Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ClutchByNature
Danzaburou
Level 25
God Stats
2W - 2L
1,501 SR
Queue Stats
57W - 45L
1,534 Elo+
Party 3
Achilles
Achilles
CrayolaWizard
Achilles
Level 86
God Stats
15W - 7L
1,506 SR
Queue Stats
279W - 139L
1,565 Elo+
Party 2
Erlang Shen
Erlang Shen
GodzRemains
Erlang Shen
Level 159
God Stats
1W - 2L
1,331 SR
Queue Stats
94W - 87L
1,534 Elo+
Party 3
Thoth
Thoth
Turburas2
Thoth
Level 19
God Stats
31W - 6L
1,756 SR
Queue Stats
205W - 76L
1,581 Elo+
Party 2
Team Averages
Level 89
1,519 SR
1,543 Elo+

VS

Team Averages
Level 99
1,566 SR
1,565 Elo+
Ares
Ares
BananaBoyJ
Ares
Level 27
God Stats
11W - 10L
1,528 SR
Queue Stats
42W - 55L
1,398 Elo+
Party 1
Sol
Sol
Cornballio
Sol
Level 111
God Stats
4W - 11L
1,343 SR
Queue Stats
189W - 174L
1,503 Elo+
Party 1
Anhur
Anhur
Nurdusa
Anhur
Level 156
God Stats
4W - 1L
1,686 SR
Queue Stats
716W - 648L
1,677 Elo+
Party 1
Ratatoskr
Ratatoskr
Rozzyyderp
Ratatoskr
Level 43
God Stats
11W - 8L
1,666 SR
Queue Stats
403W - 359L
1,572 Elo+
Solo
Odin
Odin
imthatsmooth
Odin
Level 157
God Stats
3W - 4L
1,607 SR
Queue Stats
287W - 265L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 0 / 4
8,479
707
5,653
7,949
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ClutchByNature
Danzaburou
10
4 / 3 / 4
7,380
615
4,748
7,566
2,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
CrayolaWizard
Achilles
14
2 / 1 / 2
8,128
677
7,214
9,703
5,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
GodzRemains
Erlang Shen
11
4 / 1 / 9
8,137
678
5,189
13,432
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Turburas2
Thoth
13
5 / 0 / 4
8,156
680
4,314
4,311
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 2
4,520
377
308
5,519
2,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 5 / 0
6,161
513
8,012
7,228
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Nurdusa
Anhur
10
0 / 5 / 0
5,976
498
2,228
7,677
2,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
Rozzyyderp
Ratatoskr
9
0 / 4 / 0
5,549
462
4,190
9,256
2,373
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 0
6,539
545
2,724
9,034
5,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
21
Kills
4
5
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
0
4
8
L
0
5
2
0.2
W
Danzaburou
ClutchByNature
Danzaburou
4
3
4
2
L
3
5
0
0.6
W
Achilles
CrayolaWizard
Achilles
2
1
2
3
W
Erlang Shen
GodzRemains
Erlang Shen
4
1
9
8.5
L
Anhur
Nurdusa
Anhur
0
5
0
0
L
Ratatoskr
Rozzyyderp
Ratatoskr
0
4
0
0
W
Thoth
Turburas2
Thoth
5
0
4
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
17,462
42,961
Taken
38,714
17,022
Mitigated
14,046
13,603
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,653
3,423
0
2,148
7,949
3,931
0
1,480
6,469
0
57,093
L
308
108
0
275
5,519
2,298
0
124
5,395
4,893
0
W
Danzaburou
ClutchByNature
Danzaburou
4,748
3,530
0
2,325
7,566
2,014
0
2,925
4,641
0
31,875
L
8,012
3,165
0
1,669
7,228
2,076
0
751
6,477
32,041
6,339
W
Achilles
CrayolaWizard
Achilles
7,214
2,461
0
4,591
9,703
5,501
1,094
2,144
7,559
6,521
35,367
W
Erlang Shen
GodzRemains
Erlang Shen
5,189
2,697
0
2,666
13,432
4,354
887
5,498
7,934
0
31,614
L
Anhur
Nurdusa
Anhur
2,228
437
0
1,141
7,677
2,014
0
1,631
6,046
0
34,441
L
Ratatoskr
Rozzyyderp
Ratatoskr
4,190
2,077
0
1,446
9,256
2,373
0
1,687
7,569
0
35,275
W
Thoth
Turburas2
Thoth
4,314
275
0
1,873
4,311
1,222
993
810
3,501
45,561
0
L
2,724
525
0
2,675
9,034
5,285
55
908
8,126
3,763
25,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
28,745
381
Minions Killed
288
0
Camps Cleared
0
1,241,504
Distance Traveled
1,027,300
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,479
707
105
9
0
275,332
3
L
Ares
4,520
377
7
1
0
110,148
0
W
Danzaburou
7,380
615
49
4
0
233,142
0
L
Sol
6,161
513
64
5
0
218,601
2
W
Achilles
8,128
677
103
9
0
219,521
1
W
Erlang Shen
8,137
678
36
3
0
273,185
4
L
Anhur
5,976
498
77
6
0
214,030
7
L
Ratatoskr
5,549
462
60
5
0
245,023
1
W
Thoth
8,156
680
88
7
0
240,324
2
L
Odin
6,539
545
80
7
0
239,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role