Player Matchup

Sobek
Sobek
DIAZ-BOYZ-4
Sobek
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 57L
1,156 Elo+
Solo
Janus
Janus
Loudkush69
Janus
Level 25
God Stats
4W - 6L
1,436 SR
Queue Stats
19W - 37L
1,160 Elo+
Party 1
Thanatos
Thanatos
temp-400764
Thanatos
Level 27
God Stats
1W - 3L
1,480 SR
Queue Stats
27W - 55L
1,169 Elo+
Party 1
Team Averages
Level 21
1,472 SR
1,162 Elo+

VS

Team Averages
Level 17
1,668 SR
1,274 Elo+
Fenrir
Fenrir
Darkraden
Fenrir
Level 8
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
Lorjez-
Sol
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
15W - 12L
1,361 Elo+
Party 2
Vamana
Vamana
marcos_jpr12
Vamana
Level 13
God Stats
1W - 0L
1,748 SR
Queue Stats
12W - 40L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
12,397
590
8,246
30,049
16,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
18
5 / 7 / 10
13,672
651
16,476
14,075
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
temp-400764
Thanatos
16
12 / 8 / 8
13,931
663
20,436
23,896
12,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkraden
Fenrir
20
6 / 4 / 13
14,464
689
15,694
17,251
10,445
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
20
14 / 4 / 6
16,250
774
32,211
20,523
6,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
11
0 / 14 / 5
10,717
510
1,391
19,876
6,605

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
21
Kills
20
20
Deaths
22
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
W
Fenrir
Darkraden
Fenrir
6
4
13
3.13
W
Sol
14
4
6
4.25
L
Janus
5
7
10
1.43
W
Vamana
0
14
5
0.18
L
Thanatos
temp-400764
Thanatos
12
8
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
49,296
68,020
Taken
57,650
33,617
Mitigated
23,154
21,330
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,246
1,190
90
8,232
30,049
16,116
663
11,230
18,711
25,709
0
W
Fenrir
Darkraden
Fenrir
15,694
5,961
125
1,637
17,251
10,445
465
7,412
9,839
0
35,167
W
Sol
32,211
11,352
488
8,617
20,523
6,104
2,542
9,371
11,152
93,258
0
L
Janus
16,476
1,072
0
1,817
14,075
4,941
460
8,238
5,783
63,959
0
W
Vamana
1,391
441
0
1,412
19,876
6,605
188
7,835
11,937
0
4,800
L
Thanatos
temp-400764
Thanatos
20,436
5,427
53
11,138
23,896
12,560
291
12,743
11,098
0
44,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
41,431
174
Minions Killed
156
0
Camps Cleared
0
986,259
Distance Traveled
1,032,178
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,397
590
25
1
0
370,985
1
W
Fenrir
14,464
689
40
2
0
360,504
0
W
Sol
16,250
774
112
5
0
391,340
3
L
Janus
13,672
651
93
4
0
284,578
0
W
Vamana
10,717
510
4
0
0
280,334
0
L
Thanatos
13,931
663
56
3
0
330,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role