Player Matchup

Arachne
Arachne
MNSK1asdasd
Arachne
Level 16
God Stats
2W - 2L
1,656 SR
Queue Stats
13W - 9L
1,589 Elo+
Solo
Ra
Ra
MrPrinceSanji
Ra
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
19W - 17L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Róbin
Heimdallr
Level 29
God Stats
9W - 3L
1,807 SR
Queue Stats
150W - 26L
1,893 Elo+
Solo
Fenrir
Fenrir
XDestzX
Fenrir
Level 27
God Stats
4W - 5L
1,574 SR
Queue Stats
53W - 53L
1,529 Elo+
Solo
Chaac
Chaac
jogador7752
Chaac
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,705 Elo+
Solo
Team Averages
Level 19
1,650 SR
1,651 Elo+

VS

Team Averages
Level 22
1,540 SR
1,563 Elo+
Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Excadrill04
Gilgamesh
Level 25
God Stats
13W - 6L
1,697 SR
Queue Stats
264W - 242L
1,610 Elo+
Party 1
Ratatoskr
Ratatoskr
Ottis210303
Ratatoskr
Level 27
God Stats
4W - 3L
1,706 SR
Queue Stats
177W - 188L
1,557 Elo+
Party 1
Anubis
Anubis
Rencored
Anubis
Level 27
God Stats
23W - 14L
1,729 SR
Queue Stats
155W - 139L
1,634 Elo+
Party 1
Thor
Thor
xXCAPIXx
Thor
Level 15
God Stats
1W - 4L
1,070 SR
Queue Stats
18W - 16L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MNSK1asdasd
Arachne
7
0 / 8 / 1
6,392
320
3,473
10,938
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 4 / 0
5,750
288
757
2,947
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Róbin
Heimdallr
17
7 / 7 / 1
10,910
546
23,911
17,495
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
XDestzX
Fenrir
14
1 / 5 / 5
8,428
421
6,595
22,584
15,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 12 / 2
8,840
442
7,369
24,226
16,899
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 3 / 6
13,489
674
20,731
19,614
10,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Excadrill04
Gilgamesh
17
5 / 0 / 9
13,010
651
9,720
16,392
16,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Ottis210303
Ratatoskr
20
10 / 2 / 2
12,910
646
7,615
16,190
8,284
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Rencored
Anubis
18
10 / 2 / 4
12,360
618
16,667
12,765
6,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
1 / 3 / 9
10,865
543
6,162
17,819
12,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
35
36
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
6
4
W
Gilgamesh
Excadrill04
Gilgamesh
5
0
9
9.5
L
Arachne
MNSK1asdasd
Arachne
0
8
1
0.06
L
0
4
0
0
W
Ratatoskr
Ottis210303
Ratatoskr
10
2
2
5.5
W
Anubis
Rencored
Anubis
10
2
4
6
L
Heimdallr
Róbin
Heimdallr
7
7
1
1.07
L
Fenrir
XDestzX
Fenrir
1
5
5
0.7
L
1
12
2
0.17
W
Thor
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,105
Damage
60,895
78,190
Taken
82,780
41,398
Mitigated
54,871
9,449
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,731
11,124
0
11,237
19,614
10,731
5,668
0
19,614
116,217
0
W
Gilgamesh
Excadrill04
Gilgamesh
9,720
3,412
0
1,007
16,392
16,345
3,284
0
16,392
0
56,177
L
Arachne
MNSK1asdasd
Arachne
3,473
2,216
0
1,283
10,938
3,036
0
6,331
4,607
0
19,583
L
757
307
0
308
2,947
577
0
1,330
1,617
6,879
0
W
Ratatoskr
Ottis210303
Ratatoskr
7,615
2,231
0
1,261
16,190
8,284
1,503
0
16,190
0
115,492
W
Anubis
Rencored
Anubis
16,667
444
0
7,030
12,765
6,826
1,049
687
12,008
81,886
0
L
Heimdallr
Róbin
Heimdallr
23,911
13,649
0
2,031
17,495
5,571
902
10,415
7,080
0
62,840
L
Fenrir
XDestzX
Fenrir
6,595
1,270
120
3,325
22,584
15,315
0
11,118
11,466
0
20,227
L
7,369
1,887
0
2,382
24,226
16,899
88
8,267
15,959
0
44,842
W
Thor
6,162
1,087
0
4,891
17,819
12,685
458
0
17,819
0
26,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
62,634
239
Minions Killed
641
0
Camps Cleared
0
1,188,354
Distance Traveled
1,971,838
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,489
674
195
10
0
333,436
2
W
Gilgamesh
13,010
651
113
6
0
362,300
1
L
Arachne
6,392
320
35
2
0
225,127
0
L
Ra
5,750
288
13
1
0
62,948
1
W
Ratatoskr
12,910
646
154
8
0
482,419
1
W
Anubis
12,360
618
143
7
0
391,765
2
L
Heimdallr
10,910
546
89
4
0
260,758
2
L
Fenrir
8,428
421
26
1
0
375,931
6
L
Chaac
8,840
442
76
4
0
263,590
3
W
Thor
10,865
543
36
2
0
401,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role