Player Matchup

Morgan Le Fay
Morgan Le Fay
Avalanche1231
Morgan Le Fay
Level 156
God Stats
3W - 1L
1,824 SR
Queue Stats
56W - 43L
1,654 Elo+
Party 2
Cerberus
Cerberus
Charizard327
Cerberus
Level 55
God Stats
1W - 0L
1,807 SR
Queue Stats
47W - 29L
1,682 Elo+
Party 2
Gilgamesh
Gilgamesh
FuriousDwarf93
Gilgamesh
Level 134
God Stats
5W - 1L
2,045 SR
Queue Stats
36W - 20L
1,711 Elo+
Party 2
Hachiman
Hachiman
InflamedPeaches
Hachiman
Level 132
God Stats
3W - 2L
1,680 SR
Queue Stats
35W - 22L
1,679 Elo+
Party 2
Janus
Janus
RoyalMagikarp
Janus
Level 123
God Stats
1W - 0L
1,809 SR
Queue Stats
52W - 39L
1,654 Elo+
Party 2
Team Averages
Level 120
1,833 SR
1,676 Elo+

VS

Team Averages
Level 144
1,445 SR
1,517 Elo+
Sylvanus
Sylvanus
I may be Matt
Sylvanus
Level 158
God Stats
0W - 3L
1,319 SR
Queue Stats
80W - 77L
1,564 Elo+
Party 1
Loki
Loki
LOLWaffleCopter
Loki
Level 146
God Stats
2W - 3L
1,424 SR
Queue Stats
20W - 21L
1,574 Elo+
Party 1
He Bo
He Bo
StepbroKirby
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,556 Elo+
Party 1
Hercules
Hercules
mrballer
Hercules
Level 148
God Stats
6W - 7L
1,480 SR
Queue Stats
110W - 107L
1,517 Elo+
Party 1
Vulcan
Vulcan
xLeGingerx
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avalanche1231
Morgan Le Fay
20
10 / 5 / 14
13,816
921
23,177
16,072
8,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Charizard327
Cerberus
17
3 / 0 / 20
12,344
823
7,122
17,413
18,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
FuriousDwarf93
Gilgamesh
18
4 / 3 / 15
11,461
764
15,202
17,325
20,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
19
6 / 1 / 10
11,622
775
11,920
7,347
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 12
11,740
783
11,156
10,312
3,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I may be Matt
Sylvanus
17
2 / 0 / 8
10,261
684
9,080
13,800
14,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 5
10,501
700
9,900
13,052
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 3
11,915
794
18,248
14,895
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
mrballer
Hercules
15
1 / 10 / 4
8,972
598
7,700
20,304
17,844
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
xLeGingerx
Vulcan
16
0 / 8 / 3
8,920
595
9,832
14,089
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
27
Kills
12
12
Deaths
27
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Avalanche1231
Morgan Le Fay
10
5
14
3.4
W
Cerberus
Charizard327
Cerberus
3
0
20
13
W
Gilgamesh
FuriousDwarf93
Gilgamesh
4
3
15
3.83
L
Sylvanus
I may be Matt
Sylvanus
2
0
8
6
W
Hachiman
6
1
10
11
L
3
5
5
1.1
W
4
3
12
3.33
L
6
4
3
1.88
L
Hercules
mrballer
Hercules
1
10
4
0.3
L
Vulcan
xLeGingerx
Vulcan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,577
Damage
54,760
68,469
Taken
76,140
54,426
Mitigated
50,377
11,687
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Avalanche1231
Morgan Le Fay
23,177
1,798
0
3,040
16,072
8,359
182
8,943
7,083
56,980
0
W
Cerberus
Charizard327
Cerberus
7,122
251
0
4,483
17,413
18,735
73
10,232
6,995
25,016
0
W
Gilgamesh
FuriousDwarf93
Gilgamesh
15,202
3,581
0
2,055
17,325
20,363
11
8,979
8,160
0
31,548
L
Sylvanus
I may be Matt
Sylvanus
9,080
2,477
2,039
2,912
13,800
14,723
0
6,944
6,454
25,035
3,184
W
Hachiman
11,920
4,627
0
693
7,347
3,009
1,419
3,120
4,201
0
53,914
L
9,900
2,068
0
470
13,052
5,317
0
8,033
4,756
0
42,076
W
11,156
136
104
1,312
10,312
3,960
1
5,631
4,639
49,233
0
L
18,248
223
475
2,784
14,895
6,633
0
9,180
5,445
49,777
0
L
Hercules
mrballer
Hercules
7,700
1,623
716
2,908
20,304
17,844
0
10,681
9,249
0
17,045
L
Vulcan
xLeGingerx
Vulcan
9,832
4,673
0
519
14,089
5,860
0
6,797
6,922
32,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,983
Gold Earned
50,569
410
Minions Killed
298
9
Camps Cleared
8
1,598,441
Distance Traveled
1,412,349
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,816
921
81
5
3
310,866
1
W
Cerberus
12,344
823
68
5
1
338,340
1
W
Gilgamesh
11,461
764
35
2
1
319,475
1
L
Sylvanus
10,261
684
46
3
0
309,603
0
W
Hachiman
11,622
775
123
8
1
309,570
3
L
Loki
10,501
700
80
5
2
308,911
0
W
Janus
11,740
783
103
7
3
320,190
0
L
He Bo
11,915
794
79
5
4
301,125
1
L
Hercules
8,972
598
28
2
0
241,888
1
L
Vulcan
8,920
595
65
4
2
250,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role