Player Matchup

Cerberus
Cerberus
AceFireBlade2
Cerberus
Level 18
God Stats
6W - 8L
1,276 SR
Queue Stats
105W - 153L
1,258 Elo+
Party 1
Nike
Nike
HircusSphera
Nike
Level 6
God Stats
21W - 29L
1,310 SR
Queue Stats
184W - 222L
1,137 Elo+
Party 1
Mercury
Mercury
LupusEtUrsus
Mercury
Level 20
God Stats
12W - 13L
1,407 SR
Queue Stats
182W - 214L
1,104 Elo+
Party 1
Ullr
Ullr
Rex Leonis I
Ullr
Level 17
God Stats
29W - 26L
1,291 SR
Queue Stats
296W - 335L
1,165 Elo+
Party 1
Persephone
Persephone
Testy Chan
Persephone
Level 16
God Stats
8W - 10L
1,500 SR
Queue Stats
139W - 183L
1,292 Elo+
Party 1
Team Averages
Level 15
1,357 SR
1,191 Elo+

VS

Team Averages
Level 9
1,510 SR
1,424 Elo+
Fenrir
Fenrir
Doggo2176
Fenrir
Level 3
God Stats
10W - 15L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo
Zeus
Zeus
Emperor_Spence
Zeus
Level 16
God Stats
1W - 3L
1,575 SR
Queue Stats
97W - 117L
1,237 Elo+
Solo
Ullr
Ullr
Vikingr3317
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
largsnorfrer44
King Arthur
Level 18
God Stats
4W - 8L
1,476 SR
Queue Stats
90W - 87L
1,382 Elo+
Solo
Skadi
Skadi
x_gabrie1109_x
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceFireBlade2
Cerberus
17
1 / 6 / 4
14,391
514
5,928
30,070
34,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 1 / 3
15,953
570
19,988
22,359
32,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
LupusEtUrsus
Mercury
20
10 / 4 / 6
15,130
540
9,246
20,995
8,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 5 / 1
14,118
504
12,387
18,748
6,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Testy Chan
Persephone
20
2 / 2 / 3
15,258
545
12,684
14,373
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doggo2176
Fenrir
17
2 / 8 / 2
11,585
414
6,255
21,434
16,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 8 / 4
11,594
414
16,063
16,409
5,784
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 4 / 4
16,177
578
33,649
21,044
11,779
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
largsnorfrer44
King Arthur
18
2 / 4 / 6
10,355
370
6,020
24,531
20,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 1 / 1
6,873
245
0
930
125

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
24
Kills
19
18
Deaths
25
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AceFireBlade2
Cerberus
1
6
4
0.5
L
Fenrir
Doggo2176
Fenrir
2
8
2
0.38
L
1
8
4
0.38
W
6
1
3
7.5
W
Mercury
LupusEtUrsus
Mercury
10
4
6
3.25
W
5
5
1
1.1
W
Persephone
Testy Chan
Persephone
2
2
3
1.75
L
14
4
4
4
L
King Arthur
largsnorfrer44
King Arthur
2
4
6
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,233
Damage
61,987
106,545
Taken
84,348
87,554
Mitigated
54,546
21,682
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AceFireBlade2
Cerberus
5,928
816
0
4,620
30,070
34,967
1,054
6,464
23,606
44,017
0
L
Fenrir
Doggo2176
Fenrir
6,255
1,864
0
3,862
21,434
16,558
0
4,262
17,172
0
61,138
L
16,063
2,186
0
869
16,409
5,784
0
6,315
10,094
71,580
0
W
19,988
2,737
0
4,361
22,359
32,882
861
2,626
19,733
20,328
89,856
W
Mercury
LupusEtUrsus
Mercury
9,246
7,663
0
4,307
20,995
8,484
9,077
5,513
15,482
0
101,384
W
12,387
7,047
0
5,606
18,748
6,578
3,491
1,669
17,079
0
75,309
W
Persephone
Testy Chan
Persephone
12,684
754
0
2,788
14,373
4,643
216
3,258
11,113
93,704
0
L
33,649
15,702
0
5,632
21,044
11,779
1,077
6,453
14,591
0
127,183
L
King Arthur
largsnorfrer44
King Arthur
6,020
467
0
4,280
24,531
20,300
25
5,920
18,611
177
39,448
L
0
0
0
0
930
125
27
330
600
0
170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,850
Gold Earned
56,584
666
Minions Killed
473
0
Camps Cleared
0
2,480,969
Distance Traveled
1,948,683
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,391
514
78
3
0
486,091
0
L
Fenrir
11,585
414
91
3
0
463,960
3
L
Zeus
11,594
414
130
5
0
416,225
0
W
Nike
15,953
570
186
7
0
511,137
3
W
Mercury
15,130
540
113
4
0
549,610
0
W
Ullr
14,118
504
137
5
0
453,096
2
W
Persephone
15,258
545
152
5
0
481,035
1
L
Ullr
16,177
578
200
7
0
484,188
2
L
King Arthur
10,355
370
52
2
0
560,822
0
L
Skadi
6,873
245
0
0
0
23,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role