Player Matchup

Cthulhu
Cthulhu
Coombsyboy16
Cthulhu
Level 45
God Stats
1W - 1L
1,748 SR
Queue Stats
11W - 7L
1,640 Elo+
Party 2
Da Ji
Da Ji
Netzuh
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,655 Elo+
Solo
Sol
Sol
Pac0sTac0s_INC
Sol
Level 12
God Stats
9W - 7L
1,470 SR
Queue Stats
85W - 84L
1,536 Elo+
Solo
Ullr
Ullr
RIZ3Clapzz8611
Ullr
Level 17
God Stats
1W - 1L
1,769 SR
Queue Stats
4W - 5L
1,550 Elo+
Party 2
Bellona
Bellona
dingo767765
Bellona
Level 29
God Stats
7W - 6L
1,658 SR
Queue Stats
95W - 92L
1,568 Elo+
Solo
Team Averages
Level 25
1,629 SR
1,590 Elo+

VS

Team Averages
Level 21
1,554 SR
1,543 Elo+
Susano
Susano
GepPinocchio
Susano
Level 11
God Stats
8W - 12L
1,553 SR
Queue Stats
258W - 241L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HoneyBeeVee
Morgan Le Fay
Level 12
God Stats
9W - 8L
1,597 SR
Queue Stats
23W - 15L
1,761 Elo+
Solo
Cthulhu
Cthulhu
KuraiHikarii
Cthulhu
Level 26
God Stats
11W - 14L
1,501 SR
Queue Stats
73W - 54L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
MonsterMots
Jing Wei
Level 29
God Stats
26W - 24L
1,621 SR
Queue Stats
155W - 169L
1,452 Elo+
Solo
Amaterasu
Amaterasu
Soduma
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 56L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coombsyboy16
Cthulhu
20
4 / 4 / 10
16,048
518
19,048
36,803
44,229
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Netzuh
Da Ji
20
6 / 5 / 6
16,181
522
14,420
30,634
14,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 14 / 4
13,087
422
12,759
23,471
8,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 15 / 8
12,641
408
9,400
26,493
11,399
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
dingo767765
Bellona
20
8 / 4 / 4
14,487
467
22,444
35,031
32,825
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 1 / 1
11,533
372
4,555
9,484
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
HoneyBeeVee
Morgan Le Fay
20
11 / 4 / 13
16,863
544
32,695
21,398
10,605
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
KuraiHikarii
Cthulhu
20
14 / 9 / 14
15,730
507
39,701
31,314
32,300
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
MonsterMots
Jing Wei
20
10 / 9 / 19
15,853
511
36,628
25,123
9,745
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Soduma
Amaterasu
20
4 / 4 / 15
14,301
461
8,081
25,383
17,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
26
Kills
42
42
Deaths
27
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Coombsyboy16
Cthulhu
4
4
10
2.25
W
Susano
3
1
1
3.5
W
Morgan Le Fay
HoneyBeeVee
Morgan Le Fay
11
4
13
4.38
W
Cthulhu
KuraiHikarii
Cthulhu
14
9
14
2.33
W
Jing Wei
MonsterMots
Jing Wei
10
9
19
2.17
L
Da Ji
Netzuh
Da Ji
6
5
6
1.8
L
4
14
4
0.43
L
4
15
8
0.53
W
Amaterasu
Soduma
Amaterasu
4
4
15
2.88
L
Bellona
dingo767765
Bellona
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,071
Damage
121,660
152,432
Taken
112,702
111,771
Mitigated
73,638
34,586
Healing
22,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Coombsyboy16
Cthulhu
19,048
1,409
1,187
5,133
36,803
44,229
342
17,640
19,163
73,915
0
W
Susano
4,555
876
0
0
9,484
3,150
622
787
8,647
0
48,745
W
Morgan Le Fay
HoneyBeeVee
Morgan Le Fay
32,695
2,769
0
3,428
21,398
10,605
1,660
6,216
14,760
127,981
0
W
Cthulhu
KuraiHikarii
Cthulhu
39,701
3,051
1,020
165
31,314
32,300
270
8,478
22,546
102,543
0
W
Jing Wei
MonsterMots
Jing Wei
36,628
24,858
0
5,384
25,123
9,745
3,208
10,301
14,572
0
134,654
L
Da Ji
Netzuh
Da Ji
14,420
1,809
0
12,516
30,634
14,441
0
12,083
18,551
0
139,082
L
12,759
1,794
0
4,016
23,471
8,877
2,137
11,760
11,711
62,455
0
L
9,400
3,053
0
773
26,493
11,399
1,333
15,183
11,310
0
45,984
W
Amaterasu
Soduma
Amaterasu
8,081
1,979
0
12,051
25,383
17,838
654
4,981
20,370
7,490
52,948
L
Bellona
dingo767765
Bellona
22,444
10,757
0
10,961
35,031
32,825
847
17,659
17,372
0
81,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,444
Gold Earned
74,280
591
Minions Killed
609
0
Camps Cleared
0
2,767,760
Distance Traveled
2,565,269
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,048
518
88
3
0
619,010
2
W
Susano
11,533
372
91
3
0
288,013
0
W
Morgan Le Fay
16,863
544
174
6
0
533,553
9
W
Cthulhu
15,730
507
122
4
0
546,542
1
W
Jing Wei
15,853
511
134
4
0
576,413
3
L
Da Ji
16,181
522
189
6
0
553,111
5
L
Sol
13,087
422
89
3
0
492,151
8
L
Ullr
12,641
408
93
3
0
528,126
0
W
Amaterasu
14,301
461
88
3
0
620,748
5
L
Bellona
14,487
467
132
4
0
575,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role