Player Matchup

Chang'e
Chang'e
Glurbo
Chang'e
Level 3
God Stats
0W - 3L
1,818 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
Squmpo
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,402 Elo+
Party 2
Sobek
Sobek
WarheroER
Sobek
Level 121
God Stats
2W - 2L
1,590 SR
Queue Stats
211W - 191L
1,586 Elo+
Solo
Team Averages
Level 69
1,636 SR
1,496 Elo+

VS

Team Averages
Level 33
1,331 SR
1,222 Elo+
Chaac
Chaac
BielRobb
Chaac
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 18L
1,008 Elo+
Party 1
Yemoja
Yemoja
pakzers
Yemoja
Level 7
God Stats
2W - 6L
1,020 SR
Queue Stats
13W - 35L
1,091 Elo+
Party 1
Scylla
Scylla
pohenixx
Scylla
Level 68
God Stats
23W - 28L
1,473 SR
Queue Stats
178W - 163L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Glurbo
Chang'e
20
3 / 5 / 9
15,029
557
10,725
20,331
11,047
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Squmpo
Artemis
19
5 / 8 / 7
15,901
589
17,259
24,843
7,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
WarheroER
Sobek
20
6 / 3 / 9
16,150
598
24,817
44,233
57,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BielRobb
Chaac
20
4 / 8 / 11
16,424
608
18,414
32,627
49,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
pakzers
Yemoja
19
0 / 5 / 11
14,676
544
7,994
23,983
23,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
pohenixx
Scylla
20
12 / 2 / 4
18,957
702
45,038
18,556
9,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
14
Kills
16
16
Deaths
15
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
BielRobb
Chaac
4
8
11
1.19
L
Chang'e
Glurbo
Chang'e
3
5
9
1.5
L
Artemis
Squmpo
Artemis
5
8
7
1.06
L
Sobek
WarheroER
Sobek
6
3
9
3.5
W
Yemoja
pakzers
Yemoja
0
5
11
1.1
W
Scylla
pohenixx
Scylla
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
71,446
89,407
Taken
75,166
76,043
Mitigated
81,792
28,903
Healing
29,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BielRobb
Chaac
18,414
2,538
289
7,056
32,627
49,492
789
14,638
17,989
1,564
59,734
L
Chang'e
Glurbo
Chang'e
10,725
2,230
6,524
6,108
20,331
11,047
953
14,022
6,309
40,520
0
L
Artemis
Squmpo
Artemis
17,259
8,826
0
3,254
24,843
7,789
2,166
17,589
7,254
0
56,501
L
Sobek
WarheroER
Sobek
24,817
3,500
0
13,017
44,233
57,207
0
21,569
22,664
69,677
0
W
Yemoja
pakzers
Yemoja
7,994
1,761
3,161
6,668
23,983
23,044
352
12,289
11,694
42,469
0
W
Scylla
pohenixx
Scylla
45,038
3,875
762
11,581
18,556
9,256
1,353
8,615
9,941
166,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
50,057
186
Minions Killed
281
0
Camps Cleared
0
1,317,832
Distance Traveled
1,320,659
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,424
608
70
3
0
449,075
2
L
Chang'e
15,029
557
70
3
0
445,367
3
L
Artemis
15,901
589
80
3
0
408,406
0
L
Sobek
16,150
598
36
1
0
464,059
2
W
Yemoja
14,676
544
32
1
0
393,207
5
W
Scylla
18,957
702
179
7
0
478,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role