Player Matchup

Janus
Janus
 
Janus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Alyssxb
Sylvanus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 210L
1,626 Elo+
Party 2
Artemis
Artemis
FlameOn4ever
Artemis
Level 17
God Stats
1W - 4L
1,320 SR
Queue Stats
23W - 33L
1,452 Elo+
Solo
Pele
Pele
GenericName2
Pele
Level 27
God Stats
3W - 2L
1,628 SR
Queue Stats
113W - 81L
1,701 Elo+
Solo
Bastet
Bastet
Giothefearless
Bastet
Level 28
God Stats
4W - 2L
1,853 SR
Queue Stats
95W - 74L
1,594 Elo+
Solo
Team Averages
Level 29
1,560 SR
1,575 Elo+

VS

Team Averages
Level 13
1,528 SR
1,638 Elo+
He Bo
He Bo
B1ackJudas
He Bo
Level 12
God Stats
2W - 1L
1,712 SR
Queue Stats
24W - 10L
1,438 Elo+
Party 1
Pele
Pele
BriannNnN
Pele
Level 27
God Stats
3W - 4L
1,501 SR
Queue Stats
79W - 65L
1,678 Elo+
Solo
Ares
Ares
DawheeTwaya
Ares
Level 4
God Stats
1W - 1L
1,301 SR
Queue Stats
15W - 6L
1,645 Elo+
Party 1
Agni
Agni
ILIKESMOLPEENIS
Agni
Level 18
God Stats
3W - 0L
1,825 SR
Queue Stats
54W - 24L
1,781 Elo+
Solo
Artemis
Artemis
Mickypoo33
Artemis
Level 4
God Stats
1W - 1L
1,301 SR
Queue Stats
18W - 3L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
1 / 3 / 3
3,825
765
1,245
2,689
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Alyssxb
Sylvanus
3
0 / 4 / 0
2,876
575
879
5,078
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
FlameOn4ever
Artemis
4
1 / 1 / 0
3,137
627
2,165
1,798
475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
3,047
609
1,380
3,217
1,090
Talisman

Talisman

+75
Health
+15
Magical Protection

5
2 / 0 / 2
3,815
763
1,945
2,413
506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
2 / 0 / 0
4,349
870
2,358
3,170
1,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
5
0 / 0 / 0
3,376
675
293
2,571
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 1 / 4
4,041
808
2,705
4,240
1,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 1 / 0
3,945
789
1,460
1,886
907
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Mickypoo33
Artemis
6
3 / 2 / 2
4,047
809
3,020
2,767
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
10
10
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
3
0.83
L
Sylvanus
Alyssxb
Sylvanus
0
4
0
0
W
He Bo
2
0
0
2
W
Pele
0
0
0
0
W
2
1
4
4
L
Artemis
FlameOn4ever
Artemis
1
1
0
1
L
0
2
0
0
L
2
0
2
3
W
3
1
0
3
W
Artemis
Mickypoo33
Artemis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,614
Damage
9,836
15,195
Taken
14,634
4,534
Mitigated
4,245
4,070
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,245
469
0
370
2,689
611
0
915
1,774
13,790
0
L
Sylvanus
Alyssxb
Sylvanus
879
494
394
755
5,078
1,852
0
2,398
2,680
4,036
0
W
He Bo
2,358
267
0
1,667
3,170
1,051
415
0
3,170
18,932
0
W
Pele
293
48
0
916
2,571
484
0
359
2,212
0
10,734
W
2,705
488
0
760
4,240
1,181
161
566
3,674
8,016
0
L
Artemis
FlameOn4ever
Artemis
2,165
1,139
0
602
1,798
475
0
257
1,541
0
9,493
L
1,380
320
0
1,156
3,217
1,090
0
2,358
859
0
7,270
L
1,945
541
0
793
2,413
506
0
595
1,818
0
8,664
W
1,460
399
0
728
1,886
907
0
505
1,381
16,907
0
W
Artemis
Mickypoo33
Artemis
3,020
1,853
0
834
2,767
622
542
694
2,073
0
15,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,700
Gold Earned
19,758
83
Minions Killed
149
0
Camps Cleared
0
457,888
Distance Traveled
501,862
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,825
765
31
6
0
96,208
2
L
Sylvanus
2,876
575
7
1
0
94,625
1
W
He Bo
4,349
870
44
9
0
91,400
0
W
Pele
3,376
675
33
7
0
94,825
2
W
Ares
4,041
808
8
2
0
115,732
1
L
Artemis
3,137
627
12
2
0
73,524
1
L
Pele
3,047
609
16
3
0
77,196
1
L
Bastet
3,815
763
17
3
0
116,335
0
W
Agni
3,945
789
35
7
0
110,263
1
W
Artemis
4,047
809
29
6
0
89,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role