Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AlvaroSton3
Susano
Level 8
God Stats
18W - 24L
1,798 SR
Queue Stats
473W - 471L
1,630 Elo+
Party 1
Anubis
Anubis
BigSean972
Anubis
Level 64
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 12L
1,402 Elo+
Party 3
Jormungandr
Jormungandr
FlappyJack21
Jormungandr
Level 16
God Stats
0W - 1L
1,293 SR
Queue Stats
82W - 75L
1,418 Elo+
Solo
Hachiman
Hachiman
Gremtleman
Hachiman
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 23
1,566 SR
1,490 Elo+

VS

Team Averages
Level 42
1,603 SR
1,528 Elo+
Sobek
Sobek
BenDace
Sobek
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 2
Hel
Hel
Chody_Big
Hel
Level 105
God Stats
9W - 2L
1,787 SR
Queue Stats
175W - 122L
1,550 Elo+
Party 2
Neith
Neith
CulinLikeEyeCrin
Neith
Level 2
God Stats
9W - 5L
1,728 SR
Queue Stats
11W - 9L
1,642 Elo+
Party 2
Yemoja
Yemoja
HoloCantAim
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,390 Elo+
Solo
Mercury
Mercury
neophyle
Mercury
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 41L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
0 / 4 / 4
10,352
863
6,628
19,310
20,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
17
4 / 2 / 0
10,946
912
11,394
15,946
8,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
BigSean972
Anubis
17
1 / 5 / 3
10,629
886
10,740
13,172
5,850
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
FlappyJack21
Jormungandr
17
1 / 3 / 5
11,367
947
10,257
14,531
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Gremtleman
Hachiman
17
0 / 5 / 2
9,919
827
4,833
10,641
4,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

118

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BenDace
Sobek
18
1 / 2 / 15
10,947
912
10,264
14,546
18,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
7 / 1 / 10
12,620
1,052
27,354
8,552
6,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 1 / 11
11,643
970
16,214
6,117
2,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
18
0 / 2 / 12
10,731
894
4,694
13,208
14,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
neophyle
Mercury
18
7 / 0 / 8
12,490
1,041
9,184
8,332
4,610
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
6
Kills
19
19
Deaths
6
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
4
0.5
L
Susano
4
2
0
2
W
Sobek
BenDace
Sobek
1
2
15
4.25
L
Anubis
BigSean972
Anubis
1
5
3
0.5
W
7
1
10
12
W
4
1
11
9.5
L
Jormungandr
FlappyJack21
Jormungandr
1
3
5
1.17
L
Hachiman
Gremtleman
Hachiman
0
5
2
0.2
W
Yemoja
0
2
12
3
W
Mercury
neophyle
Mercury
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
67,710
73,600
Taken
50,755
53,738
Mitigated
46,346
5,688
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,628
1,329
118
1,781
19,310
20,560
0
8,819
10,491
0
19,616
L
Susano
11,394
3,128
0
0
15,946
8,424
0
10,873
5,073
0
21,017
W
Sobek
BenDace
Sobek
10,264
1,388
0
952
14,546
18,667
0
6,247
8,299
22,543
0
L
Anubis
BigSean972
Anubis
10,740
63
0
1,158
13,172
5,850
0
9,426
3,746
42,031
0
W
27,354
609
12,979
5,134
8,552
6,259
0
3,705
4,847
51,566
0
W
16,214
7,486
0
1,605
6,117
2,441
0
4,190
1,927
0
50,382
L
Jormungandr
FlappyJack21
Jormungandr
10,257
2,491
0
1,638
14,531
14,778
0
7,340
7,191
33,846
0
L
Hachiman
Gremtleman
Hachiman
4,833
2,109
0
993
10,641
4,126
0
5,854
4,787
0
13,369
W
Yemoja
4,694
1,374
3,415
686
13,208
14,369
0
5,195
8,013
13,567
0
W
Mercury
neophyle
Mercury
9,184
4,634
0
0
8,332
4,610
0
1,660
6,672
0
25,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
58,431
201
Minions Killed
238
4
Camps Cleared
8
999,404
Distance Traveled
1,162,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,352
863
39
3
2
226,525
1
L
Susano
10,946
912
21
2
1
215,272
0
W
Sobek
10,947
912
30
3
1
207,640
0
L
Anubis
10,629
886
81
7
0
205,027
0
W
Hel
12,620
1,052
66
6
2
239,816
0
W
Neith
11,643
970
87
7
0
225,937
0
L
Jormungandr
11,367
947
46
4
0
180,686
0
L
Hachiman
9,919
827
14
1
1
171,894
0
W
Yemoja
10,731
894
19
2
0
215,316
0
W
Mercury
12,490
1,041
36
3
5
273,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role