Player Matchup

Neith
Neith
HardlyDialed
Neith
Level 17
God Stats
51W - 46L
1,409 SR
Queue Stats
127W - 124L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trippie_Purple25
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,252 Elo+
Solo
Nu Wa
Nu Wa
hakudo12
Nu Wa
Level 35
God Stats
1W - 1L
1,200 SR
Queue Stats
184W - 230L
1,368 Elo+
Party 3
Fenrir
Fenrir
jjtater
Fenrir
Level 27
God Stats
59W - 34L
1,550 SR
Queue Stats
82W - 63L
1,427 Elo+
Solo
Sobek
Sobek
kairitso
Sobek
Level 24
God Stats
5W - 5L
1,530 SR
Queue Stats
105W - 124L
1,402 Elo+
Party 3
Team Averages
Level 24
1,438 SR
1,343 Elo+

VS

Team Averages
Level 15
1,570 SR
1,277 Elo+
Ao Kuang
Ao Kuang
Fureis distoyer
Ao Kuang
Level 18
God Stats
10W - 6L
1,710 SR
Queue Stats
69W - 63L
1,375 Elo+
Party 1
Ares
Ares
Powerful-_-Goat
Ares
Level 18
God Stats
39W - 25L
1,336 SR
Queue Stats
222W - 257L
1,166 Elo+
Party 2
Athena
Athena
insaxn
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,160 Elo+
Party 2
Mercury
Mercury
septiclord
Mercury
Level 5
God Stats
5W - 5L
1,710 SR
Queue Stats
8W - 12L
1,317 Elo+
Party 1
Susano
Susano
xitamaluquinha
Susano
Level 24
God Stats
2W - 2L
1,594 SR
Queue Stats
38W - 43L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 13
12,157
1,013
16,536
11,912
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
19
5 / 3 / 18
11,319
943
10,572
8,886
3,397
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
hakudo12
Nu Wa
18
6 / 4 / 13
11,638
970
17,647
9,380
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
jjtater
Fenrir
19
14 / 3 / 11
14,378
1,198
21,504
12,927
9,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
kairitso
Sobek
19
4 / 3 / 20
11,994
1,000
16,469
14,620
17,020
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
12 / 5 / 5
14,371
1,198
21,428
21,617
7,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

18
5 / 3 / 5
12,617
1,051
6,024
15,908
6,822
Athena
insaxn
Athena
17
0 / 4 / 8
10,593
883
5,182
18,760
7,919
Mercury
septiclord
Mercury
16
0 / 12 / 2
9,362
780
4,343
13,587
4,061
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 12 / 11
11,647
971
13,900
21,765
8,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
49
36
Kills
18
18
Deaths
36
75
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
12
5
5
2.9
W
7
5
13
2.7
L
5
3
5
2.5
W
Tsukuyomi
5
3
18
4.67
W
Nu Wa
hakudo12
Nu Wa
6
4
13
3.13
L
Athena
insaxn
Athena
0
4
8
1
W
Fenrir
jjtater
Fenrir
14
3
11
6.5
W
Sobek
kairitso
Sobek
4
3
20
4.67
L
Mercury
septiclord
Mercury
0
12
2
0.08
L
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,728
Damage
50,877
57,725
Taken
91,637
37,298
Mitigated
34,849
8,019
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
21,428
7,143
0
4,140
21,617
7,496
0
8,053
13,564
27,693
19
W
16,536
8,613
0
2,918
11,912
4,138
0
7,458
4,454
0
36,611
L
6,024
28
0
0
15,908
6,822
0
5,708
10,200
21,265
0
W
Tsukuyomi
10,572
3,133
0
37
8,886
3,397
0
4,469
4,417
0
20,641
W
Nu Wa
hakudo12
Nu Wa
17,647
6,717
0
0
9,380
2,860
0
6,703
2,677
31,104
0
L
Athena
insaxn
Athena
5,182
837
0
0
18,760
7,919
0
4,936
13,824
17,031
0
W
Fenrir
jjtater
Fenrir
21,504
3,974
0
1,171
12,927
9,883
0
6,911
4,991
0
39,550
W
Sobek
kairitso
Sobek
16,469
1,124
257
3,636
14,620
17,020
0
7,074
7,546
27,917
0
L
Mercury
septiclord
Mercury
4,343
2,957
0
0
13,587
4,061
0
6,549
7,038
0
10,096
L
13,900
3,987
0
0
21,765
8,551
0
8,870
12,895
0
32,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,486
Gold Earned
58,590
157
Minions Killed
110
6
Camps Cleared
6
1,063,269
Distance Traveled
1,055,943
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,371
1,198
10
1
1
259,983
0
W
Neith
12,157
1,013
46
4
0
187,599
0
L
Ares
12,617
1,051
23
2
0
226,139
1
W
Tsukuyomi
11,319
943
20
2
0
231,285
0
W
Nu Wa
11,638
970
27
2
2
184,811
0
L
Athena
10,593
883
32
3
1
233,547
0
W
Fenrir
14,378
1,198
38
3
3
222,707
0
W
Sobek
11,994
1,000
26
2
1
236,867
0
L
Mercury
9,362
780
10
1
0
137,650
0
L
Susano
11,647
971
35
3
4
198,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role