Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
CoDustyGamer
Kali
Level 73
God Stats
16W - 7L
1,732 SR
Queue Stats
296W - 236L
1,488 Elo+
Party 3
Zhong Kui
Zhong Kui
GingaDreadMan
Zhong Kui
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 138L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Kendicide
Gilgamesh
Level 129
God Stats
4W - 3L
1,678 SR
Queue Stats
142W - 116L
1,537 Elo+
Party 3
Artemis
Artemis
LezarkGG
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 91
1,582 SR
1,508 Elo+

VS

Team Averages
Level 114
1,501 SR
1,522 Elo+
Ravana
Ravana
 
Ravana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Iskander23
Raijin
Level 138
God Stats
9W - 3L
1,690 SR
Queue Stats
114W - 124L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
Sairaog
Cernunnos
Level 149
God Stats
5W - 2L
1,549 SR
Queue Stats
170W - 135L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
ThotsAteMyTacos
Ao Kuang
Level 149
God Stats
21W - 25L
1,374 SR
Queue Stats
491W - 467L
1,517 Elo+
Solo
Cabrakan
Cabrakan
taitukno
Cabrakan
Level 86
God Stats
3W - 1L
1,390 SR
Queue Stats
100W - 90L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 0
4,127
590
1,828
5,536
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,919
417
0
0
0
Zhong Kui
GingaDreadMan
Zhong Kui
8
0 / 2 / 0
4,263
609
3,406
4,620
2,741
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Kendicide
Gilgamesh
8
0 / 0 / 0
4,422
632
1,722
3,358
1,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
LezarkGG
Artemis
6
0 / 2 / 0
3,940
563
2,341
3,398
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 0 / 1
4,704
672
703
3,505
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
Iskander23
Raijin
9
0 / 0 / 1
5,002
715
1,104
4,123
1,464
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Sairaog
Cernunnos
8
2 / 0 / 1
4,701
672
3,303
4,291
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
9
2 / 0 / 0
4,806
687
3,023
4,023
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
taitukno
Cabrakan
6
1 / 0 / 0
3,922
560
1,315
4,172
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Ravana
 
Ravana
1
0
1
1.5
L
0
0
0
0
L
Zhong Kui
GingaDreadMan
Zhong Kui
0
2
0
0
W
Raijin
Iskander23
Raijin
0
0
1
0.5
L
Gilgamesh
Kendicide
Gilgamesh
0
0
0
0
L
Artemis
LezarkGG
Artemis
0
2
0
0
W
Cernunnos
Sairaog
Cernunnos
2
0
1
2.5
W
Ao Kuang
2
0
0
2
W
Cabrakan
taitukno
Cabrakan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,297
Damage
9,448
16,912
Taken
20,114
7,088
Mitigated
7,628
7,025
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,828
492
402
3,011
5,536
2,153
0
2,017
3,323
13,019
7,292
W
Ravana
 
Ravana
703
317
0
1,998
3,505
1,143
0
875
2,630
0
17,339
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
GingaDreadMan
Zhong Kui
3,406
419
0
1,705
4,620
2,741
0
1,654
2,886
22,926
0
W
Raijin
Iskander23
Raijin
1,104
108
0
2,392
4,123
1,464
0
2,152
1,971
28,611
0
L
Gilgamesh
Kendicide
Gilgamesh
1,722
582
0
1,598
3,358
1,475
0
1,324
2,034
0
18,118
L
Artemis
LezarkGG
Artemis
2,341
1,747
0
309
3,398
719
0
0
3,398
0
10,275
W
Cernunnos
Sairaog
Cernunnos
3,303
2,018
0
3,004
4,291
1,094
24
161
4,130
0
24,749
W
Ao Kuang
3,023
355
0
2,435
4,023
1,458
0
575
3,325
14,747
3,385
W
Cabrakan
taitukno
Cabrakan
1,315
270
0
2,286
4,172
2,469
0
1,296
2,876
10,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,671
Gold Earned
23,135
160
Minions Killed
226
0
Camps Cleared
0
523,551
Distance Traveled
670,300
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,127
590
45
6
0
141,420
2
W
Ravana
4,704
672
49
7
0
168,923
3
L
Kali
2,919
417
0
0
0
0
0
L
Zhong Kui
4,263
609
43
6
0
126,057
3
W
Raijin
5,002
715
66
9
0
128,982
1
L
Gilgamesh
4,422
632
47
7
0
127,379
0
L
Artemis
3,940
563
25
4
0
128,695
0
W
Cernunnos
4,701
672
48
7
0
103,399
0
W
Ao Kuang
4,806
687
41
6
0
139,144
1
W
Cabrakan
3,922
560
22
3
0
129,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role