Player Matchup

Zeus
Zeus
Trooup
Zeus
Level 150
God Stats
11W - 3L
1,758 SR
Queue Stats
103W - 56L
1,774 Elo+
Party 2
Horus
Horus
Wook Ops
Horus
Level 75
God Stats
5W - 8L
1,496 SR
Queue Stats
10W - 18L
1,537 Elo+
Party 2
Neith
Neith
YAIDER DO WORK
Neith
Level 68
God Stats
6W - 6L
1,576 SR
Queue Stats
12W - 18L
1,524 Elo+
Party 2
Team Averages
Level 98
1,610 SR
1,612 Elo+

VS

Team Averages
Level 85
1,389 SR
1,531 Elo+
Arachne
Arachne
Enzeroth
Arachne
Level 87
God Stats
5W - 6L
1,395 SR
Queue Stats
202W - 122L
1,645 Elo+
Party 1
Zeus
Zeus
KING_POP-APhilly
Zeus
Level 41
God Stats
2W - 3L
1,344 SR
Queue Stats
13W - 15L
1,300 Elo+
Solo
Cu Chulainn
Cu Chulainn
SolvedEvening69
Cu Chulainn
Level 128
God Stats
3W - 4L
1,427 SR
Queue Stats
336W - 208L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Trooup
Zeus
18
14 / 2 / 6
12,412
887
19,670
11,311
5,351
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Wook Ops
Horus
14
5 / 3 / 9
10,408
743
5,161
14,466
12,166
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 4 / 14
10,705
765
10,428
9,485
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Enzeroth
Arachne
14
5 / 6 / 3
10,006
715
5,658
13,216
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 13 / 3
8,575
613
8,348
13,206
3,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SolvedEvening69
Cu Chulainn
14
2 / 3 / 4
9,109
651
9,391
15,172
11,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
22
Kills
9
9
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Enzeroth
Arachne
5
6
3
1.08
L
2
13
3
0.27
L
Cu Chulainn
SolvedEvening69
Cu Chulainn
2
3
4
1.33
W
Zeus
Trooup
Zeus
14
2
6
8.5
W
Horus
Wook Ops
Horus
5
3
9
3.17
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
23,397
35,262
Taken
41,594
21,008
Mitigated
21,072
11,980
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Enzeroth
Arachne
5,658
3,642
0
1,693
13,216
5,931
0
4,802
8,414
0
22,258
L
8,348
2,475
0
0
13,206
3,503
64
6,561
6,645
24,043
0
L
Cu Chulainn
SolvedEvening69
Cu Chulainn
9,391
1,153
0
2,654
15,172
11,638
0
8,307
6,865
7,383
34,966
W
Zeus
Trooup
Zeus
19,670
3,826
259
3,772
11,311
5,351
796
3,392
7,919
79,526
0
W
Horus
Wook Ops
Horus
5,161
3,126
1,825
3,802
14,466
12,166
473
3,255
11,211
0
16,965
W
10,428
3,997
0
2,322
9,485
3,491
970
3,595
5,890
0
48,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
27,690
210
Minions Killed
127
0
Camps Cleared
0
775,567
Distance Traveled
758,387
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,006
715
38
3
0
310,254
3
L
Zeus
8,575
613
31
2
0
175,266
1
L
Cu Chulainn
9,109
651
58
4
0
272,867
2
W
Zeus
12,412
887
119
9
0
269,919
3
W
Horus
10,408
743
19
1
0
270,840
0
W
Neith
10,705
765
72
5
0
234,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role