzaburou
6,414
2,245
0
1,505
10,510
3,742
524
2,632
7,878
0
52,363
W
Arachne
Crew_Kx0tic
Arachne
14,506
9,826
0
7,684
15,951
7,684
0
6,775
9,176
0
109,032
L
14,751
4,136
0
7,691
19,820
9,212
1,104
1,258
18,562
70,701
5,695
L
8,422
854
666
2,901
11,015
5,472
39
4,266
6,749
65,746
0
W
Anubis
12,360
442
0
7,362
12,062
6,293
1,474
3,546
8,516
77,109
0
L
Horus
3,894
1,918
1,337
2,816
15,655
13,177
0
2,650
13,005
0
17,898
W
13,290
4,001
0
6,945
12,498
4,215
2,706
1,481
11,017
0
76,531
W
Cu Chulainn
Pyrxk
Cu Chulainn
14,302
2,815
0
3,111
15,564
14,669
1,608
8,599
6,965
988
85,037
W
3,967
916
341
2,157
10,607
4,773
506
1,935
8,672
47,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
55,531
491
Minions Killed
630
0
Camps Cleared
0
1,651,437
Distance Traveled
1,836,779
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,180
431
81
4
0
357,356
2
L
Danzaburou
8,590
452
95
5
0
322,695
3
W
Arachne
12,445
655
134
7
0
440,863
4
L
Sol
10,195
537
144
8
0
292,784
1
L
Ra
9,332
491
147
8
0
336,472
1
W
Anubis
10,768
567
126
7
0
339,731
2
L
Horus
7,189
378
24
1
0
342,130
3
W
Neith
10,410
548
125
7
0
335,446
0
W
Cu Chulainn
12,321
648
162
9
0
354,369
1
W
Ymir
9,587
505
83
4
0
366,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role