Player Matchup

The Morrigan
The Morrigan
Dacai14
The Morrigan
Level 15
God Stats
0W - 2L
1,303 SR
Queue Stats
16W - 17L
1,431 Elo+
Solo
Ymir
Ymir
DolphinCop
Ymir
Level 96
God Stats
1W - 3L
1,592 SR
Queue Stats
20W - 17L
1,456 Elo+
Party 1
Ra
Ra
Fazedank999
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,463 Elo+
Party 1
Neith
Neith
JustPressure
Neith
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 3L
1,349 Elo+
Solo
Hun Batz
Hun Batz
SilentKnight679
Hun Batz
Level 26
God Stats
0W - 2L
1,317 SR
Queue Stats
16W - 11L
1,508 Elo+
Party 1
Team Averages
Level 29
1,403 SR
1,442 Elo+

VS

Team Averages
Level 20
1,480 SR
1,432 Elo+
Neith
Neith
ClownPurin
Neith
Level 33
God Stats
51W - 78L
1,446 SR
Queue Stats
89W - 119L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DumbMutt
Tsukuyomi
Level 7
God Stats
7W - 3L
1,583 SR
Queue Stats
11W - 12L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
Procked
Cthulhu
Level 19
God Stats
8W - 7L
1,503 SR
Queue Stats
69W - 74L
1,416 Elo+
Party 3
Terra
Terra
VeggieBlood
Terra
Level 22
God Stats
6W - 10L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
bogieman45
Ne Zha
Level 19
God Stats
2W - 4L
1,369 SR
Queue Stats
62W - 69L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dacai14
The Morrigan
17
1 / 1 / 4
10,908
779
1,616
1,834
531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 7 / 15
15,291
1,092
17,918
30,702
50,207
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 17 / 17
13,547
968
19,594
31,068
14,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 12 / 11
14,676
1,048
32,775
24,668
10,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
20
6 / 6 / 11
14,172
1,012
18,003
17,902
8,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 0 / 24
14,217
1,016
25,470
14,119
6,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DumbMutt
Tsukuyomi
20
15 / 10 / 16
15,894
1,135
26,894
27,900
13,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Procked
Cthulhu
20
5 / 1 / 16
14,796
1,057
14,238
20,301
33,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 3 / 16
12,548
896
3,238
12,339
17,784
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
bogieman45
Ne Zha
20
18 / 10 / 16
15,961
1,140
29,992
23,635
12,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
131
24
Kills
43
43
Deaths
24
58
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
24
16
L
The Morrigan
Dacai14
The Morrigan
1
1
4
3
L
8
7
15
2.21
W
Tsukuyomi
DumbMutt
Tsukuyomi
15
10
16
2.3
L
2
17
17
0.62
L
7
12
11
1.04
W
Cthulhu
Procked
Cthulhu
5
1
16
13
L
Hun Batz
6
6
11
1.92
W
1
3
16
3
W
Ne Zha
bogieman45
Ne Zha
18
10
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,906
Damage
99,832
106,174
Taken
98,294
84,780
Mitigated
82,876
6,055
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
25,470
11,928
392
4,016
14,119
6,824
0
5,759
8,360
0
49,312
L
The Morrigan
Dacai14
The Morrigan
1,616
756
0
0
1,834
531
0
644
1,190
6,917
0
L
17,918
1,849
0
0
30,702
50,207
0
5,487
25,215
35,990
0
W
Tsukuyomi
DumbMutt
Tsukuyomi
26,894
7,773
0
5,725
27,900
13,038
0
10,133
17,767
0
42,111
L
19,594
4,788
1,672
532
31,068
14,963
0
2,825
28,243
37,729
0
L
32,775
17,068
0
3,851
24,668
10,782
0
4,256
20,412
0
58,716
W
Cthulhu
Procked
Cthulhu
14,238
839
1,069
1,001
20,301
33,181
0
8,040
12,261
40,232
0
L
Hun Batz
18,003
4,526
0
0
17,902
8,297
0
4,264
13,638
0
49,483
W
3,238
0
4,085
1,898
12,339
17,784
0
5,223
7,116
10,294
0
W
Ne Zha
bogieman45
Ne Zha
29,992
20,299
0
3,086
23,635
12,049
0
9,973
13,662
0
51,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,594
Gold Earned
73,416
204
Minions Killed
199
4
Camps Cleared
10
1,002,953
Distance Traveled
1,271,748
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,217
1,016
51
4
4
276,565
0
L
The Morrigan
10,908
779
7
1
0
59,035
0
L
Ymir
15,291
1,092
40
3
2
240,294
0
W
Tsukuyomi
15,894
1,135
34
2
2
232,272
1
L
Ra
13,547
968
53
4
0
209,645
0
L
Neith
14,676
1,048
38
3
1
238,138
1
W
Cthulhu
14,796
1,057
57
4
0
271,478
2
L
Hun Batz
14,172
1,012
66
5
1
255,841
1
W
Terra
12,548
896
8
1
1
255,049
0
W
Ne Zha
15,961
1,140
49
4
3
236,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role