Player Matchup

Gilgamesh
Gilgamesh
Eclipticking464
Gilgamesh
Level 29
God Stats
8W - 4L
1,627 SR
Queue Stats
81W - 83L
1,390 Elo+
Solo
Ne Zha
Ne Zha
ObesityEatsAll
Ne Zha
Level 26
God Stats
4W - 9L
1,213 SR
Queue Stats
77W - 70L
1,397 Elo+
Party 1
Scylla
Scylla
SoccerLegend2108
Scylla
Level 28
God Stats
4W - 5L
1,219 SR
Queue Stats
75W - 67L
1,398 Elo+
Party 1
Hachiman
Hachiman
gousama2700
Hachiman
Level 28
God Stats
18W - 18L
1,327 SR
Queue Stats
321W - 310L
1,400 Elo+
Solo
Sylvanus
Sylvanus
rb408
Sylvanus
Level 26
God Stats
5W - 5L
1,759 SR
Queue Stats
294W - 304L
1,458 Elo+
Solo
Team Averages
Level 27
1,429 SR
1,409 Elo+

VS

Team Averages
Level 24
1,447 SR
1,397 Elo+
Danzaburou
Danzaburou
Agent16
Danzaburou
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
39W - 25L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NesquikMan
Morgan Le Fay
Level 14
God Stats
2W - 2L
1,349 SR
Queue Stats
17W - 13L
1,357 Elo+
Party 2
Ymir
Ymir
TheP1ckleR1ck
Ymir
Level 28
God Stats
4W - 3L
1,474 SR
Queue Stats
42W - 62L
1,328 Elo+
Party 3
Bastet
Bastet
haroldaIien
Bastet
Level 29
God Stats
5W - 1L
1,705 SR
Queue Stats
103W - 60L
1,509 Elo+
Solo
Chaac
Chaac
macca_spearo
Chaac
Level 29
God Stats
2W - 2L
1,438 SR
Queue Stats
55W - 76L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eclipticking464
Gilgamesh
13
5 / 5 / 1
8,057
537
10,978
13,920
8,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 5 / 2
7,287
486
6,255
10,904
3,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 0
7,203
480
2,977
5,589
2,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
gousama2700
Hachiman
12
0 / 2 / 2
6,542
436
5,653
10,407
3,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
rb408
Sylvanus
9
0 / 4 / 1
6,152
410
2,603
13,186
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agent16
Danzaburou
14
5 / 1 / 3
8,305
554
13,742
8,145
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
NesquikMan
Morgan Le Fay
13
2 / 1 / 2
7,777
518
7,453
6,642
2,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 5
7,844
523
3,681
8,659
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
14
3 / 2 / 2
8,561
571
4,870
9,408
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 3
8,730
582
11,068
14,898
8,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
17
17
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Agent16
Danzaburou
5
1
3
6.5
L
Gilgamesh
Eclipticking464
Gilgamesh
5
5
1
1.1
W
Morgan Le Fay
NesquikMan
Morgan Le Fay
2
1
2
3
L
3
5
2
0.8
L
0
1
0
0
W
2
0
5
4.5
L
Hachiman
gousama2700
Hachiman
0
2
2
0.5
W
Bastet
3
2
2
2
W
5
4
3
1.63
L
Sylvanus
rb408
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
40,814
54,006
Taken
47,752
26,832
Mitigated
21,431
17,742
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Agent16
Danzaburou
13,742
7,099
0
2,409
8,145
2,317
3,132
1,408
6,737
0
49,920
L
Gilgamesh
Eclipticking464
Gilgamesh
10,978
4,434
0
2,711
13,920
8,711
964
0
13,920
0
36,548
W
Morgan Le Fay
NesquikMan
Morgan Le Fay
7,453
1,249
0
2,866
6,642
2,224
1,179
2,174
4,468
46,380
0
L
6,255
2,549
0
4,117
10,904
3,482
0
1,315
9,589
0
33,859
L
2,977
351
0
1,506
5,589
2,218
740
2,524
3,065
42,537
0
W
3,681
632
573
3,131
8,659
5,099
0
1,187
7,472
31,188
0
L
Hachiman
gousama2700
Hachiman
5,653
2,712
0
4,706
10,407
3,347
0
3,173
7,234
0
47,457
W
Bastet
4,870
1,615
0
3,550
9,408
3,306
0
345
9,063
0
50,745
W
11,068
2,545
0
6,752
14,898
8,485
537
466
14,432
0
48,249
L
Sylvanus
rb408
Sylvanus
2,603
999
549
4,153
13,186
9,074
0
4,122
9,064
12,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
41,217
303
Minions Killed
422
0
Camps Cleared
0
1,308,967
Distance Traveled
1,365,377
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,305
554
83
6
0
241,263
5
L
Gilgamesh
8,057
537
72
5
0
274,892
1
W
Morgan Le Fay
7,777
518
85
6
0
262,401
4
L
Ne Zha
7,287
486
59
4
0
275,204
1
L
Scylla
7,203
480
71
5
0
272,723
2
W
Ymir
7,844
523
61
4
0
268,280
2
L
Hachiman
6,542
436
74
5
0
247,413
2
W
Bastet
8,561
571
103
7
0
319,924
0
W
Chaac
8,730
582
90
6
0
273,509
0
L
Sylvanus
6,152
410
27
2
0
238,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role