Player Matchup

Loki
Loki
Hpnotiq91
Loki
Level 28
God Stats
12W - 8L
1,426 SR
Queue Stats
43W - 39L
1,536 Elo+
Party 1
Ymir
Ymir
Jakcoll
Ymir
Level 38
God Stats
4W - 4L
1,463 SR
Queue Stats
120W - 103L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
RaginRebelsss
Hou Yi
Level 28
God Stats
10W - 5L
1,544 SR
Queue Stats
96W - 83L
1,564 Elo+
Party 1
Horus
Horus
brianhutchinson3
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,551 Elo+
Party 1
Janus
Janus
zaddiy
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 55L
1,511 Elo+
Party 1
Team Averages
Level 27
1,487 SR
1,550 Elo+

VS

Team Averages
Level 33
1,486 SR
1,470 Elo+
Ao Kuang
Ao Kuang
HeyFamm
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,348 Elo+
Party 2
Scylla
Scylla
LiL_Thef_11
Scylla
Level 67
God Stats
1W - 2L
1,432 SR
Queue Stats
7W - 9L
1,348 Elo+
Party 2
Cabrakan
Cabrakan
RedHeads101
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Osiris
Osiris
Showmeyotiddy
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,348 Elo+
Party 2
Ullr
Ullr
Trinipapi3
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 0 / 2
7,143
549
1,911
5,835
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Jakcoll
Ymir
13
6 / 0 / 1
7,614
586
11,278
6,212
5,374
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 0 / 3
7,614
586
7,111
7,050
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 6
6,682
514
3,931
7,281
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
zaddiy
Janus
13
5 / 1 / 1
7,599
585
5,696
6,313
2,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HeyFamm
Ao Kuang
7
0 / 5 / 1
5,014
386
2,681
7,765
2,352
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
10
1 / 2 / 0
5,951
458
1,869
5,388
1,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
RedHeads101
Cabrakan
6
0 / 3 / 0
4,652
358
1,639
10,221
7,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 3 / 0
5,291
407
5,626
10,582
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 6 / 1
5,093
392
2,529
6,183
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
19
Kills
2
2
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
HeyFamm
Ao Kuang
0
5
1
0.1
W
Loki
1
0
2
2
W
Ymir
Jakcoll
Ymir
6
0
1
6.5
L
Scylla
1
2
0
0.5
W
5
0
3
6.5
L
Cabrakan
RedHeads101
Cabrakan
0
3
0
0
L
1
3
0
0.33
L
0
6
1
0.08
W
2
1
6
5
W
Janus
zaddiy
Janus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
14,344
32,691
Taken
40,139
15,427
Mitigated
16,969
16,617
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
HeyFamm
Ao Kuang
2,681
973
217
539
7,765
2,352
0
5,272
2,493
13,571
0
W
Loki
1,911
450
0
3,804
5,835
1,805
0
508
5,327
0
47,864
W
Ymir
Jakcoll
Ymir
11,278
2,795
0
2,429
6,212
5,374
0
3,550
2,662
44,978
0
L
Scylla
1,869
124
55
1,875
5,388
1,657
0
3,180
2,208
26,004
0
W
7,111
3,079
0
3,794
7,050
2,160
0
0
7,050
0
51,057
L
Cabrakan
RedHeads101
Cabrakan
1,639
412
0
720
10,221
7,950
0
6,350
3,871
12,961
0
L
5,626
1,560
0
3,969
10,582
3,867
0
2,026
8,556
0
18,923
L
2,529
1,539
0
397
6,183
1,143
0
146
6,037
0
13,561
W
3,931
1,701
532
3,206
7,281
3,463
175
0
7,281
0
15,832
W
Janus
zaddiy
Janus
5,696
394
61
2,791
6,313
2,625
0
2,131
4,182
53,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
26,001
406
Minions Killed
152
0
Camps Cleared
0
1,157,461
Distance Traveled
1,069,567
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,014
386
24
2
0
234,234
0
W
Loki
7,143
549
108
8
0
234,336
0
W
Ymir
7,614
586
82
6
0
227,547
2
L
Scylla
5,951
458
48
4
0
214,176
0
W
Hou Yi
7,614
586
97
7
0
219,177
2
L
Cabrakan
4,652
358
25
2
0
198,032
1
L
Osiris
5,291
407
26
2
0
241,670
4
L
Ullr
5,093
392
29
2
0
181,455
0
W
Horus
6,682
514
16
1
0
244,708
3
W
Janus
7,599
585
103
8
0
231,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role