Player Matchup

Morgan Le Fay
Morgan Le Fay
Empty2639
Morgan Le Fay
Level 28
God Stats
17W - 11L
1,612 SR
Queue Stats
91W - 88L
1,445 Elo+
Party 3
Anhur
Anhur
HARR-Y-
Anhur
Level 66
God Stats
5W - 13L
1,197 SR
Queue Stats
51W - 76L
1,341 Elo+
Party 2
King Arthur
King Arthur
ZambiePug
King Arthur
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 111L
1,436 Elo+
Party 3
Ymir
Ymir
canibro11
Ymir
Level 7
God Stats
5W - 13L
1,251 SR
Queue Stats
10W - 20L
1,398 Elo+
Party 2
Thor
Thor
maxyy9x
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 322L
1,211 Elo+
Party 2
Team Averages
Level 27
1,412 SR
1,366 Elo+

VS

Team Averages
Level 14
1,470 SR
1,387 Elo+
Ah Muzen Cab
Ah Muzen Cab
MasterHastur4343
Ah Muzen Cab
Level 13
God Stats
2W - 3L
1,510 SR
Queue Stats
46W - 62L
1,441 Elo+
Party 4
Bakasura
Bakasura
TacoDeTocino569
Bakasura
Level 16
God Stats
11W - 10L
1,552 SR
Queue Stats
30W - 49L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
plaznu
Jormungandr
Level 22
God Stats
0W - 1L
1,144 SR
Queue Stats
17W - 22L
1,300 Elo+
Party 4
Artemis
Artemis
pocketextreme
Artemis
Level 17
God Stats
7W - 7L
1,643 SR
Queue Stats
20W - 31L
1,387 Elo+
Party 1
Thanatos
Thanatos
xxSoyManc0xx
Thanatos
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 6L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Empty2639
Morgan Le Fay
20
13 / 2 / 8
16,419
566
27,645
23,287
19,922
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
HARR-Y-
Anhur
20
12 / 2 / 3
16,261
561
21,160
26,014
11,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
ZambiePug
King Arthur
20
12 / 4 / 14
15,825
546
27,642
33,633
29,259
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
19
0 / 3 / 15
15,549
536
4,502
19,193
24,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
maxyy9x
Thor
14
2 / 11 / 2
11,706
404
2,004
17,231
15,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MasterHastur4343
Ah Muzen Cab
16
1 / 8 / 5
11,056
381
9,505
15,342
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
7 / 6 / 5
13,812
476
21,113
27,416
14,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
plaznu
Jormungandr
19
2 / 10 / 7
12,370
427
11,170
32,526
16,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
17
0 / 7 / 2
11,644
402
15,223
16,546
4,861
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
xxSoyManc0xx
Thanatos
19
9 / 9 / 4
13,591
469
19,985
22,564
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
39
Kills
19
22
Deaths
40
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Empty2639
Morgan Le Fay
13
2
8
8.5
W
Anhur
HARR-Y-
Anhur
12
2
3
6.75
L
Ah Muzen Cab
MasterHastur4343
Ah Muzen Cab
1
8
5
0.44
L
Bakasura
7
6
5
1.58
W
King Arthur
ZambiePug
King Arthur
12
4
14
4.75
W
Ymir
0
3
15
2.5
W
Thor
maxyy9x
Thor
2
11
2
0.27
L
Jormungandr
plaznu
Jormungandr
2
10
7
0.55
L
Artemis
0
7
2
0.14
L
Thanatos
xxSoyManc0xx
Thanatos
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,953
Damage
76,996
119,358
Taken
114,394
99,999
Mitigated
49,869
37,435
Healing
28,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Empty2639
Morgan Le Fay
27,645
4,323
635
12,363
23,287
19,922
4,403
1,634
21,408
110,203
0
W
Anhur
HARR-Y-
Anhur
21,160
14,077
0
9,413
26,014
11,264
4,257
666
25,208
0
199,934
L
Ah Muzen Cab
MasterHastur4343
Ah Muzen Cab
9,505
3,766
136
2,251
15,342
5,927
2,167
5,631
9,711
0
49,694
L
Bakasura
21,113
17,654
0
8,826
27,416
14,402
0
5,104
22,312
0
107,923
W
King Arthur
ZambiePug
King Arthur
27,642
6,074
0
10,821
33,633
29,259
808
5,991
26,766
470
90,318
W
Ymir
4,502
1,226
0
2,368
19,193
24,034
730
994
18,199
33,528
0
W
Thor
maxyy9x
Thor
2,004
1,445
0
1,835
17,231
15,520
228
2,761
13,839
0
25,765
L
Jormungandr
plaznu
Jormungandr
11,170
3,229
112
6,229
32,526
16,389
1,131
8,235
24,291
56,597
0
L
Artemis
15,223
9,474
0
259
16,546
4,861
2,953
3,609
12,937
0
70,908
L
Thanatos
xxSoyManc0xx
Thanatos
19,985
7,466
0
11,118
22,564
8,290
637
9,655
12,909
0
59,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,760
Gold Earned
62,473
615
Minions Killed
530
0
Camps Cleared
0
2,538,612
Distance Traveled
2,437,769
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,419
566
153
5
0
503,763
2
W
Anhur
16,261
561
217
7
0
528,744
1
L
Ah Muzen Cab
11,056
381
90
3
0
444,901
2
L
Bakasura
13,812
476
158
5
0
540,613
1
W
King Arthur
15,825
546
131
5
0
490,189
6
W
Ymir
15,549
536
66
2
0
554,833
1
W
Thor
11,706
404
48
2
0
461,083
3
L
Jormungandr
12,370
427
84
3
0
475,676
0
L
Artemis
11,644
402
111
4
0
480,759
0
L
Thanatos
13,591
469
87
3
0
495,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role