Player Matchup

Danzaburou
Danzaburou
GT_G4EL_
Danzaburou
Level 68
God Stats
23W - 35L
1,432 SR
Queue Stats
534W - 620L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
GT_R1CK
Cthulhu
Level 107
God Stats
15W - 17L
1,555 SR
Queue Stats
471W - 554L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Noctaven
Kukulkan
Level 44
God Stats
4W - 0L
1,918 SR
Queue Stats
119W - 121L
1,405 Elo+
Solo
Arachne
Arachne
THEPUNISHER_123
Arachne
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 80L
1,408 Elo+
Party 1
Cerberus
Cerberus
drumanbeats
Cerberus
Level 86
God Stats
25W - 22L
1,633 SR
Queue Stats
201W - 259L
1,416 Elo+
Party 1
Team Averages
Level 71
1,608 SR
1,426 Elo+

VS

Team Averages
Level 53
1,473 SR
1,386 Elo+
King Arthur
King Arthur
Landodando3212
King Arthur
Level 41
God Stats
12W - 23L
1,422 SR
Queue Stats
195W - 232L
1,362 Elo+
Party 2
Artio
Artio
TheDimondShaymin
Artio
Level 28
God Stats
9W - 6L
1,365 SR
Queue Stats
75W - 82L
1,408 Elo+
Party 2
Zhong Kui
Zhong Kui
acrownand3nails
Zhong Kui
Level 104
God Stats
21W - 12L
1,642 SR
Queue Stats
462W - 495L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
daddy_bep1s
Danzaburou
Level 44
God Stats
3W - 6L
1,415 SR
Queue Stats
223W - 250L
1,405 Elo+
Party 3
Fenrir
Fenrir
temp-170204
Fenrir
Level 48
God Stats
20W - 21L
1,521 SR
Queue Stats
279W - 308L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GT_G4EL_
Danzaburou
17
8 / 4 / 1
11,019
525
13,043
11,748
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
GT_R1CK
Cthulhu
18
6 / 1 / 3
11,514
548
14,334
18,709
21,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Noctaven
Kukulkan
17
1 / 4 / 3
10,600
505
7,011
10,518
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 3
9,287
442
4,476
14,274
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
drumanbeats
Cerberus
16
2 / 4 / 9
10,821
515
9,693
19,016
18,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Landodando3212
King Arthur
14
1 / 5 / 0
8,824
420
6,664
13,796
13,932
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 7
7,949
379
4,378
19,066
12,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
acrownand3nails
Zhong Kui
18
4 / 4 / 3
11,012
524
13,232
16,014
11,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
daddy_bep1s
Danzaburou
12
4 / 3 / 4
8,898
424
9,421
12,243
3,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
7 / 3 / 3
9,855
469
7,134
12,414
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
19
Kills
16
16
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GT_G4EL_
Danzaburou
8
4
1
2.13
W
Cthulhu
GT_R1CK
Cthulhu
6
1
3
7.5
L
King Arthur
Landodando3212
King Arthur
1
5
0
0.2
W
Kukulkan
Noctaven
Kukulkan
1
4
3
0.63
W
2
3
3
1.17
L
0
4
7
0.88
L
Zhong Kui
acrownand3nails
Zhong Kui
4
4
3
1.38
L
Danzaburou
daddy_bep1s
Danzaburou
4
3
4
2
W
Cerberus
drumanbeats
Cerberus
2
4
9
1.63
L
Fenrir
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,557
Damage
40,829
74,265
Taken
73,533
54,222
Mitigated
46,578
28,861
Healing
19,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GT_G4EL_
Danzaburou
13,043
6,414
0
4,316
11,748
4,542
1,620
2,592
9,156
0
89,268
W
Cthulhu
GT_R1CK
Cthulhu
14,334
1,741
437
9,121
18,709
21,567
305
2,648
16,061
71,984
0
L
King Arthur
Landodando3212
King Arthur
6,664
1,147
0
0
13,796
13,932
300
6,304
6,463
0
49,043
W
Kukulkan
Noctaven
Kukulkan
7,011
573
0
2,592
10,518
4,580
338
4,599
5,919
77,973
0
W
4,476
2,879
0
5,453
14,274
5,160
132
3,121
11,153
0
47,311
L
4,378
721
1,938
3,916
19,066
12,696
236
4,507
14,460
24,751
0
L
Zhong Kui
acrownand3nails
Zhong Kui
13,232
1,585
301
7,444
16,014
11,465
1,190
9,273
6,645
81,907
0
L
Danzaburou
daddy_bep1s
Danzaburou
9,421
4,106
0
2,412
12,243
3,463
718
4,967
7,126
0
45,586
W
Cerberus
drumanbeats
Cerberus
9,693
578
107
6,835
19,016
18,373
0
4,768
14,248
41,595
0
L
Fenrir
7,134
1,714
0
3,568
12,414
5,022
0
4,250
7,801
0
51,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
46,538
570
Minions Killed
450
0
Camps Cleared
0
1,820,014
Distance Traveled
1,724,364
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,019
525
126
6
0
375,865
1
W
Cthulhu
11,514
548
147
7
0
429,588
0
L
King Arthur
8,824
420
102
5
0
359,110
1
W
Kukulkan
10,600
505
149
7
0
359,093
0
W
Arachne
9,287
442
89
4
0
292,014
0
L
Artio
7,949
379
35
2
0
400,804
0
L
Zhong Kui
11,012
524
154
7
0
303,246
7
L
Danzaburou
8,898
424
71
3
0
311,197
1
W
Cerberus
10,821
515
59
3
0
363,454
9
L
Fenrir
9,855
469
88
4
0
350,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role