Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BabyGirlx
Hera
Level 160
God Stats
8W - 11L
1,625 SR
Queue Stats
521W - 586L
1,491 Elo+
Party 1
Da Ji
Da Ji
Hectic Akatsuki
Da Ji
Level 160
God Stats
3W - 13L
1,338 SR
Queue Stats
441W - 442L
1,425 Elo+
Party 1
Rama
Rama
MnMs94
Rama
Level 121
God Stats
3W - 6L
1,465 SR
Queue Stats
375W - 364L
1,483 Elo+
Solo
Sylvanus
Sylvanus
iFALL3N
Sylvanus
Level 143
God Stats
3W - 6L
1,648 SR
Queue Stats
1,040W - 1,055L
1,434 Elo+
Solo
Team Averages
Level 149
1,515 SR
1,467 Elo+

VS

Team Averages
Level 127
1,465 SR
1,482 Elo+
Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IAMTH3FURY
Horus
Level 137
God Stats
2W - 0L
1,720 SR
Queue Stats
228W - 248L
1,493 Elo+
Solo
Thor
Thor
JLucky612
Thor
Level 107
God Stats
2W - 0L
1,285 SR
Queue Stats
86W - 81L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marauder_XIII
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,345 SR
Queue Stats
135W - 138L
1,478 Elo+
Solo
Osiris
Osiris
SgtJinx
Osiris
Level 116
God Stats
3W - 2L
1,474 SR
Queue Stats
220W - 205L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 4 / 3
9,616
801
8,096
10,605
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
15
0 / 6 / 4
8,936
745
11,318
10,011
4,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 3
9,112
759
8,781
10,968
4,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
MnMs94
Rama
14
2 / 4 / 2
8,201
683
9,338
10,804
4,259
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
iFALL3N
Sylvanus
14
1 / 4 / 4
8,413
701
5,707
14,757
12,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 3 / 9
10,626
886
13,909
9,229
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
16
0 / 1 / 18
9,249
771
3,459
12,428
12,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
14
3 / 2 / 8
9,139
762
5,093
7,001
4,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Marauder_XIII
Morgan Le Fay
19
8 / 1 / 11
11,245
937
17,395
12,442
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
SgtJinx
Osiris
17
4 / 2 / 15
10,072
839
12,288
19,786
20,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
9
Kills
23
23
Deaths
9
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
3
1.13
W
Scylla
 
Scylla
8
3
9
4.17
L
Hera
0
6
4
0.33
L
3
5
3
0.9
W
Horus
0
1
18
9
W
Thor
3
2
8
3.5
W
Morgan Le Fay
Marauder_XIII
Morgan Le Fay
8
1
11
13.5
L
Rama
MnMs94
Rama
2
4
2
0.75
W
Osiris
SgtJinx
Osiris
4
2
15
5.75
L
Sylvanus
iFALL3N
Sylvanus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,240
Damage
52,144
57,145
Taken
60,886
29,366
Mitigated
48,162
19,239
Healing
33,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,096
984
1,414
1,821
10,605
4,086
0
6,609
3,719
20,457
0
W
Scylla
 
Scylla
13,909
1,268
1,408
1,455
9,229
4,080
91
2,351
6,878
31,852
0
L
Hera
11,318
2,992
688
1,318
10,011
4,037
202
4,588
5,355
31,921
0
L
8,781
1,287
397
1,655
10,968
4,506
1,241
4,318
6,538
0
12,873
W
Horus
3,459
1,255
9,024
6,738
12,428
12,837
926
5,206
7,222
0
6,882
W
Thor
5,093
707
366
1,937
7,001
4,247
23
3,026
3,975
0
10,013
W
Morgan Le Fay
Marauder_XIII
Morgan Le Fay
17,395
1,731
2,286
3,021
12,442
6,766
1,881
8,119
4,323
41,301
0
L
Rama
MnMs94
Rama
9,338
6,877
1,166
1,856
10,804
4,259
0
6,858
3,788
0
19,363
W
Osiris
SgtJinx
Osiris
12,288
2,560
1,038
6,726
19,786
20,232
1,193
6,419
13,367
5,669
15,989
L
Sylvanus
iFALL3N
Sylvanus
5,707
299
4,293
4,631
14,757
12,478
280
10,373
4,107
8,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
50,331
118
Minions Killed
152
0
Camps Cleared
0
991,430
Distance Traveled
1,117,781
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,616
801
29
2
0
189,335
0
W
Scylla
10,626
886
43
4
0
244,407
2
L
Hera
8,936
745
42
4
0
210,701
0
L
Da Ji
9,112
759
9
1
0
209,982
3
W
Horus
9,249
771
14
1
0
261,483
0
W
Thor
9,139
762
10
1
0
108,113
1
W
Morgan Le Fay
11,245
937
60
5
0
243,657
1
L
Rama
8,201
683
31
3
0
192,508
1
W
Osiris
10,072
839
25
2
0
260,121
1
L
Sylvanus
8,413
701
7
1
0
188,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role