Player Matchup

Ne Zha
Ne Zha
A Martinez13867
Ne Zha
Level 33
God Stats
3W - 5L
1,326 SR
Queue Stats
5W - 10L
1,366 Elo+
Solo
Chaac
Chaac
Wookie_TR011
Chaac
Level 122
God Stats
1W - 0L
1,298 SR
Queue Stats
63W - 67L
1,430 Elo+
Party 1
Sol
Sol
Wookie_Trev
Sol
Level 133
God Stats
3W - 1L
1,662 SR
Queue Stats
96W - 88L
1,457 Elo+
Party 1
Team Averages
Level 96
1,429 SR
1,418 Elo+

VS

Team Averages
Level 60
1,529 SR
1,457 Elo+
Tyr
Tyr
Excellent_Ric
Tyr
Level 27
God Stats
3W - 5L
1,509 SR
Queue Stats
208W - 191L
1,544 Elo+
Solo
Thor
Thor
Ll4M4_M3_P4P1
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Mr_Magnifcent
Apollo
Level 147
God Stats
5W - 5L
1,579 SR
Queue Stats
341W - 464L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 8
7,502
834
4,769
4,923
1,380
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 8
6,735
748
3,954
6,590
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 0 / 5
7,669
852
8,101
5,848
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,913
657
2,497
6,051
2,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 12 / 0
5,179
575
3,385
10,097
2,554
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 0
5,914
657
3,002
7,154
2,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
2
2
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
1
2
1
0.75
L
0
12
0
0
L
1
1
0
1
W
2
1
8
6
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
8,884
17,361
Taken
23,302
10,114
Mitigated
7,185
8,982
Healing
1,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,769
2,198
480
833
4,923
1,380
229
0
4,923
0
14,310
L
2,497
261
0
160
6,051
2,603
0
2,129
3,878
0
14,466
L
3,385
614
0
43
10,097
2,554
24
2,364
7,481
0
6,653
L
3,002
1,494
0
1,332
7,154
2,028
0
2,768
3,897
0
17,810
W
3,954
652
0
2,803
6,590
6,673
234
0
6,590
0
11,916
W
8,101
3,453
697
4,169
5,848
2,061
2,243
0
5,848
33,568
3,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,906
Gold Earned
17,006
95
Minions Killed
66
0
Camps Cleared
0
506,775
Distance Traveled
454,817
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,502
834
18
2
0
186,680
0
L
Tyr
5,913
657
27
3
0
147,726
1
L
Thor
5,179
575
8
1
0
119,622
0
L
Apollo
5,914
657
31
3
0
187,469
1
W
Chaac
6,735
748
17
2
0
174,103
3
W
Sol
7,669
852
60
7
0
145,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role