Player Matchup

Odin
Odin
BluR Sigma
Odin
Level 158
God Stats
2W - 2L
1,585 SR
Queue Stats
56W - 52L
1,577 Elo+
Party 2
Janus
Janus
Police Beatings
Janus
Level 66
God Stats
3W - 7L
1,500 SR
Queue Stats
111W - 102L
1,505 Elo+
Party 2
Artemis
Artemis
Qverdrive
Artemis
Level 125
God Stats
7W - 0L
1,690 SR
Queue Stats
72W - 38L
1,658 Elo+
Party 2
Team Averages
Level 116
1,592 SR
1,580 Elo+

VS

Team Averages
Level 134
1,662 SR
1,457 Elo+
Pele
Pele
JJ THA SwagBear
Pele
Level 117
God Stats
1W - 1L
1,868 SR
Queue Stats
69W - 94L
1,476 Elo+
Party 1
Merlin
Merlin
ViciousV821
Merlin
Level 140
God Stats
1W - 2L
1,703 SR
Queue Stats
64W - 89L
1,474 Elo+
Party 1
Awilix
Awilix
spacepanda23
Awilix
Level 146
God Stats
1W - 3L
1,416 SR
Queue Stats
747W - 842L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 14
13,897
772
18,029
16,247
19,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 15
12,132
674
7,650
9,685
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Qverdrive
Artemis
19
14 / 4 / 9
14,469
804
24,867
17,455
7,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 10 / 2
12,464
692
9,709
21,317
7,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
3 / 7 / 5
12,563
698
15,135
16,908
6,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
13
2 / 11 / 4
11,603
645
6,758
20,213
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
28
Kills
12
12
Deaths
28
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
2
14
8.5
L
7
10
2
0.8
W
4
6
15
1.92
W
Artemis
Qverdrive
Artemis
14
4
9
4.63
L
Merlin
3
7
5
0.79
L
Awilix
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,546
Damage
31,602
43,387
Taken
58,438
29,368
Mitigated
31,386
9,014
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,029
7,438
0
381
16,247
19,433
0
4,691
11,556
0
49,476
L
9,709
1,731
0
2,016
21,317
7,499
929
2,970
18,347
0
40,751
W
7,650
126
0
1,886
9,685
2,704
139
4,301
5,384
29,528
0
W
Artemis
Qverdrive
Artemis
24,867
15,086
0
6,747
17,455
7,231
2,823
6,143
11,312
0
77,324
L
Merlin
15,135
1,306
456
3,688
16,908
6,457
446
2,787
14,121
60,336
0
L
Awilix
6,758
2,273
0
929
20,213
17,430
123
1,893
18,320
0
23,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
36,630
198
Minions Killed
176
0
Camps Cleared
0
962,936
Distance Traveled
833,753
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,897
772
53
3
0
359,160
2
L
Pele
12,464
692
46
3
0
265,494
1
W
Janus
12,132
674
50
3
0
284,215
0
W
Artemis
14,469
804
95
5
0
319,561
1
L
Merlin
12,563
698
102
6
0
292,236
3
L
Awilix
11,603
645
28
2
0
276,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role