Player Matchup

Ymir
Ymir
Ch1llyz
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Party 3
Apollo
Apollo
Cheezyness963
Apollo
Level 16
God Stats
20W - 20L
1,502 SR
Queue Stats
97W - 116L
1,254 Elo+
Party 1
Janus
Janus
KyoshiroXxX
Janus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 51L
1,308 Elo+
Solo
Osiris
Osiris
SamTheShrimp505
Osiris
Level 10
God Stats
4W - 8L
1,588 SR
Queue Stats
17W - 26L
1,533 Elo+
Party 3
Thanatos
Thanatos
Tingles-517
Thanatos
Level 25
God Stats
7W - 10L
1,627 SR
Queue Stats
103W - 133L
1,379 Elo+
Party 1
Team Averages
Level 15
1,543 SR
1,395 Elo+

VS

Team Averages
Level 23
1,491 SR
1,281 Elo+
Anubis
Anubis
Llamaluvr5148
Anubis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,241 Elo+
Party 2
Skadi
Skadi
Rasta1450P
Skadi
Level 28
God Stats
65W - 67L
1,478 SR
Queue Stats
330W - 405L
1,271 Elo+
Solo
Fenrir
Fenrir
SyndicateSinner
Fenrir
Level 29
God Stats
28W - 31L
1,485 SR
Queue Stats
307W - 353L
1,410 Elo+
Party 2
Ganesha
Ganesha
middlefinga_up
Ganesha
Level 49
God Stats
22W - 26L
1,492 SR
Queue Stats
397W - 435L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
tehpuertoric4n
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 166L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ch1llyz
Ymir
10
1 / 10 / 2
7,629
449
867
17,058
11,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 8 / 3
7,594
447
6,439
16,686
4,573
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 1
5,150
303
0
1,817
216
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 9 / 2
6,163
363
1,438
12,139
5,932
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Tingles-517
Thanatos
12
4 / 9 / 2
7,889
464
7,603
14,030
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
9,044
532
4,050
9,217
4,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
15
3 / 2 / 8
10,453
615
9,642
7,849
2,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
22 / 2 / 3
11,784
693
13,972
9,331
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 12
9,222
542
4,272
14,400
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 4 / 1
10,063
592
11,217
9,736
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
37
37
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ch1llyz
Ymir
1
10
2
0.2
L
2
8
3
0.44
L
0
1
1
0.5
W
3
3
5
1.83
W
Skadi
3
2
8
3.5
L
0
9
2
0.11
W
22
2
3
11.75
L
Thanatos
Tingles-517
Thanatos
4
9
2
0.56
W
0
2
12
3
W
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
43,153
61,730
Taken
50,533
27,065
Mitigated
32,717
9,178
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ch1llyz
Ymir
867
489
0
570
17,058
11,978
0
1,921
15,137
10,114
0
L
6,439
4,758
0
2,665
16,686
4,573
0
4,046
12,640
0
35,841
L
0
0
0
38
1,817
216
0
570
1,247
1,388
0
W
4,050
1,001
0
2,878
9,217
4,497
2,594
527
8,690
22,635
0
W
Skadi
9,642
5,872
0
1,965
7,849
2,615
9,722
157
7,692
0
60,275
L
1,438
481
0
80
12,139
5,932
0
503
11,636
0
19,726
W
13,972
3,970
0
895
9,331
5,416
2,416
60
8,412
0
67,289
L
Thanatos
Tingles-517
Thanatos
7,603
2,343
0
5,825
14,030
4,366
0
1,282
12,748
0
30,194
W
4,272
384
0
2,718
14,400
17,077
926
123
14,277
22,993
0
W
11,217
8,077
0
2,253
9,736
3,112
1,934
0
9,736
0
49,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
50,566
182
Minions Killed
351
0
Camps Cleared
0
1,166,135
Distance Traveled
1,495,681
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,629
449
24
1
0
290,937
3
L
Apollo
7,594
447
68
4
0
289,684
0
L
Janus
5,150
303
3
0
0
33,845
0
W
Anubis
9,044
532
61
4
0
252,023
0
W
Skadi
10,453
615
107
6
0
300,721
0
L
Osiris
6,163
363
33
2
0
276,171
1
W
Fenrir
11,784
693
100
6
0
336,714
4
L
Thanatos
7,889
464
54
3
0
275,498
5
W
Ganesha
9,222
542
5
0
0
340,423
0
W
Hou Yi
10,063
592
78
5
0
265,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role