Player Matchup

Sobek
Sobek
ILLUSIONQ8Y
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Izanami
Izanami
InSaNeQ8
Izanami
Level 125
God Stats
5W - 2L
1,752 SR
Queue Stats
113W - 87L
1,536 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Masta-_-Wes
Morgan Le Fay
Level 114
God Stats
50W - 49L
1,566 SR
Queue Stats
575W - 503L
1,536 Elo+
Party 1
Loki
Loki
SusannoYukio
Loki
Level 92
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
zzdeathnote
Zhong Kui
Level 107
God Stats
11W - 10L
1,571 SR
Queue Stats
781W - 703L
1,555 Elo+
Party 1
Team Averages
Level 91
1,537 SR
1,525 Elo+

VS

Team Averages
Level 82
1,585 SR
1,530 Elo+
Nu Wa
Nu Wa
Adwenn
Nu Wa
Level 29
God Stats
60W - 37L
1,573 SR
Queue Stats
112W - 113L
1,416 Elo+
Party 3
Hera
Hera
LucieChausette
Hera
Level 40
God Stats
5W - 8L
1,500 SR
Queue Stats
112W - 113L
1,416 Elo+
Party 3
Erlang Shen
Erlang Shen
OffMyNuttage
Erlang Shen
Level 33
God Stats
8W - 3L
1,300 SR
Queue Stats
32W - 18L
1,555 Elo+
Solo
Chaac
Chaac
Sammymj
Chaac
Level 154
God Stats
3W - 1L
1,779 SR
Queue Stats
97W - 72L
1,636 Elo+
Party 2
Izanami
Izanami
Zangeh
Izanami
Level 156
God Stats
4W - 1L
1,774 SR
Queue Stats
180W - 147L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
8,745
416
1,510
15,022
12,645
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
InSaNeQ8
Izanami
18
12 / 4 / 1
11,999
571
14,944
21,026
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Masta-_-Wes
Morgan Le Fay
17
2 / 7 / 5
10,649
507
11,632
20,617
10,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 5
9,814
467
4,098
15,047
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
zzdeathnote
Zhong Kui
19
4 / 4 / 2
11,827
563
18,242
22,105
19,130
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adwenn
Nu Wa
16
7 / 6 / 6
11,095
528
14,830
11,088
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 6
9,723
463
10,877
13,547
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
OffMyNuttage
Erlang Shen
19
6 / 1 / 9
12,628
601
8,275
13,185
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Sammymj
Chaac
19
3 / 3 / 5
12,434
592
13,322
23,666
21,455
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Zangeh
Izanami
20
11 / 2 / 5
14,616
696
21,679
16,265
5,510
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
21
Kills
29
29
Deaths
21
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adwenn
Nu Wa
7
6
6
1.67
L
1
7
8
0.71
L
Izanami
InSaNeQ8
Izanami
12
4
1
3.13
W
2
9
6
0.56
L
Morgan Le Fay
Masta-_-Wes
Morgan Le Fay
2
7
5
0.64
W
Erlang Shen
OffMyNuttage
Erlang Shen
6
1
9
10.5
W
Chaac
Sammymj
Chaac
3
3
5
1.83
L
2
7
5
0.64
W
Izanami
Zangeh
Izanami
11
2
5
6.75
L
Zhong Kui
zzdeathnote
Zhong Kui
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,426
Damage
68,983
93,817
Taken
77,751
52,569
Mitigated
41,403
32,822
Healing
29,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adwenn
Nu Wa
14,830
2,229
170
1,634
11,088
3,079
560
2,218
8,870
48,929
0
L
1,510
258
0
2,758
15,022
12,645
54
7,510
6,734
11,739
0
L
Izanami
InSaNeQ8
Izanami
14,944
9,588
0
9,129
21,026
6,155
932
10,013
10,181
0
123,146
W
10,877
2,511
101
2,689
13,547
3,595
336
1,902
11,645
47,336
0
L
Morgan Le Fay
Masta-_-Wes
Morgan Le Fay
11,632
863
0
5,813
20,617
10,220
0
1,783
18,708
83,446
0
W
Erlang Shen
OffMyNuttage
Erlang Shen
8,275
4,212
0
6,041
13,185
7,764
261
4,771
8,414
0
93,082
W
Chaac
Sammymj
Chaac
13,322
2,616
397
9,954
23,666
21,455
426
13,523
10,143
5,948
74,014
L
4,098
702
0
3,986
15,047
4,419
0
1,979
12,894
0
53,334
W
Izanami
Zangeh
Izanami
21,679
12,022
0
8,820
16,265
5,510
2,299
8,970
7,295
0
130,225
L
Zhong Kui
zzdeathnote
Zhong Kui
18,242
4,726
0
11,136
22,105
19,130
210
4,043
17,787
94,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
60,496
599
Minions Killed
639
0
Camps Cleared
0
1,812,124
Distance Traveled
1,957,728
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,095
528
62
3
0
353,603
1
L
Sobek
8,745
416
22
1
0
345,594
2
L
Izanami
11,999
571
184
9
0
344,370
4
W
Hera
9,723
463
87
4
0
349,245
2
L
Morgan Le Fay
10,649
507
128
6
0
355,560
3
W
Erlang Shen
12,628
601
130
6
0
428,710
4
W
Chaac
12,434
592
156
7
0
419,642
1
L
Loki
9,814
467
92
4
0
407,601
5
W
Izanami
14,616
696
204
10
0
406,528
3
L
Zhong Kui
11,827
563
173
8
0
358,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role