Player Matchup

Bakasura
Bakasura
DEATHSTR0KE 72
Bakasura
Level 152
God Stats
0W - 1L
1,853 SR
Queue Stats
219W - 68L
1,848 Elo+
Party 2
Nu Wa
Nu Wa
DOPEST MURDER
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,723 Elo+
Party 2
Merlin
Merlin
Echo GT
Merlin
Level 144
God Stats
6W - 1L
1,671 SR
Queue Stats
216W - 60L
1,866 Elo+
Party 2
Team Averages
Level 119
1,675 SR
1,812 Elo+

VS

Team Averages
Level 140
1,625 SR
1,727 Elo+
Bellona
Bellona
Firel0rdAzula
Bellona
Level 160
God Stats
1W - 0L
1,772 SR
Queue Stats
12W - 14L
1,732 Elo+
Party 1
Artio
Artio
FunkieBabie
Artio
Level 117
God Stats
3W - 1L
1,547 SR
Queue Stats
10W - 12L
1,746 Elo+
Party 1
Sol
Sol
Kaladin11713
Sol
Level 142
God Stats
56W - 50L
1,555 SR
Queue Stats
463W - 408L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 6 / 0
7,988
666
7,422
15,641
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 2
7,277
606
6,834
8,720
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Echo GT
Merlin
10
0 / 6 / 1
6,975
581
8,137
9,676
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 1 / 11
9,429
786
9,426
11,218
12,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 11
8,443
704
5,301
13,033
11,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
13 / 0 / 4
10,692
891
15,551
10,985
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
6
0
0.33
L
0
6
2
0.17
L
Merlin
Echo GT
Merlin
0
6
1
0.08
W
Bellona
4
1
11
9.5
W
1
1
11
6.5
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,393
Damage
30,278
34,037
Taken
35,236
13,628
Mitigated
28,227
4,386
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,422
4,779
0
3,350
15,641
7,813
0
8,066
7,575
0
15,288
L
6,834
1,549
0
300
8,720
2,600
0
5,350
3,370
26,140
0
L
Merlin
Echo GT
Merlin
8,137
345
0
736
9,676
3,215
0
6,712
2,964
29,687
0
W
Bellona
9,426
2,742
0
1,226
11,218
12,388
541
4,492
5,922
491
32,040
W
5,301
119
1,150
3,696
13,033
11,456
78
5,935
6,623
14,836
0
W
15,551
5,540
0
6,531
10,985
4,383
2,301
4,544
5,861
64,325
5,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,240
Gold Earned
28,564
110
Minions Killed
164
0
Camps Cleared
0
607,436
Distance Traveled
727,026
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,988
666
43
4
0
243,929
5
L
Nu Wa
7,277
606
28
2
0
181,618
3
L
Merlin
6,975
581
39
3
0
181,889
1
W
Bellona
9,429
786
30
3
0
247,129
0
W
Artio
8,443
704
22
2
0
244,412
2
W
Sol
10,692
891
112
9
0
235,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role