Player Matchup

Gilgamesh
Gilgamesh
BigPasty1998
Gilgamesh
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 17L
1,367 Elo+
Party 1
Scylla
Scylla
Griff320
Scylla
Level 60
God Stats
7W - 9L
1,650 SR
Queue Stats
75W - 64L
1,392 Elo+
Party 1
Jormungandr
Jormungandr
WhiteBoy8thSt
Jormungandr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
joej78
Hou Yi
Level 146
God Stats
4W - 0L
1,619 SR
Queue Stats
113W - 96L
1,493 Elo+
Party 1
Kali
Kali
ovo223999
Kali
Level 48
God Stats
3W - 1L
1,672 SR
Queue Stats
35W - 39L
1,428 Elo+
Party 1
Team Averages
Level 99
1,588 SR
1,428 Elo+

VS

Team Averages
Level 33
1,527 SR
1,547 Elo+
Neith
Neith
Audio Maxed23
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Agni
Agni
Camachoman00
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ShatteredStar23
Cthulhu
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 141L
1,414 Elo+
Solo
Odin
Odin
Wahdle
Odin
Level 17
God Stats
1W - 2L
1,407 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 2
Bakasura
Bakasura
yrrahretnuh
Bakasura
Level 45
God Stats
10W - 5L
1,728 SR
Queue Stats
40W - 36L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPasty1998
Gilgamesh
15
2 / 4 / 2
9,286
546
8,816
9,827
6,913
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Griff320
Scylla
12
3 / 2 / 2
7,721
454
6,531
7,985
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
WhiteBoy8thSt
Jormungandr
14
1 / 0 / 12
8,881
522
2,261
8,016
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
joej78
Hou Yi
19
25 / 0 / 0
12,020
707
23,983
10,912
5,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
13
1 / 1 / 5
8,525
501
1,176
8,622
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,035
414
3,805
10,791
3,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 3
7,221
425
5,883
8,814
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 7 / 0
7,867
463
2,482
12,893
4,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Wahdle
Odin
12
0 / 4 / 4
7,190
423
3,571
10,973
6,675
Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
yrrahretnuh
Bakasura
13
4 / 7 / 2
8,318
489
6,066
16,030
8,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
32
Kills
7
7
Deaths
32
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Gilgamesh
BigPasty1998
Gilgamesh
2
4
2
0.75
L
1
6
3
0.42
W
Scylla
Griff320
Scylla
3
2
2
2
L
2
7
0
0.29
L
Odin
Wahdle
Odin
0
4
4
0.5
W
Jormungandr
WhiteBoy8thSt
Jormungandr
1
0
12
7
W
Hou Yi
joej78
Hou Yi
25
0
0
25
W
Kali
1
1
5
3.5
L
Bakasura
yrrahretnuh
Bakasura
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,767
Damage
21,807
45,362
Taken
59,501
25,346
Mitigated
25,815
14,376
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,805
1,206
0
682
10,791
3,193
2,164
69
10,722
0
36,318
W
Gilgamesh
BigPasty1998
Gilgamesh
8,816
3,763
0
1,847
9,827
6,913
462
1,162
8,490
0
54,035
L
5,883
444
0
0
8,814
3,041
27
3,149
5,475
31,863
0
W
Scylla
Griff320
Scylla
6,531
765
0
1,220
7,985
2,534
144
2,976
4,896
35,736
0
L
2,482
54
0
0
12,893
4,435
0
605
12,284
27,633
0
L
Odin
Wahdle
Odin
3,571
1,753
0
0
10,973
6,675
0
1,008
9,941
0
25,006
W
Jormungandr
WhiteBoy8thSt
Jormungandr
2,261
494
0
1,923
8,016
6,802
581
1,170
6,541
32,457
0
W
Hou Yi
joej78
Hou Yi
23,983
14,842
0
4,994
10,912
5,147
2,285
1,765
9,147
0
97,207
W
Kali
1,176
669
0
4,392
8,622
3,950
1,024
1,292
7,290
0
57,858
L
Bakasura
yrrahretnuh
Bakasura
6,066
4,195
0
5,146
16,030
8,471
0
3,575
12,287
0
35,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
37,631
516
Minions Killed
289
0
Camps Cleared
0
1,562,579
Distance Traveled
1,459,630
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,035
414
72
4
0
268,783
0
W
Gilgamesh
9,286
546
120
7
0
320,567
3
L
Agni
7,221
425
50
3
0
286,130
0
W
Scylla
7,721
454
53
3
0
289,469
0
L
Cthulhu
7,867
463
47
3
0
277,230
0
L
Odin
7,190
423
45
3
0
309,240
0
W
Jormungandr
8,881
522
62
4
0
297,355
3
W
Hou Yi
12,020
707
171
10
0
323,507
3
W
Kali
8,525
501
110
6
0
331,681
1
L
Bakasura
8,318
489
75
4
0
318,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role