Player Matchup

Chernobog
Chernobog
Platinum I
 
Chernobog
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
Darth Fluffy839
Ymir
Platinum III
Level 160
God Stats
19W - 11L
1,688 SR
Queue Stats
264W - 252L
1,887 MMR
Solo
Eset
Eset
Platinum III
I_E_x_t_a_s_y_I
Eset
Platinum III
Level 121
God Stats
22W - 31L
1,473 SR
Queue Stats
1,335W - 1,333L
1,855 MMR
Solo
Kali
Kali
Platinum II
Wolf Yogi
Kali
Platinum II
Level 125
God Stats
30W - 17L
1,623 SR
Queue Stats
103W - 90L
1,984 MMR
Solo
Artemis
Artemis
Diamond V
ndb2you
Artemis
Diamond V
Level 156
God Stats
43W - 39L
1,631 SR
Queue Stats
527W - 508L
2,023 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,583 SR
1,850 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,633 SR
1,924 MMR
Mercury
Mercury
Gold I
Chrisτopher
Mercury
Gold I
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 33L
1,884 MMR
Party 1
Fenrir
Fenrir
Gold I
Pèrry
Fenrir
Gold I
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,831 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
TheMenacingSlime
Zhong Kui
Platinum IV
Level 125
God Stats
7W - 1L
2,052 SR
Queue Stats
174W - 169L
1,731 MMR
Solo
Rama
Rama
Diamond V
ZionCut
Rama
Diamond V
Level 142
God Stats
19W - 25L
1,628 SR
Queue Stats
446W - 452L
2,102 MMR
Party 2
Anubis
Anubis
Diamond V
drunkplayy
Anubis
Diamond V
Level 151
God Stats
1W - 2L
1,483 SR
Queue Stats
381W - 382L
2,070 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
1 / 1 / 8
14,148
590
7,253
16,703
11,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

17
1 / 3 / 12
13,469
561
6,979
23,870
25,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
0 / 9 / 6
12,829
535
6,366
15,507
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
20
21 / 3 / 3
17,725
739
40,075
31,018
16,498
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
ndb2you
Artemis
20
5 / 1 / 4
15,408
642
11,488
11,567
4,963
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshMorgan Le FayTiamatAthenaScylla

VS

Bans
LokiJanusTsukuyomiOdinKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chrisτopher
Mercury
20
5 / 8 / 3
12,681
528
12,027
20,366
9,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Pèrry
Fenrir
14
3 / 5 / 6
9,932
414
7,420
20,943
25,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
16
1 / 5 / 3
10,313
430
6,991
19,834
24,332
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
ZionCut
Rama
18
2 / 6 / 0
11,612
484
7,557
15,783
5,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
drunkplayy
Anubis
19
6 / 4 / 5
12,356
515
23,071
18,496
10,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
28
Kills
17
17
Deaths
28
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
8
5
L
Mercury
Chrisτopher
Mercury
5
8
3
0.81
W
1
3
12
2.33
W
0
9
6
0.33
L
Fenrir
Pèrry
Fenrir
3
5
6
1.2
L
Zhong Kui
1
5
3
0.5
W
Kali
21
3
3
7.5
L
Rama
ZionCut
Rama
2
6
0
0.33
L
Anubis
drunkplayy
Anubis
6
4
5
2.13
W
Artemis
ndb2you
Artemis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,161
Damage
57,066
98,665
Taken
95,422
64,412
Mitigated
75,149
32,756
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,253
4,470
0
3,978
16,703
11,219
6,650
3,245
13,458
0
92,426
L
Mercury
Chrisτopher
Mercury
12,027
6,953
0
658
20,366
9,254
0
2,535
17,831
0
106,298
W
6,979
317
0
2,595
23,870
25,537
399
6,618
17,252
36,386
0
W
6,366
43
811
2,803
15,507
6,195
1,090
8,529
6,978
85,881
0
L
Fenrir
Pèrry
Fenrir
7,420
1,795
0
5,422
20,943
25,764
0
4,226
16,717
0
30,139
L
Zhong Kui
6,991
154
0
3,564
19,834
24,332
0
3,097
16,737
51,847
0
W
Kali
40,075
27,475
0
17,705
31,018
16,498
2,770
12,885
18,133
0
151,536
L
Rama
ZionCut
Rama
7,557
5,025
0
3,067
15,783
5,306
0
103
15,680
0
91,595
L
Anubis
drunkplayy
Anubis
23,071
359
0
10,292
18,496
10,493
220
3,545
14,951
104,381
0
W
Artemis
ndb2you
Artemis
11,488
7,010
0
4,864
11,567
4,963
6,873
143
11,424
0
135,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,579
Gold Earned
56,894
736
Minions Killed
685
0
Camps Cleared
0
2,206,012
Distance Traveled
2,041,475
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,148
590
167
7
0
434,191
6
L
Mercury
12,681
528
183
8
0
508,199
0
W
Ymir
13,469
561
53
2
0
447,772
3
W
Eset
12,829
535
156
7
0
392,525
8
L
Fenrir
9,932
414
36
2
0
415,488
8
L
Zhong Kui
10,313
430
104
4
0
366,815
1
W
Kali
17,725
739
165
7
0
523,578
7
L
Rama
11,612
484
166
7
0
370,720
6
L
Anubis
12,356
515
196
8
0
380,253
3
W
Artemis
15,408
642
195
8
0
407,946
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role